Files
zapdb/levels.go
Harshil GoelandGitHub 3be9278fde [BREAKING] feat(metrics): fix and update metrics in badger (#1948)
Our current metrics are outdated, and some of them are not being invoked
at all right now. Added new metrics, and fixed old ones. Note that this PR
removes all the old metrics (because of the prefix change) and introduces
new improved metrics.
2023-07-18 11:24:55 +05:30

1775 lines
52 KiB
Go

/*
* Copyright 2017 Dgraph Labs, Inc. and Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package badger
import (
"bytes"
"context"
"encoding/hex"
"fmt"
"math"
"math/rand"
"os"
"sort"
"strings"
"sync"
"sync/atomic"
"time"
"github.com/pkg/errors"
otrace "go.opencensus.io/trace"
"github.com/dgraph-io/badger/v4/pb"
"github.com/dgraph-io/badger/v4/table"
"github.com/dgraph-io/badger/v4/y"
"github.com/dgraph-io/ristretto/z"
)
type levelsController struct {
nextFileID atomic.Uint64
l0stallsMs atomic.Int64
// The following are initialized once and const.
levels []*levelHandler
kv *DB
cstatus compactStatus
}
// revertToManifest checks that all necessary table files exist and removes all table files not
// referenced by the manifest. idMap is a set of table file id's that were read from the directory
// listing.
func revertToManifest(kv *DB, mf *Manifest, idMap map[uint64]struct{}) error {
// 1. Check all files in manifest exist.
for id := range mf.Tables {
if _, ok := idMap[id]; !ok {
return fmt.Errorf("file does not exist for table %d", id)
}
}
// 2. Delete files that shouldn't exist.
for id := range idMap {
if _, ok := mf.Tables[id]; !ok {
kv.opt.Debugf("Table file %d not referenced in MANIFEST\n", id)
filename := table.NewFilename(id, kv.opt.Dir)
if err := os.Remove(filename); err != nil {
return y.Wrapf(err, "While removing table %d", id)
}
}
}
return nil
}
func newLevelsController(db *DB, mf *Manifest) (*levelsController, error) {
y.AssertTrue(db.opt.NumLevelZeroTablesStall > db.opt.NumLevelZeroTables)
s := &levelsController{
kv: db,
levels: make([]*levelHandler, db.opt.MaxLevels),
}
s.cstatus.tables = make(map[uint64]struct{})
s.cstatus.levels = make([]*levelCompactStatus, db.opt.MaxLevels)
for i := 0; i < db.opt.MaxLevels; i++ {
s.levels[i] = newLevelHandler(db, i)
s.cstatus.levels[i] = new(levelCompactStatus)
}
if db.opt.InMemory {
return s, nil
}
// Compare manifest against directory, check for existent/non-existent files, and remove.
if err := revertToManifest(db, mf, getIDMap(db.opt.Dir)); err != nil {
return nil, err
}
var mu sync.Mutex
tables := make([][]*table.Table, db.opt.MaxLevels)
var maxFileID uint64
// We found that using 3 goroutines allows disk throughput to be utilized to its max.
// Disk utilization is the main thing we should focus on, while trying to read the data. That's
// the one factor that remains constant between HDD and SSD.
throttle := y.NewThrottle(3)
start := time.Now()
var numOpened atomic.Int32
tick := time.NewTicker(3 * time.Second)
defer tick.Stop()
for fileID, tf := range mf.Tables {
fname := table.NewFilename(fileID, db.opt.Dir)
select {
case <-tick.C:
db.opt.Infof("%d tables out of %d opened in %s\n", numOpened.Load(),
len(mf.Tables), time.Since(start).Round(time.Millisecond))
default:
}
if err := throttle.Do(); err != nil {
closeAllTables(tables)
return nil, err
}
if fileID > maxFileID {
maxFileID = fileID
}
go func(fname string, tf TableManifest) {
var rerr error
defer func() {
throttle.Done(rerr)
numOpened.Add(1)
}()
dk, err := db.registry.DataKey(tf.KeyID)
if err != nil {
rerr = y.Wrapf(err, "Error while reading datakey")
return
}
topt := buildTableOptions(db)
// Explicitly set Compression and DataKey based on how the table was generated.
topt.Compression = tf.Compression
topt.DataKey = dk
mf, err := z.OpenMmapFile(fname, db.opt.getFileFlags(), 0)
if err != nil {
rerr = y.Wrapf(err, "Opening file: %q", fname)
return
}
t, err := table.OpenTable(mf, topt)
if err != nil {
if strings.HasPrefix(err.Error(), "CHECKSUM_MISMATCH:") {
db.opt.Errorf(err.Error())
db.opt.Errorf("Ignoring table %s", mf.Fd.Name())
// Do not set rerr. We will continue without this table.
} else {
rerr = y.Wrapf(err, "Opening table: %q", fname)
}
return
}
mu.Lock()
tables[tf.Level] = append(tables[tf.Level], t)
mu.Unlock()
}(fname, tf)
}
if err := throttle.Finish(); err != nil {
closeAllTables(tables)
return nil, err
}
db.opt.Infof("All %d tables opened in %s\n", numOpened.Load(),
time.Since(start).Round(time.Millisecond))
s.nextFileID.Store(maxFileID + 1)
for i, tbls := range tables {
s.levels[i].initTables(tbls)
}
// Make sure key ranges do not overlap etc.
if err := s.validate(); err != nil {
_ = s.cleanupLevels()
return nil, y.Wrap(err, "Level validation")
}
// Sync directory (because we have at least removed some files, or previously created the
// manifest file).
if err := syncDir(db.opt.Dir); err != nil {
_ = s.close()
return nil, err
}
return s, nil
}
// Closes the tables, for cleanup in newLevelsController. (We Close() instead of using DecrRef()
// because that would delete the underlying files.) We ignore errors, which is OK because tables
// are read-only.
func closeAllTables(tables [][]*table.Table) {
for _, tableSlice := range tables {
for _, table := range tableSlice {
_ = table.Close(-1)
}
}
}
func (s *levelsController) cleanupLevels() error {
var firstErr error
for _, l := range s.levels {
if err := l.close(); err != nil && firstErr == nil {
firstErr = err
}
}
return firstErr
}
// dropTree picks all tables from all levels, creates a manifest changeset,
// applies it, and then decrements the refs of these tables, which would result
// in their deletion.
func (s *levelsController) dropTree() (int, error) {
// First pick all tables, so we can create a manifest changelog.
var all []*table.Table
for _, l := range s.levels {
l.RLock()
all = append(all, l.tables...)
l.RUnlock()
}
if len(all) == 0 {
return 0, nil
}
// Generate the manifest changes.
changes := []*pb.ManifestChange{}
for _, table := range all {
// Add a delete change only if the table is not in memory.
if !table.IsInmemory {
changes = append(changes, newDeleteChange(table.ID()))
}
}
changeSet := pb.ManifestChangeSet{Changes: changes}
if err := s.kv.manifest.addChanges(changeSet.Changes); err != nil {
return 0, err
}
// Now that manifest has been successfully written, we can delete the tables.
for _, l := range s.levels {
l.Lock()
l.totalSize = 0
l.tables = l.tables[:0]
l.Unlock()
}
for _, table := range all {
if err := table.DecrRef(); err != nil {
return 0, err
}
}
return len(all), nil
}
// dropPrefix runs a L0->L1 compaction, and then runs same level compaction on the rest of the
// levels. For L0->L1 compaction, it runs compactions normally, but skips over
// all the keys with the provided prefix.
