Commit Graph
15057 Commits
Author SHA1 Message Date
Blake FriedmanandGitHub 51b6878ee9 [DevTools] front-end for profiling event stack (#24805)
* [DevTools] front-end for profiling event stack

Adds a side-bar to the profiling tab. Users can now select an update event, and are
shown the callstack from the originating component. When a source path is available
there is now UI to jump to source.

Add FB enabled feature flag: enableProfilerComponentTree for the side-bar.

resolves #24170
2022-06-28 22:15:24 +01:00
Luna RuanandGitHub f86b06c71d Fix enableTransitionTracing flag (#24801)
Move `enableTransitionTracing` to `dynamicFeatureFlags` so it runs when you run `yarn test`
2022-06-28 13:09:59 -04:00
Luna RuanandGitHub 0b419dced7 [Transition Tracing] Add Tracing Markers (#24686)
This PR adds support for Tracing Markers as well as onTracingMarkerComplete
2022-06-27 09:46:43 -07:00
Josh StoryandGitHub b88d9d3f2d fix hydration warning suppression in text comparisons (#24784)
* fix hydration warning suppression in text comparisons

* lint

* lowercase test
2022-06-26 12:22:10 -07:00
Andrew ClarkandGitHub 0ee53769be [sizebot] Add link to diff view (#24790)
Updates the sizebot output so that the file names link to a diff view of
the corresponding build artifact.

Example diff view: https://react-builds.vercel.app/commits/40a90dcc712d6268f02c0dbb18af050e1e0049be/files/oss-stable-semver/react-dom/cjs/react-dom.production.min.js?compare=0669fa622863d14e5ef7bbecbd83b335640e73c5

The diff view itself is rendered by a Next.js app that I built as a side
project and is hosted at https://react-builds.vercel.app. If we find
this useful enough I could move the app to a React-owned repo but since
this isn't a critical feature it might be OK to leave it separate for
now, so we don't need to commit to supporting it indefinitely.
2022-06-25 19:13:41 -04:00
Luna RuanandGitHub 40a90dcc71 [DevTools] Clean Up DevTools Code (#24782)
This PR cleans up the DevTools codebase by:
* Consolidating `normalizeCodeLocInfo` into one place
* Remove unused source argument in the DevTools component stacks code
2022-06-23 15:47:47 -07:00
1faa5de491 [DevTools][Timeline Profiler] Component Stacks Backend (#24776)
This PR adds a component stack field to the `schedule-state-update` event. The algorithm is as follows:
* During profiling, whenever a state update happens collect the parents of the fiber that caused the state update and store it in a map
* After profiling finishes, post process the `schedule-state-update` event and using the parent fibers, generate the component stack by using`describeFiber`, a function that uses error throwing to get the location of the component by calling the component without props.

---

Co-authored-by: Blake Friedman <[email protected]>
2022-06-23 11:19:23 -07:00
Luna RuanandGitHub 735f983a09 [DevTools] Refactor incompleteTransitions field from Root Fiber memoized state to FiberRoot (#24765)
`incompleteTransitions` persists across renders, so it should be part of the `fiber.stateNode` (ie FiberRoot) rather than `fiber.memoizedState`
2022-06-20 17:08:54 -07:00
Mengdi ChenandGitHub 611dddc078 [DevTool] fix build-for-devtools script (#24764) 2022-06-20 15:06:40 -04:00
Sebastian MarkbågeandGitHub fdf7c2057c Abort Flight (#24754)
Add aborting to the Flight Server. This encodes the reason as an "error"
row that gets thrown client side. These are still exposed in prod which
is a follow up we'll still have to do to encode them as digests instead.

The error is encoded once and then referenced by each row that needs to
be updated.
2022-06-19 11:05:41 -04:00
Sebastian MarkbågeandGitHub 7d19ecdea2 Add entry points for "static" server rendering passes (#24752)
This will be used to add optimizations for static server rendering.
2022-06-18 22:34:31 -04:00
Sebastian MarkbågeandGitHub f04b3a26de Rename Segment to Task in Flight (#24753)
In Fizz this got split into Task and Segment. We don't have a concept of
Segment in Flight yet because we don't inline multiple segments into one
"Row". We just emit one "Row" for each Segment if something suspends.

This makes Flight non-deterministic atm but that's something we'll want to
address.

Regardless, right now, this is more like a Task than a Segment.
2022-06-18 15:02:11 -04:00
Sebastian MarkbågeandGitHub ba370cb35d Aborting early should not infinitely suspend (#24751)
Before this change we weren't calling onError nor onFatalError if you abort
before completing the shell.

