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Merge pull request #771 from heygen-com/feat/engine-discard-warmup-capture
feat(engine): first-frame warmup capture helper for distributed chunks
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@@ -65,11 +65,13 @@ export {
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closeCaptureSession,
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captureFrame,
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captureFrameToBuffer,
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discardWarmupCapture,
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getCompositionDuration,
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getCapturePerfSummary,
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prepareCaptureSessionForReuse,
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type CaptureSession,
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type BeforeCaptureHook,
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type DiscardWarmupInnerCapture,
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} from "./services/frameCapture.js";
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// ── Screenshot (BeginFrame) ─────────────────────────────────────────────────────
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@@ -0,0 +1,183 @@
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/**
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* Tests for `discardWarmupCapture` — the helper distributed chunk workers
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* run before their first real capture to prime `lastFrameCache`.
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*
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* The helper is a thin wrapper around the inner `captureFrameCore`
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* machinery, so its testable contract is post-conditional rather than
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* pixel-level:
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*
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* 1. The wrapper invokes the inner capture exactly once with the supplied
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* `(frameIndex, time)`.
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* 2. After the wrapper returns, the session's perf and BeginFrame damage
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* counters look exactly as they did before — even though the inner
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* capture mutated them.
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* 3. The wrapper writes no file to disk (no path is plumbed through;
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* asserted indirectly by observing that `outputDir` is never read).
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* 4. State is restored even if the inner capture throws.
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*
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* The inner capture is stubbed (the helper accepts an injectable
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* `innerCapture` for exactly this reason). We don't need a real Chrome.
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*/
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import { describe, expect, it } from "vitest";
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import { existsSync, readdirSync, mkdtempSync, rmSync } from "node:fs";
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import { join } from "node:path";
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import { tmpdir } from "node:os";
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import { discardWarmupCapture, type CaptureSession } from "./frameCapture.js";
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function makeFakeSession(): CaptureSession {
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// The discardWarmupCapture wrapper only reads `capturePerf`,
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// `beginFrameHasDamageCount`, `beginFrameNoDamageCount`. Everything else
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// is unused — leave it as bare-minimum stubs cast through `unknown`.
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return {
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browser: {} as unknown,
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page: {} as unknown,
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options: { width: 1, height: 1, fps: { num: 30, den: 1 } },
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serverUrl: "",
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outputDir: mkdtempSync(join(tmpdir(), "discard-warmup-")),
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onBeforeCapture: null,
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isInitialized: true,
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browserConsoleBuffer: [],
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capturePerf: {
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frames: 7,
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seekMs: 100,
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beforeCaptureMs: 50,
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screenshotMs: 200,
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totalMs: 350,
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},
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captureMode: "beginframe",
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beginFrameTimeTicks: 0,
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beginFrameIntervalMs: 33,
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beginFrameHasDamageCount: 4,
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beginFrameNoDamageCount: 3,
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} as unknown as CaptureSession;
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}
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describe("discardWarmupCapture", () => {
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it("calls the inner capture exactly once with (frameIndex=0, time=0) by default", async () => {
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const session = makeFakeSession();
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try {
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let calls = 0;
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let receivedFrameIndex = -1;
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let receivedTime = -1;
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await discardWarmupCapture(session, undefined, undefined, async (_s, fi, t) => {
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calls++;
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receivedFrameIndex = fi;
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receivedTime = t;
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return { buffer: Buffer.alloc(0), quantizedTime: t, captureTimeMs: 0 };
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});
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expect(calls).toBe(1);
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expect(receivedFrameIndex).toBe(0);
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expect(receivedTime).toBe(0);
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} finally {
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rmSync(session.outputDir, { recursive: true, force: true });
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}
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});
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it("passes through caller-supplied (frameIndex, time)", async () => {
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const session = makeFakeSession();
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try {
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let received: { fi: number; t: number } | null = null;
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await discardWarmupCapture(session, 240, 8, async (_s, fi, t) => {
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received = { fi, t };
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return { buffer: Buffer.alloc(0), quantizedTime: t, captureTimeMs: 0 };
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});
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expect(received).toEqual({ fi: 240, t: 8 });
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} finally {
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rmSync(session.outputDir, { recursive: true, force: true });
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}
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});
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it("restores perf counters after the inner capture mutates them", async () => {
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const session = makeFakeSession();
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const before = { ...session.capturePerf };
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try {
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await discardWarmupCapture(session, 0, 0, async (s) => {
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s.capturePerf.frames += 1;
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s.capturePerf.seekMs += 12;
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s.capturePerf.beforeCaptureMs += 5;
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s.capturePerf.screenshotMs += 33;
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s.capturePerf.totalMs += 50;
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return { buffer: Buffer.alloc(0), quantizedTime: 0, captureTimeMs: 50 };
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});
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expect(session.capturePerf).toEqual(before);
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} finally {
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rmSync(session.outputDir, { recursive: true, force: true });
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}
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});
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it("restores BeginFrame damage counters after the inner capture mutates them", async () => {
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const session = makeFakeSession();
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const hasBefore = session.beginFrameHasDamageCount;
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const noBefore = session.beginFrameNoDamageCount;
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try {
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await discardWarmupCapture(session, 0, 0, async (s) => {
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s.beginFrameHasDamageCount += 10;
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s.beginFrameNoDamageCount += 1;
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return { buffer: Buffer.alloc(0), quantizedTime: 0, captureTimeMs: 0 };
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});
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expect(session.beginFrameHasDamageCount).toBe(hasBefore);
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expect(session.beginFrameNoDamageCount).toBe(noBefore);
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} finally {
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rmSync(session.outputDir, { recursive: true, force: true });
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}
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});
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it("restores state even when the inner capture throws", async () => {
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const session = makeFakeSession();
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const perfBefore = { ...session.capturePerf };
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const hasBefore = session.beginFrameHasDamageCount;
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const noBefore = session.beginFrameNoDamageCount;
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try {
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let thrown: unknown;
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try {
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await discardWarmupCapture(session, 0, 0, async (s) => {
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s.capturePerf.frames += 5;
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s.beginFrameNoDamageCount += 2;
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throw new Error("simulated capture failure");
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});
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} catch (err) {
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thrown = err;
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}
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expect((thrown as Error).message).toBe("simulated capture failure");
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// The whole point of `finally { restore }`: failure must not leak
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// inflated counters into the real capture summary.