// For Li->Li compactions, it picks up the tables which would have the prefix. The
// tables who only have keys with this prefix are quickly dropped. The ones which have other keys
// are run through MergeIterator and compacted to create new tables. All the mechanisms of
// compactions apply, i.e. level sizes and MANIFEST are updated as in the normal flow.
func (s *levelsController) dropPrefixes(prefixes [][]byte) error {
opt := s.kv.opt
// Iterate levels in the reverse order because if we were to iterate from
// lower level (say level 0) to a higher level (say level 3) we could have
// a state in which level 0 is compacted and an older version of a key exists in lower level.
// At this point, if someone creates an iterator, they would see an old
// value for a key from lower levels. Iterating in reverse order ensures we
// drop the oldest data first so that lookups never return stale data.
for i := len(s.levels) - 1; i >= 0; i-- {
l := s.levels[i]
l.RLock()
if l.level == 0 {
size := len(l.tables)
l.RUnlock()
if size > 0 {
cp := compactionPriority{
level: 0,
score: 1.74,
// A unique number greater than 1.0 does two things. Helps identify this
// function in logs, and forces a compaction.
dropPrefixes: prefixes,
}
if err := s.doCompact(174, cp); err != nil {
opt.Warningf("While compacting level 0: %v", err)
return nil
}
}
continue
}
// Build a list of compaction tableGroups affecting all the prefixes we
// need to drop. We need to build tableGroups that satisfy the invariant that
// bottom tables are consecutive.
// tableGroup contains groups of consecutive tables.
var tableGroups [][]*table.Table
var tableGroup []*table.Table
finishGroup := func() {
if len(tableGroup) > 0 {
tableGroups = append(tableGroups, tableGroup)
tableGroup = nil
}
}
for _, table := range l.tables {
if containsAnyPrefixes(table, prefixes) {
tableGroup = append(tableGroup, table)
} else {
finishGroup()
}
}
finishGroup()
l.RUnlock()
if len(tableGroups) == 0 {
continue
}
_, span := otrace.StartSpan(context.Background(), "Badger.Compaction")
span.Annotatef(nil, "Compaction level: %v", l.level)
span.Annotatef(nil, "Drop Prefixes: %v", prefixes)
defer span.End()
opt.Infof("Dropping prefix at level %d (%d tableGroups)", l.level, len(tableGroups))
for _, operation := range tableGroups {
cd := compactDef{
span: span,
thisLevel: l,
nextLevel: l,
top: nil,
bot: operation,
dropPrefixes: prefixes,
t: s.levelTargets(),
}
cd.t.baseLevel = l.level
if err := s.runCompactDef(-1, l.level, cd); err != nil {
opt.Warningf("While running compact def: %+v. Error: %v", cd, err)
return err
}
}
}
return nil
}
func (s *levelsController) startCompact(lc *z.Closer) {
n := s.kv.opt.NumCompactors
lc.AddRunning(n - 1)
for i := 0; i < n; i++ {
go s.runCompactor(i, lc)
}
}
type targets struct {
baseLevel int
targetSz []int64
fileSz []int64
}
// levelTargets calculates the targets for levels in the LSM tree. The idea comes from Dynamic Level
// Sizes ( https://rocksdb.org/blog/2015/07/23/dynamic-level.html ) in RocksDB. The sizes of levels
// are calculated based on the size of the lowest level, typically L6. So, if L6 size is 1GB, then
// L5 target size is 100MB, L4 target size is 10MB and so on.
//
// L0 files don't automatically go to L1. Instead, they get compacted to Lbase, where Lbase is
// chosen based on the first level which is non-empty from top (check L1 through L6). For an empty
// DB, that would be L6. So, L0 compactions go to L6, then L5, L4 and so on.
//
// Lbase is advanced to the upper levels when its target size exceeds BaseLevelSize. For
// example, when L6 reaches 1.1GB, then L4 target sizes becomes 11MB, thus exceeding the
// BaseLevelSize of 10MB. L3 would then become the new Lbase, with a target size of 1MB <
// BaseLevelSize.
func (s *levelsController) levelTargets() targets {
adjust := func(sz int64) int64 {
if sz < s.kv.opt.BaseLevelSize {
return s.kv.opt.BaseLevelSize
}
return sz
}
t := targets{
targetSz: make([]int64, len(s.levels)),
fileSz: make([]int64, len(s.levels)),
}
// DB size is the size of the last level.
dbSize := s.lastLevel().getTotalSize()
for i := len(s.levels) - 1; i > 0; i-- {
ltarget := adjust(dbSize)
t.targetSz[i] = ltarget
if t.baseLevel == 0 && ltarget <= s.kv.opt.BaseLevelSize {
t.baseLevel = i
}
dbSize /= int64(s.kv.opt.LevelSizeMultiplier)
}
tsz := s.kv.opt.BaseTableSize
for i := 0; i < len(s.levels); i++ {
if i == 0 {
// Use MemTableSize for Level 0. Because at Level 0, we stop compactions based on the
// number of tables, not the size of the level. So, having a 1:1 size ratio between
// memtable size and the size of L0 files is better than churning out 32 files per
// memtable (assuming 64MB MemTableSize and 2MB BaseTableSize).
t.fileSz[i] = s.kv.opt.MemTableSize
} else if i <= t.baseLevel {
t.fileSz[i] = tsz
} else {
tsz *= int64(s.kv.opt.TableSizeMultiplier)
t.fileSz[i] = tsz
}
}
// Bring the base level down to the last empty level.
for i := t.baseLevel + 1; i < len(s.levels)-1; i++ {
if s.levels[i].getTotalSize() > 0 {
break
}
t.baseLevel = i
}
// If the base level is empty and the next level size is less than the
// target size, pick the next level as the base level.
b := t.baseLevel
lvl := s.levels
if b < len(lvl)-1 && lvl[b].getTotalSize() == 0 && lvl[b+1].getTotalSize() < t.targetSz[b+1] {
t.baseLevel++
}
return t
}
func (s *levelsController) runCompactor(id int, lc *z.Closer) {
defer lc.Done()
randomDelay := time.NewTimer(time.Duration(rand.Int31n(1000)) * time.Millisecond)
select {
case <-randomDelay.C:
case <-lc.HasBeenClosed():
randomDelay.Stop()
return
}
moveL0toFront := func(prios []compactionPriority) []compactionPriority {
idx := -1
for i, p := range prios {
if p.level == 0 {
idx = i
break
}
}
// If idx == -1, we didn't find L0.
