mirror of
https://github.com/luxfi/zapdb.git
synced 2026-10-30 15:12:20 +00:00
Badger writes a magic number in the manifest. It helps badger to decide if its current version is compatible with the data on the disk or not. But now the internal data storage of badger is not changed but the data format for dgraph has changed. This causes a problem if someone starts dgraph-2109 on an older dgraph directory. This change adds an external magic number to badger which will help avoid data corruption by causing panic if opening Dgraph on the wrong directory. There are 8 magic bytes in the manifest. Prior to this change: 0-4: magic text 4-8: badgerMagicNumber After this change: 0-4: magic text 4-6: externalMagicNumber 6-8: badgerMagicNumber
600 lines
15 KiB
Go
600 lines
15 KiB
Go
/*
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* Copyright 2017 Dgraph Labs, Inc. and Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package y
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import (
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"bytes"
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"encoding/binary"
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"fmt"
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"hash/crc32"
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"io"
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"math"
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"os"
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"reflect"
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"strconv"
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"sync"
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"time"
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"unsafe"
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"github.com/dgraph-io/badger/v3/pb"
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"github.com/dgraph-io/ristretto/z"
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"github.com/pkg/errors"
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)
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var (
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// ErrEOF indicates an end of file when trying to read from a memory mapped file
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// and encountering the end of slice.
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ErrEOF = errors.New("ErrEOF: End of file")
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// ErrCommitAfterFinish indicates that write batch commit was called after
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// finish
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ErrCommitAfterFinish = errors.New("Batch commit not permitted after finish")
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)
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type Flags int
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const (
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// Sync indicates that O_DSYNC should be set on the underlying file,
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// ensuring that data writes do not return until the data is flushed
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// to disk.
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Sync Flags = 1 << iota
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// ReadOnly opens the underlying file on a read-only basis.
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ReadOnly
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)
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var (
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// This is O_DSYNC (datasync) on platforms that support it -- see file_unix.go
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datasyncFileFlag = 0x0
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// CastagnoliCrcTable is a CRC32 polynomial table
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CastagnoliCrcTable = crc32.MakeTable(crc32.Castagnoli)
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)
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// OpenExistingFile opens an existing file, errors if it doesn't exist.
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func OpenExistingFile(filename string, flags Flags) (*os.File, error) {
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openFlags := os.O_RDWR
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if flags&ReadOnly != 0 {
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openFlags = os.O_RDONLY
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}
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if flags&Sync != 0 {
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openFlags |= datasyncFileFlag
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}
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return os.OpenFile(filename, openFlags, 0)
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}
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// CreateSyncedFile creates a new file (using O_EXCL), errors if it already existed.
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func CreateSyncedFile(filename string, sync bool) (*os.File, error) {
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flags := os.O_RDWR | os.O_CREATE | os.O_EXCL
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if sync {
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flags |= datasyncFileFlag
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}
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return os.OpenFile(filename, flags, 0600)
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}
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// OpenSyncedFile creates the file if one doesn't exist.
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func OpenSyncedFile(filename string, sync bool) (*os.File, error) {
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flags := os.O_RDWR | os.O_CREATE
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if sync {
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flags |= datasyncFileFlag
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}
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return os.OpenFile(filename, flags, 0600)
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}
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// OpenTruncFile opens the file with O_RDWR | O_CREATE | O_TRUNC
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func OpenTruncFile(filename string, sync bool) (*os.File, error) {
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flags := os.O_RDWR | os.O_CREATE | os.O_TRUNC
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if sync {
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flags |= datasyncFileFlag
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}
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return os.OpenFile(filename, flags, 0600)
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}
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// SafeCopy does append(a[:0], src...).
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func SafeCopy(a, src []byte) []byte {
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return append(a[:0], src...)
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}
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// Copy copies a byte slice and returns the copied slice.
