Files
zooqueen 62bbc7766c skills: give each skill the directory its name declares
Every SKILL.md already declared the new name — name: frames, frames-cli,
frames-core, and so on — but the directories were never moved, so the tree
carried frames-* in content and hyperframes-* on disk. Everything that
resolves a skill by path missed: the core-skill list, the plugin marketplace
pin, and the docs the CLI reads at runtime. Eight tests failed on main because
the files they open do not exist.

The directories now match what the files say they are, and the guide the
claude-design contract reads takes the name that contract already used.
2026-08-13 18:17:24 -07:00

7.2 KiB
Raw Permalink Blame History

name, description, metadata
name description metadata
3d-page-scroll Full webpage rendered as tilted 3D card that scrolls to reveal specific sections.
tags
3d, page, scroll, webpage, tilt, product-demo, perspective

3D Page Scroll

A webpage (or long content) presented as a tilted 3D card. Spring-eased scroll reveals specific sections while the static 3D perspective adds physical depth. (For a camera that actually travels/tilts, see 3d-camera-flight.md — this rule's tilt never moves.)

How It Works

Two independent transforms combine:

  1. 3D tilt — static rotateY + rotateX with perspective on the card. The angle does not change during the scene.
  2. Scroll — the content inside the card translates vertically (y in GSAP) within a clipped container; spring-like deceleration via power3.out / power4.out.

Optional: spotlight overlay — a radial-gradient mask dims everything except a focal region after the scroll lands. It sits above the scrolling content, fixed relative to the card, never inside .page-content.

Recipe

<div class="tilt-card">
  <div class="page-content">
    <!-- Full {Brand} webpage recreation, taller than the card so scrolling
         matters. Each section is REAL DOM, not a screenshot — screenshots
         can't be individually highlighted or scrolled-to with precision. -->
    <section class="page-hero">{heroContents}</section>
    <section class="page-features">{featuresContents}</section>
    <section class="page-target" id="target-section">{targetContents}</section>
    <section class="page-cta">{ctaContents}</section>
  </div>
  <div class="spotlight"></div>
</div>
.tilt-card {
  position: absolute;
  left: 50%;
  top: 50%;
  /* tilt + perspective in CSS only if no other transform tween touches this
     element — if GSAP also tweens scale on .tilt-card, set the tilt via
     gsap.set() instead to avoid matrix overwrites */
  transform: translate(-50%, -50%) perspective({perspectivePx}) rotateY({tiltYDeg}) rotateX({tiltXDeg});
  transform-style: preserve-3d;
  width: {cardWidth};
  height: {cardHeight};
  border-radius: 24px;
  background: {cardBackgroundColor};
  overflow: hidden; /* clip the scrolling content at the rounded corners */
  /* shadow X-offset sign must match tiltY sign (negative tiltY ⇒ positive X) */
  box-shadow: 40px 30px 80px rgba(0, 0, 0, 0.45);
}
.page-content {
  position: absolute;
  top: 0;
  left: 0;
  width: 100%;
  /* height intrinsic from sections — taller than the card */
}
.spotlight {
  position: absolute;
  inset: 0;
  pointer-events: none;
  opacity: 0;
  background: radial-gradient(ellipse 60% 35% at 50% 50%, transparent 50%, {spotlightDimColor} 100%);
}
// SCROLL_DISTANCE is measured at design time from the real page layout
// (top of .page-content origin to vertical center of #target-section,
// accounting for card height) — NOT a free tunable.
tl.to(
  ".page-content",
  { y: -SCROLL_DISTANCE, duration: SCROLL_DUR, ease: "power3.out" },
  SCROLL_AT,
);

// Spotlight fades in on the target after the scroll settles.
tl.to(
  ".spotlight",
  { opacity: 1, duration: SPOTLIGHT_FADE_DUR, ease: "power1.inOut" },
  SPOTLIGHT_AT,
);

Variations

Multi-step scroll (scroll → pause → scroll) — multiple y: tweens at different positions. Distances are both measured from the .page-content origin (NOT delta from the previous step); GSAP composes successive y: tweens on the same property, each starting from the value the previous one left:

tl.to(
  ".page-content",
  { y: -SCROLL_DISTANCE_A, duration: SCROLL_DUR, ease: "power3.out" },
  SCROLL_AT_A,
);
tl.to(
  ".page-content",
  { y: -SCROLL_DISTANCE_B, duration: SCROLL_DUR, ease: "power3.out" },
  SCROLL_AT_B,
);
// SCROLL_AT_A + SCROLL_DUR ≤ SCROLL_AT_B — the two scrolls must not fight for y

Values

token range / rule notes
tiltYDeg −12 to −4 (left-leaning) or 4 to 12 bigger = more dramatic 3D; near 0 collapses to a flat panel
tiltXDeg 0–6 positive tilts the top edge away
perspectivePx 800–2000 px smaller = more foreshortening; larger = nearly orthographic
cardWidth / Height card height < total content height otherwise the scroll has nothing to reveal
sectionHeight Σ heights ≥ cardHeight + SCROLL_DISTANCE so the target section lands within frame
SCROLL_AT ≥ end of prior tweens on .page-content
SCROLL_DUR 0.8–1.8 s shorter feels like a hard cut; longer feels programmatic
SCROLL_DISTANCE measured from the layout from actual cumulative section heights — never estimated; don't overshoot content end
SPOTLIGHT_AT ≥ SCROLL_AT + SCROLL_DUR (or slightly earlier) spotlight reveals the freshly-arrived section
SPOTLIGHT_FADE_DUR 0.4–0.8 s
Ease power3.out default; power4.out momentum; power2.inOut cinematic pan pick ONE for all scrolls in the scene — mixing easings reads as jerky

Critical Constraints

  • Tilt is static — the card holds its angle the whole scene.
  • Shadow direction matches tilt — a left-leaning card casts shadow to the right (positive X offset); mismatch breaks the 3D illusion.
  • Page content is real HTML, not a screenshot; scroll distances come from the real layout geometry.
  • overflow: hidden + transform-style: preserve-3d on .tilt-card — clip at the rounded corners; preserve-3d for any 3D children / clean perspective composition.
  • Spotlight is an overlay above the scrolling content, never inside .page-content.
  • Same easing across a multi-phase scroll, and non-overlapping scroll windows.

See also

asr-keyword-glow.md (on-page keyword highlight synced to VO) · multi-phase-camera.md (camera zoom while the page scrolls) · cursor-click-ripple.md (cursor lands in the scrolled-into-view section) · 3d-camera-flight.md (when the camera itself should travel).