// If idx == 0, then we don't need to do anything. L0 is already at the front.
if idx > 0 {
out := append([]compactionPriority{}, prios[idx])
out = append(out, prios[:idx]...)
out = append(out, prios[idx+1:]...)
return out
}
return prios
}
run := func(p compactionPriority) bool {
err := s.doCompact(id, p)
switch err {
case nil:
return true
case errFillTables:
// pass
default:
s.kv.opt.Warningf("While running doCompact: %v\n", err)
}
return false
}
runOnce := func() bool {
prios := s.pickCompactLevels()
if id == 0 {
// Worker ID zero prefers to compact L0 always.
prios = moveL0toFront(prios)
}
for _, p := range prios {
if id == 0 && p.level == 0 {
// Allow worker zero to run level 0, irrespective of its adjusted score.
} else if p.adjusted < 1.0 {
break
}
if run(p) {
return true
}
}
return false
}
tryLmaxToLmaxCompaction := func() {
p := compactionPriority{
level: s.lastLevel().level,
t: s.levelTargets(),
}
run(p)
}
count := 0
ticker := time.NewTicker(50 * time.Millisecond)
defer ticker.Stop()
for {
select {
// Can add a done channel or other stuff.
case <-ticker.C:
count++
// Each ticker is 50ms so 50*200=10seconds.
if s.kv.opt.LmaxCompaction && id == 2 && count >= 200 {
tryLmaxToLmaxCompaction()
count = 0
} else {
runOnce()
}
case <-lc.HasBeenClosed():
return
}
}
}
type compactionPriority struct {
level int
score float64
adjusted float64
dropPrefixes [][]byte
t targets
}
func (s *levelsController) lastLevel() *levelHandler {
return s.levels[len(s.levels)-1]
}
// pickCompactLevel determines which level to compact.
// Based on: https://github.com/facebook/rocksdb/wiki/Leveled-Compaction
func (s *levelsController) pickCompactLevels() (prios []compactionPriority) {
t := s.levelTargets()
addPriority := func(level int, score float64) {
pri := compactionPriority{
level: level,
score: score,
adjusted: score,
t: t,
}
prios = append(prios, pri)
}
// Add L0 priority based on the number of tables.
addPriority(0, float64(s.levels[0].numTables())/float64(s.kv.opt.NumLevelZeroTables))
// All other levels use size to calculate priority.
for i := 1; i < len(s.levels); i++ {
// Don't consider those tables that are already being compacted right now.
delSize := s.cstatus.delSize(i)
l := s.levels[i]
sz := l.getTotalSize() - delSize
addPriority(i, float64(sz)/float64(t.targetSz[i]))
}
y.AssertTrue(len(prios) == len(s.levels))
// The following code is borrowed from PebbleDB and results in healthier LSM tree structure.
// If Li-1 has score > 1.0, then we'll divide Li-1 score by Li. If Li score is >= 1.0, then Li-1
// score is reduced, which means we'll prioritize the compaction of lower levels (L5, L4 and so
// on) over the higher levels (L0, L1 and so on). On the other hand, if Li score is < 1.0, then
// we'll increase the priority of Li-1.
// Overall what this means is, if the bottom level is already overflowing, then de-prioritize
// compaction of the above level. If the bottom level is not full, then increase the priority of
// above level.
var prevLevel int
for level := t.baseLevel; level < len(s.levels); level++ {
if prios[prevLevel].adjusted >= 1 {
// Avoid absurdly large scores by placing a floor on the score that we'll
// adjust a level by. The value of 0.01 was chosen somewhat arbitrarily
const minScore = 0.01
if prios[level].score >= minScore {
prios[prevLevel].adjusted /= prios[level].adjusted
} else {
prios[prevLevel].adjusted /= minScore
}
}
prevLevel = level
}
// Pick all the levels whose original score is >= 1.0, irrespective of their adjusted score.
// We'll still sort them by their adjusted score below. Having both these scores allows us to
// make better decisions about compacting L0. If we see a score >= 1.0, we can do L0->L0
// compactions. If the adjusted score >= 1.0, then we can do L0->Lbase compactions.
out := prios[:0]
for _, p := range prios[:len(prios)-1] {
if p.score >= 1.0 {
out = append(out, p)
}
}
prios = out
// Sort by the adjusted score.
sort.Slice(prios, func(i, j int) bool {
return prios[i].adjusted > prios[j].adjusted
})
return prios
}
// checkOverlap checks if the given tables overlap with any level from the given "lev" onwards.
func (s *levelsController) checkOverlap(tables []*table.Table, lev int) bool {
kr := getKeyRange(tables...)
for i, lh := range s.levels {
if i < lev { // Skip upper levels.
continue
}
lh.RLock()
left, right := lh.overlappingTables(levelHandlerRLocked{}, kr)
lh.RUnlock()
if right-left > 0 {
return true
}
}
return false
}
// subcompact runs a single sub-compaction, iterating over the specified key-range only.
//
// We use splits to do a single compaction concurrently. If we have >= 3 tables
// involved in the bottom level during compaction, we choose key ranges to
// split the main compaction up into sub-compactions. Each sub-compaction runs
// concurrently, only iterating over the provided key range, generating tables.
// This speeds up the compaction significantly.
func (s *levelsController) subcompact(it y.Iterator, kr keyRange, cd compactDef,
inflightBuilders *y.Throttle, res chan<- *table.Table) {
// Check overlap of the top level with the levels which are not being
// compacted in this compaction.
hasOverlap := s.checkOverlap(cd.allTables(), cd.nextLevel.level+1)
// Pick a discard ts, so we can discard versions below this ts. We should
// never discard any versions starting from above this timestamp, because
// that would affect the snapshot view guarantee provided by transactions.
discardTs := s.kv.orc.discardAtOrBelow()
// Try to collect stats so that we can inform value log about GC. That would help us find which
// value log file should be GCed.
discardStats := make(map[uint32]int64)
updateStats := func(vs y.ValueStruct) {
// We don't need to store/update discard stats when badger is running in Disk-less mode.
if s.kv.opt.InMemory {
return
}
if vs.Meta&bitValuePointer > 0 {
var vp valuePointer
vp.Decode(vs.Value)
discardStats[vp.Fid] += int64(vp.Len)
}
}
// exceedsAllowedOverlap returns true if the given key range would overlap with more than 10
// tables from level below nextLevel (nextLevel+1). This helps avoid generating tables at Li
// with huge overlaps with Li+1.
exceedsAllowedOverlap := func(kr keyRange) bool {
n2n := cd.nextLevel.level + 1
if n2n <= 1 || n2n >= len(s.levels) {
return false
}
n2nl := s.levels[n2n]
n2nl.RLock()
defer n2nl.RUnlock()
l, r := n2nl.overlappingTables(levelHandlerRLocked{}, kr)
return r-l >= 10
}
var (
lastKey, skipKey []byte
numBuilds, numVersions int
// Denotes if the first key is a series of duplicate keys had
// "DiscardEarlierVersions" set
firstKeyHasDiscardSet bool
)
addKeys := func(builder *table.Builder) {
timeStart := time.Now()
var numKeys, numSkips uint64
var rangeCheck int
var tableKr keyRange
for ; it.Valid(); it.Next() {
// See if we need to skip the prefix.