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func Copy(a []byte) []byte {
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b := make([]byte, len(a))
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copy(b, a)
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return b
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}
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func SetKeyTs(key []byte, ts uint64) {
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start := len(key) - 8
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binary.BigEndian.PutUint64(key[start:], math.MaxUint64-ts)
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}
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// KeyWithTs generates a new key by appending ts to key.
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func KeyWithTs(key []byte, ts uint64) []byte {
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out := make([]byte, len(key)+8)
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copy(out, key)
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binary.BigEndian.PutUint64(out[len(key):], math.MaxUint64-ts)
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return out
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}
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// ParseTs parses the timestamp from the key bytes.
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func ParseTs(key []byte) uint64 {
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if len(key) <= 8 {
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return 0
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}
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return math.MaxUint64 - binary.BigEndian.Uint64(key[len(key)-8:])
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}
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// CompareKeys checks the key without timestamp and checks the timestamp if keyNoTs
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// is same.
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// a<timestamp> would be sorted higher than aa<timestamp> if we use bytes.compare
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// All keys should have timestamp.
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func CompareKeys(key1, key2 []byte) int {
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if cmp := bytes.Compare(key1[:len(key1)-8], key2[:len(key2)-8]); cmp != 0 {
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return cmp
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}
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return bytes.Compare(key1[len(key1)-8:], key2[len(key2)-8:])
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}
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// ParseKey parses the actual key from the key bytes.
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func ParseKey(key []byte) []byte {
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if key == nil {
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return nil
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}
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return key[:len(key)-8]
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}
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// SameKey checks for key equality ignoring the version timestamp suffix.
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func SameKey(src, dst []byte) bool {
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if len(src) != len(dst) {
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return false
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}
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return bytes.Equal(ParseKey(src), ParseKey(dst))
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}
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// Slice holds a reusable buf, will reallocate if you request a larger size than ever before.
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// One problem is with n distinct sizes in random order it'll reallocate log(n) times.
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type Slice struct {
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buf []byte
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}
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// Resize reuses the Slice's buffer (or makes a new one) and returns a slice in that buffer of
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// length sz.
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func (s *Slice) Resize(sz int) []byte {
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if cap(s.buf) < sz {
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s.buf = make([]byte, sz)
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}
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return s.buf[0:sz]
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}
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// FixedDuration returns a string representation of the given duration with the
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// hours, minutes, and seconds.
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func FixedDuration(d time.Duration) string {
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str := fmt.Sprintf("%02ds", int(d.Seconds())%60)
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if d >= time.Minute {
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str = fmt.Sprintf("%02dm", int(d.Minutes())%60) + str
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}
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if d >= time.Hour {
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str = fmt.Sprintf("%02dh", int(d.Hours())) + str
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}
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return str
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}
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// Throttle allows a limited number of workers to run at a time. It also
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// provides a mechanism to check for errors encountered by workers and wait for
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// them to finish.
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type Throttle struct {
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once sync.Once
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wg sync.WaitGroup
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ch chan struct{}
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errCh chan error
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finishErr error
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}
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// NewThrottle creates a new throttle with a max number of workers.
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func NewThrottle(max int) *Throttle {
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return &Throttle{
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ch: make(chan struct{}, max),
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errCh: make(chan error, max),
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}
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}
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// Do should be called by workers before they start working. It blocks if there
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// are already maximum number of workers working. If it detects an error from
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// previously Done workers, it would return it.
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func (t *Throttle) Do() error {
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for {
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select {
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case t.ch <- struct{}{}:
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t.wg.Add(1)
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return nil
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case err := <-t.errCh:
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if err != nil {
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return err
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}
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}
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}
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}
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// Done should be called by workers when they finish working. They can also
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// pass the error status of work done.
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func (t *Throttle) Done(err error) {
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if err != nil {
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t.errCh <- err
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}
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select {
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case <-t.ch:
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default:
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panic("Throttle Do Done mismatch")
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}
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t.wg.Done()
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}
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// Finish waits until all workers have finished working. It would return any error passed by Done.
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// If Finish is called multiple time, it will wait for workers to finish only once(first time).