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expect(session.capturePerf).toEqual(perfBefore);
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expect(session.beginFrameHasDamageCount).toBe(hasBefore);
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expect(session.beginFrameNoDamageCount).toBe(noBefore);
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} finally {
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rmSync(session.outputDir, { recursive: true, force: true });
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}
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});
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it("writes no output file to the session's outputDir", async () => {
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const session = makeFakeSession();
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try {
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expect(existsSync(session.outputDir)).toBe(true);
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const before = readdirSync(session.outputDir);
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await discardWarmupCapture(session, 0, 0, async () => ({
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buffer: Buffer.from([0xff, 0xff, 0xff]),
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quantizedTime: 0,
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captureTimeMs: 0,
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}));
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const after = readdirSync(session.outputDir);
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expect(after).toEqual(before);
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} finally {
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rmSync(session.outputDir, { recursive: true, force: true });
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}
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});
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it("returns undefined (no result type, so the buffer can't escape)", async () => {
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const session = makeFakeSession();
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try {
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const result = await discardWarmupCapture(session, 0, 0, async () => ({
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buffer: Buffer.from([0x01]),
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quantizedTime: 0,
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captureTimeMs: 1,
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}));
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expect(result).toBeUndefined();
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} finally {
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rmSync(session.outputDir, { recursive: true, force: true });
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}
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});
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});
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@@ -809,6 +809,69 @@ export async function captureFrameToBuffer(
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return { buffer, captureTimeMs };
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}
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/**
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* Type of the "inner capture" function consumed by
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* {@link discardWarmupCapture}. Matches the real `captureFrameCore` signature
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* with the buffer-bearing result trimmed to what the caller actually uses
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* (the wrapper never inspects the buffer). Exposed so unit tests can inject
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* a stub instead of driving Chrome end-to-end.
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*/
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export type DiscardWarmupInnerCapture = (
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session: CaptureSession,
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frameIndex: number,
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time: number,
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) => Promise<{ buffer: Buffer; quantizedTime: number; captureTimeMs: number }>;
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/**
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* Perform one capture, throw away the buffer, and restore any session
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* side-effects (perf counters, BeginFrame damage tallies) so downstream
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* captures see state identical to a fresh session.
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*
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* Distributed chunk workers need this because Chrome's BeginFrame screenshot
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* pipeline maintains a per-process `lastFrameCache`: when a captured frame's
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* `hasDamage` reports `false`, the screenshot path returns the previously
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* captured buffer. For chunk N (N > 0) the worker has no prior frame in its
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* cache, so the very first capture's `hasDamage` reporting diverges from
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* what an in-process render at the same absolute frame index would see (the
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* in-process renderer always has frame N-1 cached). One discard capture
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* before the first real capture primes the cache.
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*
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* The function intentionally restores perf state so the warmup capture does
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* NOT bias `getCapturePerfSummary()`'s per-frame averages.
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*
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* No file is written; the buffer is discarded.
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*
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* @param session — initialized capture session
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* @param frameIndex — frame index to warm up with (default 0). Chunk
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* workers typically pass their chunk's first absolute frame index.
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* @param time — time in seconds (default 0). Chunk workers typically pass
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* the corresponding `frameIndex / fps`.
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* @param innerCapture — injectable for tests; defaults to the real
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* `captureFrameCore`.
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*/
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export async function discardWarmupCapture(
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session: CaptureSession,
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frameIndex: number = 0,
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time: number = 0,
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innerCapture: DiscardWarmupInnerCapture = captureFrameCore,
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): Promise<void> {
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// Snapshot the side-effect counters captureFrameCore mutates. We use a
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// shallow `{...}` for capturePerf because all five fields are primitive
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// numbers — no nested state to deep-copy.
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const perfBefore = { ...session.capturePerf };
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const hasDamageBefore = session.beginFrameHasDamageCount;
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const noDamageBefore = session.beginFrameNoDamageCount;
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try {
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await innerCapture(session, frameIndex, time);
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} finally {
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// Always restore — even on error. A failed warmup capture should not
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// leak inflated perf counters into the real capture summary.
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session.capturePerf = perfBefore;
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session.beginFrameHasDamageCount = hasDamageBefore;
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session.beginFrameNoDamageCount = noDamageBefore;
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}
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}
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export async function closeCaptureSession(session: CaptureSession): Promise<void> {
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// INVARIANT: closeCaptureSession is idempotent. The renderOrchestrator HDR
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// cleanup path tracks a `domSessionClosed` flag and may still re-call this
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