if len(cd.dropPrefixes) > 0 && hasAnyPrefixes(it.Key(), cd.dropPrefixes) {
numSkips++
updateStats(it.Value())
continue
}
// See if we need to skip this key.
if len(skipKey) > 0 {
if y.SameKey(it.Key(), skipKey) {
numSkips++
updateStats(it.Value())
continue
} else {
skipKey = skipKey[:0]
}
}
if !y.SameKey(it.Key(), lastKey) {
firstKeyHasDiscardSet = false
if len(kr.right) > 0 && y.CompareKeys(it.Key(), kr.right) >= 0 {
break
}
if builder.ReachedCapacity() {
// Only break if we are on a different key, and have reached capacity. We want
// to ensure that all versions of the key are stored in the same sstable, and
// not divided across multiple tables at the same level.
break
}
lastKey = y.SafeCopy(lastKey, it.Key())
numVersions = 0
firstKeyHasDiscardSet = it.Value().Meta&bitDiscardEarlierVersions > 0
if len(tableKr.left) == 0 {
tableKr.left = y.SafeCopy(tableKr.left, it.Key())
}
tableKr.right = lastKey
rangeCheck++
if rangeCheck%5000 == 0 {
// This table's range exceeds the allowed range overlap with the level after
// next. So, we stop writing to this table. If we don't do this, then we end up
// doing very expensive compactions involving too many tables. To amortize the
// cost of this check, we do it only every N keys.
if exceedsAllowedOverlap(tableKr) {
// s.kv.opt.Debugf("L%d -> L%d Breaking due to exceedsAllowedOverlap with
// kr: %s\n", cd.thisLevel.level, cd.nextLevel.level, tableKr)
break
}
}
}
vs := it.Value()
version := y.ParseTs(it.Key())
isExpired := isDeletedOrExpired(vs.Meta, vs.ExpiresAt)
// Do not discard entries inserted by merge operator. These entries will be
// discarded once they're merged
if version <= discardTs && vs.Meta&bitMergeEntry == 0 {
// Keep track of the number of versions encountered for this key. Only consider the
// versions which are below the minReadTs, otherwise, we might end up discarding the
// only valid version for a running transaction.
numVersions++
// Keep the current version and discard all the next versions if
// - The `discardEarlierVersions` bit is set OR
// - We've already processed `NumVersionsToKeep` number of versions
// (including the current item being processed)
lastValidVersion := vs.Meta&bitDiscardEarlierVersions > 0 ||
numVersions == s.kv.opt.NumVersionsToKeep
if isExpired || lastValidVersion {
// If this version of the key is deleted or expired, skip all the rest of the
// versions. Ensure that we're only removing versions below readTs.
skipKey = y.SafeCopy(skipKey, it.Key())
switch {
// Add the key to the table only if it has not expired.
// We don't want to add the deleted/expired keys.
case !isExpired && lastValidVersion:
// Add this key. We have set skipKey, so the following key versions
// would be skipped.
case hasOverlap:
// If this key range has overlap with lower levels, then keep the deletion
// marker with the latest version, discarding the rest. We have set skipKey,
// so the following key versions would be skipped.
default:
// If no overlap, we can skip all the versions, by continuing here.
numSkips++
updateStats(vs)
continue // Skip adding this key.
}
}
}
numKeys++
var vp valuePointer
if vs.Meta&bitValuePointer > 0 {
vp.Decode(vs.Value)
}
switch {
case firstKeyHasDiscardSet:
// This key is same as the last key which had "DiscardEarlierVersions" set. The
// the next compactions will drop this key if its ts >
// discardTs (of the next compaction).
builder.AddStaleKey(it.Key(), vs, vp.Len)
case isExpired:
// If the key is expired, the next compaction will drop it if
// its ts > discardTs (of the next compaction).
builder.AddStaleKey(it.Key(), vs, vp.Len)
default:
builder.Add(it.Key(), vs, vp.Len)
}
}
s.kv.opt.Debugf("[%d] LOG Compact. Added %d keys. Skipped %d keys. Iteration took: %v",
cd.compactorId, numKeys, numSkips, time.Since(timeStart).Round(time.Millisecond))
} // End of function: addKeys
if len(kr.left) > 0 {
it.Seek(kr.left)
} else {
it.Rewind()
}
for it.Valid() {
if len(kr.right) > 0 && y.CompareKeys(it.Key(), kr.right) >= 0 {
break
}
bopts := buildTableOptions(s.kv)
// Set TableSize to the target file size for that level.
bopts.TableSize = uint64(cd.t.fileSz[cd.nextLevel.level])
builder := table.NewTableBuilder(bopts)
// This would do the iteration and add keys to builder.
addKeys(builder)
// It was true that it.Valid() at least once in the loop above, which means we
// called Add() at least once, and builder is not Empty().
if builder.Empty() {
// Cleanup builder resources:
builder.Finish()
builder.Close()
continue
}
numBuilds++
if err := inflightBuilders.Do(); err != nil {
// Can't return from here, until I decrRef all the tables that I built so far.
break
}
go func(builder *table.Builder, fileID uint64) {
var err error
defer inflightBuilders.Done(err)
defer builder.Close()
var tbl *table.Table
if s.kv.opt.InMemory {
tbl, err = table.OpenInMemoryTable(builder.Finish(), fileID, &bopts)
} else {
fname := table.NewFilename(fileID, s.kv.opt.Dir)
tbl, err = table.CreateTable(fname, builder)
}
// If we couldn't build the table, return fast.
if err != nil {
return
}
res <- tbl
}(builder, s.reserveFileID())
}
s.kv.vlog.updateDiscardStats(discardStats)
s.kv.opt.Debugf("Discard stats: %v", discardStats)
}
// compactBuildTables merges topTables and botTables to form a list of new tables.
func (s *levelsController) compactBuildTables(
lev int, cd compactDef) ([]*table.Table, func() error, error) {
topTables := cd.top
botTables := cd.bot
numTables := int64(len(topTables) + len(botTables))
y.NumCompactionTablesAdd(s.kv.opt.MetricsEnabled, numTables)
defer y.NumCompactionTablesAdd(s.kv.opt.MetricsEnabled, -numTables)
cd.span.Annotatef(nil, "Top tables count: %v Bottom tables count: %v",
len(topTables), len(botTables))
keepTable := func(t *table.Table) bool {
for _, prefix := range cd.dropPrefixes {
if bytes.HasPrefix(t.Smallest(), prefix) &&
bytes.HasPrefix(t.Biggest(), prefix) {
// All the keys in this table have the dropPrefix. So, this
// table does not need to be in the iterator and can be
// dropped immediately.
return false
}
}
return true
}
var valid []*table.Table
for _, table := range botTables {
if keepTable(table) {
valid = append(valid, table)
}
}
newIterator := func() []y.Iterator {
// Create iterators across all the tables involved first.