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// From next calls, it will return same error as found on first call.
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func (t *Throttle) Finish() error {
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t.once.Do(func() {
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t.wg.Wait()
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close(t.ch)
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close(t.errCh)
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for err := range t.errCh {
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if err != nil {
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t.finishErr = err
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return
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}
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}
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})
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return t.finishErr
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}
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// U16ToBytes converts the given Uint16 to bytes
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func U16ToBytes(v uint16) []byte {
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var uBuf [2]byte
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binary.BigEndian.PutUint16(uBuf[:], v)
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return uBuf[:]
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}
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// BytesToU16 converts the given byte slice to uint16
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func BytesToU16(b []byte) uint16 {
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return binary.BigEndian.Uint16(b)
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}
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// U32ToBytes converts the given Uint32 to bytes
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func U32ToBytes(v uint32) []byte {
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var uBuf [4]byte
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binary.BigEndian.PutUint32(uBuf[:], v)
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return uBuf[:]
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}
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// BytesToU32 converts the given byte slice to uint32
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func BytesToU32(b []byte) uint32 {
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return binary.BigEndian.Uint32(b)
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}
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// U32SliceToBytes converts the given Uint32 slice to byte slice
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func U32SliceToBytes(u32s []uint32) []byte {
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if len(u32s) == 0 {
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return nil
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}
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var b []byte
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hdr := (*reflect.SliceHeader)(unsafe.Pointer(&b))
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hdr.Len = len(u32s) * 4
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hdr.Cap = hdr.Len
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hdr.Data = uintptr(unsafe.Pointer(&u32s[0]))
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return b
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}
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// BytesToU32Slice converts the given byte slice to uint32 slice
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func BytesToU32Slice(b []byte) []uint32 {
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if len(b) == 0 {
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return nil
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}
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var u32s []uint32
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hdr := (*reflect.SliceHeader)(unsafe.Pointer(&u32s))
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hdr.Len = len(b) / 4
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hdr.Cap = hdr.Len
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hdr.Data = uintptr(unsafe.Pointer(&b[0]))
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return u32s
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}
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// U64ToBytes converts the given Uint64 to bytes
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func U64ToBytes(v uint64) []byte {
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var uBuf [8]byte
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binary.BigEndian.PutUint64(uBuf[:], v)
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return uBuf[:]
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}
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// BytesToU64 converts the given byte slice to uint64
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func BytesToU64(b []byte) uint64 {
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return binary.BigEndian.Uint64(b)
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}
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// U64SliceToBytes converts the given Uint64 slice to byte slice
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func U64SliceToBytes(u64s []uint64) []byte {
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if len(u64s) == 0 {
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return nil
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}
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var b []byte
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hdr := (*reflect.SliceHeader)(unsafe.Pointer(&b))
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hdr.Len = len(u64s) * 8
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hdr.Cap = hdr.Len
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hdr.Data = uintptr(unsafe.Pointer(&u64s[0]))
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return b
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}
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// BytesToU64Slice converts the given byte slice to uint64 slice
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func BytesToU64Slice(b []byte) []uint64 {
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if len(b) == 0 {
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return nil
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}
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var u64s []uint64
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hdr := (*reflect.SliceHeader)(unsafe.Pointer(&u64s))
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hdr.Len = len(b) / 8
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hdr.Cap = hdr.Len
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hdr.Data = uintptr(unsafe.Pointer(&b[0]))
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return u64s
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}
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// page struct contains one underlying buffer.
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type page struct {
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buf []byte
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}
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// PageBuffer consists of many pages. A page is a wrapper over []byte. PageBuffer can act as a
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// replacement of bytes.Buffer. Instead of having single underlying buffer, it has multiple
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// underlying buffers. Hence it avoids any copy during relocation(as happens in bytes.Buffer).
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// PageBuffer allocates memory in pages. Once a page is full, it will allocate page with double the
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// size of previous page. Its function are not thread safe.
