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Three orthogonal additions, one wire format. v2 package — generic ad-hoc schema dispatch (~/work/lux/zap/v2): - README + IMPOSSIBILITY + BENCH_RESULTS document the v1↔v2 split. - builder/field/iter/list/pool/registry/schema/view + codegen package emit v1-equivalent fast paths from declarative .zap sources. - _compile_fail_test/ + examples/ cover negative and positive cases. - v2_test.go exercises the generic dispatch path. - doc.go in v1 marks v1 deprecated for *new* schema authoring; existing v1 buffers stay parseable by both v1 and v2. bufpool — pooled read slabs (bufpool.go + bufpool_test.go): - Message gains optional *bufRef; Release() returns the slab to its pool when sourced from the pooled read path, GC-managed otherwise. - ParseHeader returns (data, rootOffset) without allocating *Message, used by zapv2 to avoid two allocations per parse. - bench_read_test.go + node_quic_stream_test.go cover both paths. Transport allocator + UMA/RDMA cgo (transport/*): - Transport.Caps()/Buffer interface: capability + slab-typed buffer contract. Bytes() vs DevicePtr() decoupled so UMA and GPUDirect can share the same call surface. - DPDK PMD + GPUDirect RDMA + CUDA UMA real cgo backends gated behind build tags; stub paths remain default on darwin / non-Linux. - transport_test.go covers Caps reporting + Buffer lifecycle on the default transport. LLM.md + go.mod follow the additions.
32 lines
1.3 KiB
Go
32 lines
1.3 KiB
Go
// Copyright (C) 2025-2026, Lux Industries Inc. All rights reserved.
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// See the file LICENSE for licensing terms.
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package transport
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// dpdk.go is the cross-platform doc comment for the DPDK PMD-backed
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// transport. The factory lives in:
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//
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// dpdk_linux_real.go — //go:build cgo && linux && dpdk
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// Real rte_eal_init probe + EAL bring-up.
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// dpdk_linux.go — //go:build cgo && linux && !dpdk
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// Clean "not available" when the dpdk tag isn't set.
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// dpdk_other.go — //go:build !cgo || !linux
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// Clean "not available" off-Linux or without cgo.
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//
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// What DPDK buys us (vs the kernel network stack):
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//
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// - Userspace polling instead of interrupts — sub-microsecond ack
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// latency under load.
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// - Hugepage-backed mempool — TLB cost amortised across the entire
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// ring.
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// - Lockless burst RX/TX — 100 Gbps line rate per worker thread.
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//
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// Why DPDK and not just GPUDirect: DPDK works on any modern NIC (not
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// just Mellanox). On a Liquidity validator with an Intel E810 or
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// Broadcom NetXtreme NIC, DPDK is the right path. On a DGX with a
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// CX-7, GPUDirect is the right path. UMA is the right path on Apple
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// Silicon and Grace-Hopper / GB10 (no discrete NIC↔GPU memory split).
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//
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// Pick() chooses in this order: gpudirect > dpdk > uma > default.
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// Operators force a specific transport via ZAP_TRANSPORT.
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