var iters []y.Iterator
switch {
case lev == 0:
iters = appendIteratorsReversed(iters, topTables, table.NOCACHE)
case len(topTables) > 0:
y.AssertTrue(len(topTables) == 1)
iters = []y.Iterator{topTables[0].NewIterator(table.NOCACHE)}
}
// Next level has level>=1 and we can use ConcatIterator as key ranges do not overlap.
return append(iters, table.NewConcatIterator(valid, table.NOCACHE))
}
res := make(chan *table.Table, 3)
inflightBuilders := y.NewThrottle(8 + len(cd.splits))
for _, kr := range cd.splits {
// Initiate Do here so we can register the goroutines for buildTables too.
if err := inflightBuilders.Do(); err != nil {
s.kv.opt.Errorf("cannot start subcompaction: %+v", err)
return nil, nil, err
}
go func(kr keyRange) {
defer inflightBuilders.Done(nil)
it := table.NewMergeIterator(newIterator(), false)
defer it.Close()
s.subcompact(it, kr, cd, inflightBuilders, res)
}(kr)
}
var newTables []*table.Table
var wg sync.WaitGroup
wg.Add(1)
go func() {
defer wg.Done()
for t := range res {
newTables = append(newTables, t)
}
}()
// Wait for all table builders to finish and also for newTables accumulator to finish.
err := inflightBuilders.Finish()
close(res)
wg.Wait() // Wait for all tables to be picked up.
if err == nil {
// Ensure created files' directory entries are visible. We don't mind the extra latency
// from not doing this ASAP after all file creation has finished because this is a
// background operation.
err = s.kv.syncDir(s.kv.opt.Dir)
}
if err != nil {
// An error happened. Delete all the newly created table files (by calling DecrRef
// -- we're the only holders of a ref).
_ = decrRefs(newTables)
return nil, nil, y.Wrapf(err, "while running compactions for: %+v", cd)
}
sort.Slice(newTables, func(i, j int) bool {
return y.CompareKeys(newTables[i].Biggest(), newTables[j].Biggest()) < 0
})
return newTables, func() error { return decrRefs(newTables) }, nil
}
func buildChangeSet(cd *compactDef, newTables []*table.Table) pb.ManifestChangeSet {
changes := []*pb.ManifestChange{}
for _, table := range newTables {
changes = append(changes,
newCreateChange(table.ID(), cd.nextLevel.level, table.KeyID(), table.CompressionType()))
}
for _, table := range cd.top {
// Add a delete change only if the table is not in memory.
if !table.IsInmemory {
changes = append(changes, newDeleteChange(table.ID()))
}
}
for _, table := range cd.bot {
changes = append(changes, newDeleteChange(table.ID()))
}
return pb.ManifestChangeSet{Changes: changes}
}
func hasAnyPrefixes(s []byte, listOfPrefixes [][]byte) bool {
for _, prefix := range listOfPrefixes {
if bytes.HasPrefix(s, prefix) {
return true
}
}
return false
}
func containsPrefix(table *table.Table, prefix []byte) bool {
smallValue := table.Smallest()
largeValue := table.Biggest()
if bytes.HasPrefix(smallValue, prefix) {
return true
}
if bytes.HasPrefix(largeValue, prefix) {
return true
}
isPresent := func() bool {
ti := table.NewIterator(0)
defer ti.Close()
// In table iterator's Seek, we assume that key has version in last 8 bytes. We set
// version=0 (ts=math.MaxUint64), so that we don't skip the key prefixed with prefix.
ti.Seek(y.KeyWithTs(prefix, math.MaxUint64))
return bytes.HasPrefix(ti.Key(), prefix)
}
if bytes.Compare(prefix, smallValue) > 0 &&
bytes.Compare(prefix, largeValue) < 0 {
// There may be a case when table contains [0x0000,...., 0xffff]. If we are searching for
// k=0x0011, we should not directly infer that k is present. It may not be present.
return isPresent()
}
return false
}
func containsAnyPrefixes(table *table.Table, listOfPrefixes [][]byte) bool {
for _, prefix := range listOfPrefixes {
if containsPrefix(table, prefix) {
return true
}
}
return false
}
type compactDef struct {
span *otrace.Span
compactorId int
t targets
p compactionPriority
thisLevel *levelHandler
nextLevel *levelHandler
top []*table.Table
bot []*table.Table
thisRange keyRange
nextRange keyRange
splits []keyRange
thisSize int64
dropPrefixes [][]byte
}
// addSplits can allow us to run multiple sub-compactions in parallel across the split key ranges.
func (s *levelsController) addSplits(cd *compactDef) {
cd.splits = cd.splits[:0]
// Let's say we have 10 tables in cd.bot and min width = 3. Then, we'll pick
// 0, 1, 2 (pick), 3, 4, 5 (pick), 6, 7, 8 (pick), 9 (pick, because last table).
// This gives us 4 picks for 10 tables.
// In an edge case, 142 tables in bottom led to 48 splits. That's too many splits, because it
// then uses up a lot of memory for table builder.
// We should keep it so we have at max 5 splits.
width := int(math.Ceil(float64(len(cd.bot)) / 5.0))
if width < 3 {
width = 3
}
skr := cd.thisRange
skr.extend(cd.nextRange)
addRange := func(right []byte) {
skr.right = y.Copy(right)
cd.splits = append(cd.splits, skr)
skr.left = skr.right
}
for i, t := range cd.bot {
// last entry in bottom table.
if i == len(cd.bot)-1 {
addRange([]byte{})
return
}
if i%width == width-1 {
// Right is assigned ts=0. The encoding ts bytes take MaxUint64-ts,
// so, those with smaller TS will be considered larger for the same key.
// Consider the following.
// Top table is [A1...C3(deleted)]
// bot table is [B1....C2]
// It will generate a split [A1 ... C0], including any records of Key C.
right := y.KeyWithTs(y.ParseKey(t.Biggest()), 0)
addRange(right)
}
}
}
func (cd *compactDef) lockLevels() {
cd.thisLevel.RLock()
cd.nextLevel.RLock()
}
func (cd *compactDef) unlockLevels() {
cd.nextLevel.RUnlock()
cd.thisLevel.RUnlock()
}
func (cd *compactDef) allTables() []*table.Table {
ret := make([]*table.Table, 0, len(cd.top)+len(cd.bot))
ret = append(ret, cd.top...)
ret = append(ret, cd.bot...)
return ret
}
func (s *levelsController) fillTablesL0ToL0(cd *compactDef) bool {
if cd.compactorId != 0 {
// Only compactor zero can work on this.
return false
}
cd.nextLevel = s.levels[0]
cd.nextRange = keyRange{}
cd.bot = nil
// Because this level and next level are both level 0, we should NOT acquire
// the read lock twice, because it can result in a deadlock. So, we don't
// call compactDef.lockLevels, instead locking the level only once and
// directly here.