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type PageBuffer struct {
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pages []*page
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length int // Length of PageBuffer.
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nextPageSize int // Size of next page to be allocated.
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}
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// NewPageBuffer returns a new PageBuffer with first page having size pageSize.
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func NewPageBuffer(pageSize int) *PageBuffer {
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b := &PageBuffer{}
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b.pages = append(b.pages, &page{buf: make([]byte, 0, pageSize)})
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b.nextPageSize = pageSize * 2
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return b
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}
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// Write writes data to PageBuffer b. It returns number of bytes written and any error encountered.
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func (b *PageBuffer) Write(data []byte) (int, error) {
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dataLen := len(data)
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for {
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cp := b.pages[len(b.pages)-1] // Current page.
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n := copy(cp.buf[len(cp.buf):cap(cp.buf)], data)
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cp.buf = cp.buf[:len(cp.buf)+n]
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b.length += n
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if len(data) == n {
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break
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}
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data = data[n:]
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b.pages = append(b.pages, &page{buf: make([]byte, 0, b.nextPageSize)})
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b.nextPageSize *= 2
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}
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return dataLen, nil
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}
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// WriteByte writes data byte to PageBuffer and returns any encountered error.
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func (b *PageBuffer) WriteByte(data byte) error {
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_, err := b.Write([]byte{data})
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return err
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}
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// Len returns length of PageBuffer.
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func (b *PageBuffer) Len() int {
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return b.length
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}
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// pageForOffset returns pageIdx and startIdx for the offset.
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func (b *PageBuffer) pageForOffset(offset int) (int, int) {
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AssertTrue(offset < b.length)
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var pageIdx, startIdx, sizeNow int
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for i := 0; i < len(b.pages); i++ {
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cp := b.pages[i]
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if sizeNow+len(cp.buf)-1 < offset {
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sizeNow += len(cp.buf)
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} else {
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pageIdx = i
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startIdx = offset - sizeNow
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break
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}
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}
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return pageIdx, startIdx
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}
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// Truncate truncates PageBuffer to length n.
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func (b *PageBuffer) Truncate(n int) {
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pageIdx, startIdx := b.pageForOffset(n)
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// For simplicity of the code reject extra pages. These pages can be kept.
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b.pages = b.pages[:pageIdx+1]
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cp := b.pages[len(b.pages)-1]
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cp.buf = cp.buf[:startIdx]
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b.length = n
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}
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// Bytes returns whole Buffer data as single []byte.
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func (b *PageBuffer) Bytes() []byte {
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buf := make([]byte, b.length)
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written := 0
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for i := 0; i < len(b.pages); i++ {
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written += copy(buf[written:], b.pages[i].buf)
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}
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return buf
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}
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// WriteTo writes whole buffer to w. It returns number of bytes written and any error encountered.
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func (b *PageBuffer) WriteTo(w io.Writer) (int64, error) {
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written := int64(0)
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for i := 0; i < len(b.pages); i++ {
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n, err := w.Write(b.pages[i].buf)
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written += int64(n)
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if err != nil {
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return written, err
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}
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}
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return written, nil
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}
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// NewReaderAt returns a reader which starts reading from offset in page buffer.
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func (b *PageBuffer) NewReaderAt(offset int) *PageBufferReader {
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pageIdx, startIdx := b.pageForOffset(offset)
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return &PageBufferReader{
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buf: b,
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pageIdx: pageIdx,
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startIdx: startIdx,
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}
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}
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// PageBufferReader is a reader for PageBuffer.
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type PageBufferReader struct {
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buf *PageBuffer // Underlying page buffer.
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pageIdx int // Idx of page from where it will start reading.
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startIdx int // Idx inside page - buf.pages[pageIdx] from where it will start reading.
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}
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// Read reads upto len(p) bytes. It returns number of bytes read and any error encountered.
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func (r *PageBufferReader) Read(p []byte) (int, error) {
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// Check if there is enough to Read.
