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Finishes the in-flight capnp→ZAP rebrand on this branch. The prior commits
renamed identifiers/namespaces/files/projects (Capnp.Net.Runtime→Zap.Net.Runtime,
CapnpC→ZapC, .capnp→.zap) but left the human-readable brand name "Cap'n Proto"
throughout doc-comments, .csproj/.nuspec descriptions, README, MSBuild .xaml
rule display names, and the generated XML doc. This completes brand neutrality:
- Replace 154 "Cap'n Proto" / 4 "Cap'n-Proto" / 1 "Cap'n'p" prose occurrences
with "ZAP" across 32 first-party files (runtime, generator, zapc-csharp,
MSBuild integration, chocolatey nuspecs, README, docs, XML doc).
- Revert the LICENSE provenance URL to the real upstream fork
(c80k/capnproto-dotnetcore) — upstream-fork license headers must stay.
- Canonicalize project/repo URLs to github.com/zap-proto/cs (were fabricated
c80k/zap-dotnetcore) in csproj/nuspec/VERIFICATION/README badges.
- Canonicalize docs URLs zap-protocol(.github.io|/zap-cs|/zap-cpp-core)
→ zap-proto.dev / github.com/zap-proto/{cs,cpp-core}.
- Collapse redundant "zap \"ZAP\"" PackageTags to "zap".
Verified consistent (no toolchain on host): every .sln/.csproj ProjectReference
resolves; all namespaces are Zap*/ZapC*; MSBuild task chain
(GenerateZapFileCodeBehindTask, ZapFiles ItemGroup, _ZapcCsharp_TaskAssembly)
is uniformly renamed; props/targets/xaml/coverage/chocolatey carry no capnp.
Deliberately preserved as upstream-derived test data (not first-party source):
upstream Cap'n Proto schema fixtures (rpc.zap, rpc-twoparty.zap, json.zap,
rpc-csharp.zap), golden compiler-error outputs (errors.txt), and the
machine-generated DO-NOT-EDIT test.zap.{c++,h}. Their "Cap'n Proto" strings are
the literal output of the external schema compiler the compat test matches.
81 lines
2.9 KiB
C#
81 lines
2.9 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Threading.Tasks;
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namespace Zap
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{
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internal static class UtilityExtensions
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{
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/// <summary>
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/// This method exists until NET Standard 2.1 is released
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/// </summary>
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/// <param name="thisDict"></param>
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/// <param name="key"></param>
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/// <param name="value"></param>
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/// <typeparam name="K"></typeparam>
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/// <typeparam name="V"></typeparam>
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/// <returns></returns>
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#if NETSTANDARD2_0
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public static bool ReplacementTryAdd<K, V>(this Dictionary<K, V> thisDict, K key, V value)
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{
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if (thisDict.ContainsKey(key)) return false;
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thisDict.Add(key, value);
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return true;
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}
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#else
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public static bool ReplacementTryAdd<K, V>(this Dictionary<K, V> thisDict, K key, V value) where K: struct => thisDict.TryAdd(key, value);
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#endif
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/// <summary>
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/// This method exists until NET Standard 2.1 is released
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/// </summary>
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/// <param name="thisDict"></param>
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/// <param name="key"></param>
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/// <param name="value"></param>
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/// <typeparam name="K"></typeparam>
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/// <typeparam name="V"></typeparam>
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/// <returns></returns>
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#if NETSTANDARD2_0
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public static bool ReplacementTryRemove<K, V>(this Dictionary<K, V> thisDict, K key, out V value)
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{
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if (!thisDict.ContainsKey(key))
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{
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value = default!; // OK here since .NET Standard 2.0 does not support (non-)nullability anyway.
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return false;
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}
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value = thisDict[key];
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return thisDict.Remove(key);
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}
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#else
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#pragma warning disable CS8714
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public static bool ReplacementTryRemove<K, V>(this Dictionary<K, V> thisDict, K key, out V value) => thisDict.Remove(key, out value);
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#pragma warning restore CS8714
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#endif
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/// <summary>
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/// This method exists until NET Standard 2.1 is released
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/// </summary>
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/// <param name="task"></param>
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/// <returns></returns>
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#if NETSTANDARD2_0
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public static bool ReplacementTaskIsCompletedSuccessfully(this Task task)
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{
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return task.IsCompleted && !task.IsCanceled && !task.IsFaulted;
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}
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#else
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public static bool ReplacementTaskIsCompletedSuccessfully(this Task task) => task.IsCompletedSuccessfully;
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#endif
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#if NETSTANDARD2_0
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public static int ReplacementSingleToInt32Bits(this float value) => BitConverter.ToInt32(BitConverter.GetBytes(value), 0);
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#else
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public static int ReplacementSingleToInt32Bits(this float value) => BitConverter.SingleToInt32Bits(value);
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#endif
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#if NETSTANDARD2_0
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public static float ReplacementInt32ToSingleBits(this int value) => BitConverter.ToSingle(BitConverter.GetBytes(value), 0);
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#else
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public static float ReplacementInt32ToSingleBits(this int value) => BitConverter.Int32BitsToSingle(value);
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#endif
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}
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} |