//
// As per godocs on RWMutex:
// If a goroutine holds a RWMutex for reading and another goroutine might
// call Lock, no goroutine should expect to be able to acquire a read lock
// until the initial read lock is released. In particular, this prohibits
// recursive read locking. This is to ensure that the lock eventually
// becomes available; a blocked Lock call excludes new readers from
// acquiring the lock.
y.AssertTrue(cd.thisLevel.level == 0)
y.AssertTrue(cd.nextLevel.level == 0)
s.levels[0].RLock()
defer s.levels[0].RUnlock()
s.cstatus.Lock()
defer s.cstatus.Unlock()
top := cd.thisLevel.tables
var out []*table.Table
now := time.Now()
for _, t := range top {
if t.Size() >= 2*cd.t.fileSz[0] {
// This file is already big, don't include it.
continue
}
if now.Sub(t.CreatedAt) < 10*time.Second {
// Just created it 10s ago. Don't pick for compaction.
continue
}
if _, beingCompacted := s.cstatus.tables[t.ID()]; beingCompacted {
continue
}
out = append(out, t)
}
if len(out) < 4 {
// If we don't have enough tables to merge in L0, don't do it.
return false
}
cd.thisRange = infRange
cd.top = out
// Avoid any other L0 -> Lbase from happening, while this is going on.
thisLevel := s.cstatus.levels[cd.thisLevel.level]
thisLevel.ranges = append(thisLevel.ranges, infRange)
for _, t := range out {
s.cstatus.tables[t.ID()] = struct{}{}
}
// For L0->L0 compaction, we set the target file size to max, so the output is always one file.
// This significantly decreases the L0 table stalls and improves the performance.
cd.t.fileSz[0] = math.MaxUint32
return true
}
func (s *levelsController) fillTablesL0ToLbase(cd *compactDef) bool {
if cd.nextLevel.level == 0 {
panic("Base level can't be zero.")
}
// We keep cd.p.adjusted > 0.0 here to allow functions in db.go to artificially trigger
// L0->Lbase compactions. Those functions wouldn't be setting the adjusted score.
if cd.p.adjusted > 0.0 && cd.p.adjusted < 1.0 {
// Do not compact to Lbase if adjusted score is less than 1.0.
return false
}
cd.lockLevels()
defer cd.unlockLevels()
top := cd.thisLevel.tables
if len(top) == 0 {
return false
}
var out []*table.Table
if len(cd.dropPrefixes) > 0 {
// Use all tables if drop prefix is set. We don't want to compact only a
// sub-range. We want to compact all the tables.
out = top
} else {
var kr keyRange
// cd.top[0] is the oldest file. So we start from the oldest file first.
for _, t := range top {
dkr := getKeyRange(t)
if kr.overlapsWith(dkr) {
out = append(out, t)
kr.extend(dkr)
} else {
break
}
}
}
cd.thisRange = getKeyRange(out...)
cd.top = out
left, right := cd.nextLevel.overlappingTables(levelHandlerRLocked{}, cd.thisRange)
cd.bot = make([]*table.Table, right-left)
copy(cd.bot, cd.nextLevel.tables[left:right])
if len(cd.bot) == 0 {
cd.nextRange = cd.thisRange
} else {
cd.nextRange = getKeyRange(cd.bot...)
}
return s.cstatus.compareAndAdd(thisAndNextLevelRLocked{}, *cd)
}
// fillTablesL0 would try to fill tables from L0 to be compacted with Lbase. If
// it can not do that, it would try to compact tables from L0 -> L0.
//
// Say L0 has 10 tables.
// fillTablesL0ToLbase picks up 5 tables to compact from L0 -> L5.
// Next call to fillTablesL0 would run L0ToLbase again, which fails this time.
// So, instead, we run fillTablesL0ToL0, which picks up rest of the 5 tables to
// be compacted within L0. Additionally, it would set the compaction range in
// cstatus to inf, so no other L0 -> Lbase compactions can happen.
// Thus, L0 -> L0 must finish for the next L0 -> Lbase to begin.
func (s *levelsController) fillTablesL0(cd *compactDef) bool {
if ok := s.fillTablesL0ToLbase(cd); ok {
return true
}
return s.fillTablesL0ToL0(cd)
}
// sortByStaleData sorts tables based on the amount of stale data they have.
// This is useful in removing tombstones.
func (s *levelsController) sortByStaleDataSize(tables []*table.Table, cd *compactDef) {
if len(tables) == 0 || cd.nextLevel == nil {
return
}
sort.Slice(tables, func(i, j int) bool {
return tables[i].StaleDataSize() > tables[j].StaleDataSize()
})
}
// sortByHeuristic sorts tables in increasing order of MaxVersion, so we
// compact older tables first.
func (s *levelsController) sortByHeuristic(tables []*table.Table, cd *compactDef) {
if len(tables) == 0 || cd.nextLevel == nil {
return
}
// Sort tables by max version. This is what RocksDB does.
sort.Slice(tables, func(i, j int) bool {
return tables[i].MaxVersion() < tables[j].MaxVersion()
})
}
// This function should be called with lock on levels.
func (s *levelsController) fillMaxLevelTables(tables []*table.Table, cd *compactDef) bool {
sortedTables := make([]*table.Table, len(tables))
copy(sortedTables, tables)
s.sortByStaleDataSize(sortedTables, cd)
if len(sortedTables) > 0 && sortedTables[0].StaleDataSize() == 0 {
// This is a maxLevel to maxLevel compaction and we don't have any stale data.
return false
}
cd.bot = []*table.Table{}
collectBotTables := func(t *table.Table, needSz int64) {
totalSize := t.Size()
j := sort.Search(len(tables), func(i int) bool {
return y.CompareKeys(tables[i].Smallest(), t.Smallest()) >= 0
})
y.AssertTrue(tables[j].ID() == t.ID())
j++
// Collect tables until we reach the the required size.
for j < len(tables) {
newT := tables[j]
totalSize += newT.Size()
if totalSize >= needSz {
break
}
cd.bot = append(cd.bot, newT)
cd.nextRange.extend(getKeyRange(newT))
j++
}
}
now := time.Now()
for _, t := range sortedTables {
// If the maxVersion is above the discardTs, we won't clean anything in
// the compaction. So skip this table.
if t.MaxVersion() > s.kv.orc.discardAtOrBelow() {
continue
}
if now.Sub(t.CreatedAt) < time.Hour {
// Just created it an hour ago. Don't pick for compaction.
continue
}
// If the stale data size is less than 10 MB, it might not be worth
// rewriting the table. Skip it.
if t.StaleDataSize() < 10<<20 {
continue
}
cd.thisSize = t.Size()
cd.thisRange = getKeyRange(t)
// Set the next range as the same as the current range. If we don't do
// this, we won't be able to run more than one max level compactions.
cd.nextRange = cd.thisRange
// If we're already compacting this range, don't do anything.
if s.cstatus.overlapsWith(cd.thisLevel.level, cd.thisRange) {
continue
}
// Found a valid table!
cd.top = []*table.Table{t}
needFileSz := cd.t.fileSz[cd.thisLevel.level]
// The table size is what we want so no need to collect more tables.
if t.Size() >= needFileSz {
break
}
// TableSize is less than what we want. Collect more tables for compaction.