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pc := len(r.buf.pages)
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read := 0
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for r.pageIdx < pc && read < len(p) {
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cp := r.buf.pages[r.pageIdx] // Current Page.
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endIdx := len(cp.buf) // Last Idx up to which we can read from this page.
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n := copy(p[read:], cp.buf[r.startIdx:endIdx])
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read += n
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r.startIdx += n
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// Instead of len(cp.buf), we comparing with cap(cp.buf). This ensures that we move to next
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// page only when we have read all data. Reading from last page is an edge case. We don't
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// want to move to next page until last page is full to its capacity.
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if r.startIdx >= cap(cp.buf) {
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// We should move to next page.
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r.pageIdx++
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r.startIdx = 0
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continue
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}
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// When last page in not full to its capacity and we have read all data up to its
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// length, just break out of the loop.
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if r.pageIdx == pc-1 {
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break
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}
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}
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if read == 0 {
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return read, io.EOF
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}
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return read, nil
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}
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const kvsz = int(unsafe.Sizeof(pb.KV{}))
|
|
|
|
func NewKV(alloc *z.Allocator) *pb.KV {
|
|
if alloc == nil {
|
|
return &pb.KV{}
|
|
}
|
|
b := alloc.AllocateAligned(kvsz)
|
|
return (*pb.KV)(unsafe.Pointer(&b[0]))
|
|
}
|
|
|
|
// IBytesToString converts size in bytes to human readable format.
|
|
// The code is taken from humanize library and changed to provide
|
|
// value upto custom decimal precision.
|
|
// IBytesToString(12312412, 1) -> 11.7 MiB
|
|
func IBytesToString(size uint64, precision int) string {
|
|
sizes := []string{"B", "KiB", "MiB", "GiB", "TiB", "PiB", "EiB"}
|
|
base := float64(1024)
|
|
if size < 10 {
|
|
return fmt.Sprintf("%d B", size)
|
|
}
|
|
e := math.Floor(math.Log(float64(size)) / math.Log(base))
|
|
suffix := sizes[int(e)]
|
|
val := float64(size) / math.Pow(base, e)
|
|
f := "%." + strconv.Itoa(precision) + "f %s"
|
|
|
|
return fmt.Sprintf(f, val, suffix)
|
|
}
|
|
|
|
type RateMonitor struct {
|
|
start time.Time
|
|
lastSent uint64
|
|
lastCapture time.Time
|
|
rates []float64
|
|
idx int
|
|
}
|
|
|
|
func NewRateMonitor(numSamples int) *RateMonitor {
|
|
return &RateMonitor{
|
|
start: time.Now(),
|
|
rates: make([]float64, numSamples),
|
|
}
|
|
}
|
|
|
|
const minRate = 0.0001
|
|
|
|
// Capture captures the current number of sent bytes. This number should be monotonically
|
|
// increasing.
|
|
func (rm *RateMonitor) Capture(sent uint64) {
|
|
diff := sent - rm.lastSent
|
|
dur := time.Since(rm.lastCapture)
|
|
rm.lastCapture, rm.lastSent = time.Now(), sent
|
|
|
|
rate := float64(diff) / dur.Seconds()
|
|
if rate < minRate {
|
|
rate = minRate
|
|
}
|
|
rm.rates[rm.idx] = rate
|
|
rm.idx = (rm.idx + 1) % len(rm.rates)
|
|
}
|
|
|
|
// Rate returns the average rate of transmission smoothed out by the number of samples.
|
|
func (rm *RateMonitor) Rate() uint64 {
|
|
var total float64
|
|
var den float64
|
|
for _, r := range rm.rates {
|
|
if r < minRate {
|
|
// Ignore this. We always set minRate, so this is a zero.
|
|
// Typically at the start of the rate monitor, we'd have zeros.
|
|
continue
|
|
}
|
|
total += r
|
|
den += 1.0
|
|
}
|
|
if den < minRate {
|
|
return 0
|
|
}
|
|
return uint64(total / den)
|
|
}
|