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Pass lanes as argument to performSyncWorkOnRoot (#26763)
`performSyncWorkOnRoot` has only a single caller, and the caller already computes the next lanes (`getNextLanes`) before deciding to call the function. So we can pass them as an argument instead of computing the lanes again. There was already a TODO comment about this, but it was mostly perf related. However, @rickhanlonii noticed a discrepancy where the inner `getNextLanes` call was not being passed the current work-in- progress lanes. Usually this shouldn't matter because there should never be work-in-progress sync work; it should finish immediately. There is one case I'm aware of where we exit the work loop without finishing a sync render, which is selective hydration, but even then it should switch to the sync hydration lane, not the normal sync lane. So something else is probably going on. I suspect it might be related to the `enableUnifiedSyncLane` experiment. This is likely related to a regression found internally at Meta. We're still working on getting a proper regression test; I can come up with a contrived one but I'm not confident it'll be the same as the actual regression until we get a better repro.
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@@ -164,9 +164,6 @@ function flushSyncWorkAcrossRoots_impl(onlyLegacy: boolean) {
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return;
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}
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const workInProgressRoot = getWorkInProgressRoot();
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const workInProgressRootRenderLanes = getWorkInProgressRootRenderLanes();
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// There may or may not be synchronous work scheduled. Let's check.
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let didPerformSomeWork;
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let errors: Array<mixed> | null = null;
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@@ -178,6 +175,9 @@ function flushSyncWorkAcrossRoots_impl(onlyLegacy: boolean) {
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if (onlyLegacy && root.tag !== LegacyRoot) {
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// Skip non-legacy roots.
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} else {
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const workInProgressRoot = getWorkInProgressRoot();
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const workInProgressRootRenderLanes =
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getWorkInProgressRootRenderLanes();
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const nextLanes = getNextLanes(
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root,
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root === workInProgressRoot ? workInProgressRootRenderLanes : NoLanes,
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@@ -185,10 +185,8 @@ function flushSyncWorkAcrossRoots_impl(onlyLegacy: boolean) {
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if (includesSyncLane(nextLanes)) {
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// This root has pending sync work. Flush it now.
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try {
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// TODO: Pass nextLanes as an argument instead of computing it again
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// inside performSyncWorkOnRoot.
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didPerformSomeWork = true;
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performSyncWorkOnRoot(root);
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performSyncWorkOnRoot(root, nextLanes);
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} catch (error) {
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// Collect errors so we can rethrow them at the end
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if (errors === null) {
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+13
-11
@@ -1254,25 +1254,27 @@ function markRootSuspended(root: FiberRoot, suspendedLanes: Lanes) {
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// This is the entry point for synchronous tasks that don't go
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// through Scheduler
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export function performSyncWorkOnRoot(root: FiberRoot): null {
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if (enableProfilerTimer && enableProfilerNestedUpdatePhase) {
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syncNestedUpdateFlag();
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}
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export function performSyncWorkOnRoot(root: FiberRoot, lanes: Lanes): null {
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if ((executionContext & (RenderContext | CommitContext)) !== NoContext) {
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throw new Error('Should not already be working.');
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}
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flushPassiveEffects();
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// TODO: This was already computed in the caller. Pass it as an argument.
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let lanes = getNextLanes(root, NoLanes);
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if (!includesSyncLane(lanes)) {
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// There's no remaining sync work left.
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const didFlushPassiveEffects = flushPassiveEffects();
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if (didFlushPassiveEffects) {
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// If passive effects were flushed, exit to the outer work loop in the root
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// scheduler, so we can recompute the priority.
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// TODO: We don't actually need this `ensureRootIsScheduled` call because
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// this path is only reachable if the root is already part of the schedule.
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// I'm including it only for consistency with the other exit points from
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// this function. Can address in a subsequent refactor.
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ensureRootIsScheduled(root);
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return null;
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}
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if (enableProfilerTimer && enableProfilerNestedUpdatePhase) {
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syncNestedUpdateFlag();
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}
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let exitStatus = renderRootSync(root, lanes);
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if (root.tag !== LegacyRoot && exitStatus === RootErrored) {
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// If something threw an error, try rendering one more time. We'll render
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