// If the level has multiple small tables, we collect all of them
// together to form a bigger table.
collectBotTables(t, needFileSz)
if !s.cstatus.compareAndAdd(thisAndNextLevelRLocked{}, *cd) {
cd.bot = cd.bot[:0]
cd.nextRange = keyRange{}
continue
}
return true
}
if len(cd.top) == 0 {
return false
}
return s.cstatus.compareAndAdd(thisAndNextLevelRLocked{}, *cd)
}
func (s *levelsController) fillTables(cd *compactDef) bool {
cd.lockLevels()
defer cd.unlockLevels()
tables := make([]*table.Table, len(cd.thisLevel.tables))
copy(tables, cd.thisLevel.tables)
if len(tables) == 0 {
return false
}
// We're doing a maxLevel to maxLevel compaction. Pick tables based on the stale data size.
if cd.thisLevel.isLastLevel() {
return s.fillMaxLevelTables(tables, cd)
}
// We pick tables, so we compact older tables first. This is similar to
// kOldestLargestSeqFirst in RocksDB.
s.sortByHeuristic(tables, cd)
for _, t := range tables {
cd.thisSize = t.Size()
cd.thisRange = getKeyRange(t)
// If we're already compacting this range, don't do anything.
if s.cstatus.overlapsWith(cd.thisLevel.level, cd.thisRange) {
continue
}
cd.top = []*table.Table{t}
left, right := cd.nextLevel.overlappingTables(levelHandlerRLocked{}, cd.thisRange)
cd.bot = make([]*table.Table, right-left)
copy(cd.bot, cd.nextLevel.tables[left:right])
if len(cd.bot) == 0 {
cd.bot = []*table.Table{}
cd.nextRange = cd.thisRange
if !s.cstatus.compareAndAdd(thisAndNextLevelRLocked{}, *cd) {
continue
}
return true
}
cd.nextRange = getKeyRange(cd.bot...)
if s.cstatus.overlapsWith(cd.nextLevel.level, cd.nextRange) {
continue
}
if !s.cstatus.compareAndAdd(thisAndNextLevelRLocked{}, *cd) {
continue
}
return true
}
return false
}
func (s *levelsController) runCompactDef(id, l int, cd compactDef) (err error) {
if len(cd.t.fileSz) == 0 {
return errors.New("Filesizes cannot be zero. Targets are not set")
}
timeStart := time.Now()
thisLevel := cd.thisLevel
nextLevel := cd.nextLevel
y.AssertTrue(len(cd.splits) == 0)
if thisLevel.level == nextLevel.level {
// don't do anything for L0 -> L0 and Lmax -> Lmax.
} else {
s.addSplits(&cd)
}
if len(cd.splits) == 0 {
cd.splits = append(cd.splits, keyRange{})
}
// Table should never be moved directly between levels,
// always be rewritten to allow discarding invalid versions.
newTables, decr, err := s.compactBuildTables(l, cd)
if err != nil {
return err
}
defer func() {
// Only assign to err, if it's not already nil.
if decErr := decr(); err == nil {
err = decErr
}
}()
changeSet := buildChangeSet(&cd, newTables)
// We write to the manifest _before_ we delete files (and after we created files)
if err := s.kv.manifest.addChanges(changeSet.Changes); err != nil {
return err
}
getSizes := func(tables []*table.Table) int64 {
size := int64(0)
for _, i := range tables {
size += i.Size()
}
return size
}
sizeNewTables := int64(0)
sizeOldTables := int64(0)
if s.kv.opt.MetricsEnabled {
sizeNewTables = getSizes(newTables)
sizeOldTables = getSizes(cd.bot) + getSizes(cd.top)
y.NumBytesCompactionWrittenAdd(s.kv.opt.MetricsEnabled, nextLevel.strLevel, sizeNewTables)
}
// See comment earlier in this function about the ordering of these ops, and the order in which
// we access levels when reading.
if err := nextLevel.replaceTables(cd.bot, newTables); err != nil {
return err
}
if err := thisLevel.deleteTables(cd.top); err != nil {
return err
}
// Note: For level 0, while doCompact is running, it is possible that new tables are added.
// However, the tables are added only to the end, so it is ok to just delete the first table.
from := append(tablesToString(cd.top), tablesToString(cd.bot)...)
to := tablesToString(newTables)
if dur := time.Since(timeStart); dur > 2*time.Second {
var expensive string
if dur > time.Second {
expensive = " [E]"
}
s.kv.opt.Infof("[%d]%s LOG Compact %d->%d (%d, %d -> %d tables with %d splits)."+
" [%s] -> [%s], took %v\n, deleted %d bytes",
id, expensive, thisLevel.level, nextLevel.level, len(cd.top), len(cd.bot),
len(newTables), len(cd.splits), strings.Join(from, " "), strings.Join(to, " "),
dur.Round(time.Millisecond), sizeOldTables-sizeNewTables)
}
if cd.thisLevel.level != 0 && len(newTables) > 2*s.kv.opt.LevelSizeMultiplier {
s.kv.opt.Infof("This Range (numTables: %d)\nLeft:\n%s\nRight:\n%s\n",
len(cd.top), hex.Dump(cd.thisRange.left), hex.Dump(cd.thisRange.right))
s.kv.opt.Infof("Next Range (numTables: %d)\nLeft:\n%s\nRight:\n%s\n",
len(cd.bot), hex.Dump(cd.nextRange.left), hex.Dump(cd.nextRange.right))
}
return nil
}
func tablesToString(tables []*table.Table) []string {
var res []string
for _, t := range tables {
res = append(res, fmt.Sprintf("%05d", t.ID()))
}
res = append(res, ".")
return res
}
var errFillTables = errors.New("Unable to fill tables")
// doCompact picks some table on level l and compacts it away to the next level.
func (s *levelsController) doCompact(id int, p compactionPriority) error {
l := p.level
y.AssertTrue(l < s.kv.opt.MaxLevels) // Sanity check.
if p.t.baseLevel == 0 {
p.t = s.levelTargets()
}
_, span := otrace.StartSpan(context.Background(), "Badger.Compaction")
defer span.End()
cd := compactDef{
compactorId: id,
span: span,
p: p,
t: p.t,
thisLevel: s.levels[l],
dropPrefixes: p.dropPrefixes,
}
// While picking tables to be compacted, both levels' tables are expected to
// remain unchanged.
if l == 0 {
cd.nextLevel = s.levels[p.t.baseLevel]
if !s.fillTablesL0(&cd) {
return errFillTables
}
} else {
cd.nextLevel = cd.thisLevel
// We're not compacting the last level so pick the next level.
if !cd.thisLevel.isLastLevel() {
cd.nextLevel = s.levels[l+1]
}
if !s.fillTables(&cd) {
return errFillTables
}
}
defer s.cstatus.delete(cd) // Remove the ranges from compaction status.
span.Annotatef(nil, "Compaction: %+v", cd)
if err := s.runCompactDef(id, l, cd); err != nil {
// This compaction couldn't be done successfully.
