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Building Badger without Cgo fails because of references to Zstd in table/builder.go introduced in #1459 . $ CGO_ENABLED=0 go build -v . github.com/DataDog/zstd go build github.com/DataDog/zstd: build constraints exclude all Go files in /home/dmai/go/pkg/mod/github.com/!data!dog/[email protected] Moving zstd.CompressBound to y/zstd_cgo.go and y/zstd_nocgo.go fixes non-Cgo builds. As is already the case, non-Cgo builds with compression must use snappy, not Zstd, or calling y.ZSTDCompressBound without Cgo will panic.
38 lines
1.2 KiB
Go
38 lines
1.2 KiB
Go
// +build !cgo
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/*
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* Copyright 2019 Dgraph Labs, Inc. and Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package y
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// CgoEnabled is used to check if CGO is enabled while building badger.
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const CgoEnabled = false
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// ZSTDDecompress decompresses a block using ZSTD algorithm.
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func ZSTDDecompress(dst, src []byte) ([]byte, error) {
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return nil, ErrZstdCgo
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}
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// ZSTDCompress compresses a block using ZSTD algorithm.
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func ZSTDCompress(dst, src []byte, compressionLevel int) ([]byte, error) {
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return nil, ErrZstdCgo
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}
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// ZSTDCompressBound returns the worst case size needed for a destination buffer.
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func ZSTDCompressBound(srcSize int) int {
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panic("ZSTD only supported in Cgo.")
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}
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