s.kv.opt.Warningf("[Compactor: %d] LOG Compact FAILED with error: %+v: %+v", id, err, cd)
return err
}
s.kv.opt.Debugf("[Compactor: %d] Compaction for level: %d DONE", id, cd.thisLevel.level)
return nil
}
func (s *levelsController) addLevel0Table(t *table.Table) error {
// Add table to manifest file only if it is not opened in memory. We don't want to add a table
// to the manifest file if it exists only in memory.
if !t.IsInmemory {
// We update the manifest _before_ the table becomes part of a levelHandler, because at that
// point it could get used in some compaction. This ensures the manifest file gets updated in
// the proper order. (That means this update happens before that of some compaction which
// deletes the table.)
err := s.kv.manifest.addChanges([]*pb.ManifestChange{
newCreateChange(t.ID(), 0, t.KeyID(), t.CompressionType()),
})
if err != nil {
return err
}
}
for !s.levels[0].tryAddLevel0Table(t) {
// Before we unstall, we need to make sure that level 0 is healthy.
timeStart := time.Now()
for s.levels[0].numTables() >= s.kv.opt.NumLevelZeroTablesStall {
time.Sleep(10 * time.Millisecond)
}
dur := time.Since(timeStart)
if dur > time.Second {
s.kv.opt.Infof("L0 was stalled for %s\n", dur.Round(time.Millisecond))
}
s.l0stallsMs.Add(int64(dur.Round(time.Millisecond)))
}
return nil
}
func (s *levelsController) close() error {
err := s.cleanupLevels()
return y.Wrap(err, "levelsController.Close")
}
// get searches for a given key in all the levels of the LSM tree. It returns
// key version <= the expected version (version in key). If not found,
// it returns an empty y.ValueStruct.
func (s *levelsController) get(key []byte, maxVs y.ValueStruct, startLevel int) (
y.ValueStruct, error) {
if s.kv.IsClosed() {
return y.ValueStruct{}, ErrDBClosed
}
// It's important that we iterate the levels from 0 on upward. The reason is, if we iterated
// in opposite order, or in parallel (naively calling all the h.RLock() in some order) we could
// read level L's tables post-compaction and level L+1's tables pre-compaction. (If we do
// parallelize this, we will need to call the h.RLock() function by increasing order of level
// number.)
version := y.ParseTs(key)
for _, h := range s.levels {
// Ignore all levels below startLevel. This is useful for GC when L0 is kept in memory.
if h.level < startLevel {
continue
}
vs, err := h.get(key) // Calls h.RLock() and h.RUnlock().
if err != nil {
return y.ValueStruct{}, y.Wrapf(err, "get key: %q", key)
}
if vs.Value == nil && vs.Meta == 0 {
continue
}
y.NumBytesReadsLSMAdd(s.kv.opt.MetricsEnabled, int64(len(vs.Value)))
if vs.Version == version {
return vs, nil
}
if maxVs.Version < vs.Version {
maxVs = vs
}
}
if len(maxVs.Value) > 0 {
y.NumGetsWithResultsAdd(s.kv.opt.MetricsEnabled, 1)
}
return maxVs, nil
}
func appendIteratorsReversed(out []y.Iterator, th []*table.Table, opt int) []y.Iterator {
for i := len(th) - 1; i >= 0; i-- {
// This will increment the reference of the table handler.
out = append(out, th[i].NewIterator(opt))
}
return out
}
// appendIterators appends iterators to an array of iterators, for merging.
// Note: This obtains references for the table handlers. Remember to close these iterators.
func (s *levelsController) appendIterators(
iters []y.Iterator, opt *IteratorOptions) []y.Iterator {
// Just like with get, it's important we iterate the levels from 0 on upward, to avoid missing
// data when there's a compaction.
for _, level := range s.levels {
iters = level.appendIterators(iters, opt)
}
return iters
}
// TableInfo represents the information about a table.
type TableInfo struct {
ID uint64
Level int
Left []byte
Right []byte
KeyCount uint32 // Number of keys in the table
OnDiskSize uint32
StaleDataSize uint32
UncompressedSize uint32
MaxVersion uint64
IndexSz int
BloomFilterSize int
}
func (s *levelsController) getTableInfo() (result []TableInfo) {
for _, l := range s.levels {
l.RLock()
for _, t := range l.tables {
info := TableInfo{
ID: t.ID(),
Level: l.level,
Left: t.Smallest(),
Right: t.Biggest(),
KeyCount: t.KeyCount(),
OnDiskSize: t.OnDiskSize(),
StaleDataSize: t.StaleDataSize(),
IndexSz: t.IndexSize(),
BloomFilterSize: t.BloomFilterSize(),
UncompressedSize: t.UncompressedSize(),
MaxVersion: t.MaxVersion(),
}
result = append(result, info)
}
l.RUnlock()
}
sort.Slice(result, func(i, j int) bool {
if result[i].Level != result[j].Level {
return result[i].Level < result[j].Level
}
return result[i].ID < result[j].ID
})
return
}
type LevelInfo struct {
Level int
NumTables int
Size int64
TargetSize int64
TargetFileSize int64
IsBaseLevel bool
Score float64
Adjusted float64
StaleDatSize int64
}
func (s *levelsController) getLevelInfo() []LevelInfo {
t := s.levelTargets()
prios := s.pickCompactLevels()
result := make([]LevelInfo, len(s.levels))
for i, l := range s.levels {
l.RLock()
result[i].Level = i
result[i].Size = l.totalSize
result[i].NumTables = len(l.tables)
result[i].StaleDatSize = l.totalStaleSize
l.RUnlock()
result[i].TargetSize = t.targetSz[i]
result[i].TargetFileSize = t.fileSz[i]
result[i].IsBaseLevel = t.baseLevel == i
}
for _, p := range prios {
result[p.level].Score = p.score
result[p.level].Adjusted = p.adjusted
}
return result
}
// verifyChecksum verifies checksum for all tables on all levels.
func (s *levelsController) verifyChecksum() error {
var tables []*table.Table
for _, l := range s.levels {
l.RLock()
tables = tables[:0]
for _, t := range l.tables {
tables = append(tables, t)
t.IncrRef()
}
l.RUnlock()
for _, t := range tables {
errChkVerify := t.VerifyChecksum()
if err := t.DecrRef(); err != nil {
s.kv.opt.Errorf("unable to decrease reference of table: %s while "+
"verifying checksum with error: %s", t.Filename(), err)
}
if errChkVerify != nil {
return errChkVerify
}
}
}
return nil
}
// Returns the sorted list of splits for all the levels and tables based
// on the block offsets.
func (s *levelsController) keySplits(numPerTable int, prefix []byte) []string {
splits := make([]string, 0)
for _, l := range s.levels {
l.RLock()
for _, t := range l.tables {
tableSplits := t.KeySplits(numPerTable, prefix)
splits = append(splits, tableSplits...)
}
l.RUnlock()
}
sort.Strings(splits)
return splits
}