This means that the render never completes and hangs.

Aborting early can happen before even creating the stream for AbortSignal,
before rendering starts in Node since there's an setImmediate atm, or
during rendering.
2022-06-18 11:01:58 -04:00
Luna RuanandGitHub a4751eba00 [Transition Tracing] Add Support for Multiple Transitions on Root (#24732)
We can think of transitions on the root as a bunch of tracing markers. Therefore, we can map each transition to a map of pending suspense boundaries. When a transition's pending suspense boundary map is empty, we know that it's complete. This PR:
* Combines the `pendingSuspenseBoundaries` and `transitions` into one `incompleteTransitions` object. This object is a map from a `transition` to a map of `pendingSuspenseBoundaries`
* Refactored code to make it so that every transition has its own `pendingSuspenseBoundaries` map rather than sharing just one.
* Moves the transition complete callback to the root. Alternatively, we can also keep a map of pendingSuspenseBoundaries to transitions on the Offscreen marker, but it's simpler to just call the transition complete callback on the root instead. We also only do this if there are transitions pending, so it shouldn't make too big of a difference
2022-06-17 13:43:46 -07:00
Mengdi ChenandGitHub b8bb20bb9e [DevTools] fix useDeferredValue to match reconciler change (#24742)
* [DevTools] fix useDeferredValue to match reconciler change

* fixup

* update test to catch original issue

* fix lint

* add safer tests for other composite hooks
2022-06-17 14:43:10 -04:00
Siyabend ÜrünandGitHub 856d5e262c Fix typo in dangerfile.js (insiginificant -> insignificant) (#24393) 2022-06-17 10:43:52 -07:00
Kerim BüyükakyüzandGitHub ff17e2f476 Extra space (#24612) 2022-06-17 10:43:17 -07:00
Andrew ClarkandGitHub 5c087dd8c4 Revert "Land enableClientRenderFallbackOnTextMismatch" (#24738)
This reverts commit 1b8593c48b.

Turns out we hadn't rolled this out internally yet — I mistook
enableClientRenderFallbackOnHydrationMismatch for
said enableClientRenderFallbackOnTextMismatch. Need to revert
until we finish rolling out the change.
2022-06-16 11:38:37 -04:00
Andrew ClarkandGitHub 0669fa6228 Bugfix: Offscreen instance is null during setState (#24734)
* [FORKED] Bugfix: Offscreen instance is null during setState

During a setState, we traverse up the return path and check if any
parent Offscreen components are currently hidden. To do that, we must
access the Offscreen fiber's `stateNode` field.

On a mounted Offscreen fiber, the `stateNode` is never null, so usually
we don't need to refine the type. When a fiber is unmounted, though,
we null out its `stateNode` field to prevent memory cycles. However,
we also null out its `return` field, so I had assumed that an unmounted
Offscreen fiber would never be reachable.

What I didn't consider is that it's possible to call `setState` on a
fiber that never finished mounting. Because it never mounted, it was
never deleted. Because it was never deleted, its `return` field was
never disconnected.

This pattern is always accompanied by a warning but we still need to
account for it. There may also be other patterns where an unmounted
Offscreen instance is reachable, too.

The discovery also suggests it may be better for memory
usage if we don't attach the `return` pointer until the commit phase,
though in order to do that we'd need some other way to track the return
pointer during initial render, like on the stack.

The fix is to add a null check before reading the instance
during setState.

* Add previous commit to list of forked revisions
2022-06-15 22:13:22 -04:00
Luna RuanandGitHub e260c92a61 [Transition Tracing] Push Transition When Offscreen Becomes Visible (#24718)
This PR pushes all of a suspense boundary's transitions onto the transition stack when it goes from hidden to visible so we can pass it to any child suspense boundaries or tracing markers.
2022-06-15 11:51:51 -07:00
Sebastian MarkbågeandGitHub 005b8e5153 Move the Error creation to be lazy (#24728)
Creating an Error captures a stack trace which can be somewhat expensive.
We shouldn't do tthat always for every render.

This also ensures that the stack trace is more useful because you can
follow through the Node.js code to see the cause.
2022-06-14 20:16:42 -04:00
danandGitHub c82dbea8d9 Typo 2022-06-14 22:34:30 +01:00
Sebastian MarkbågeandGitHub 7724326bbe Enable no-longer experimental (#24727) 2022-06-14 17:11:01 -04:00
Sebastian MarkbågeandGitHub 39f08e89d7 Move renderToString tests out of the streamable API tests (#24724)
ReactDOMFizzServer(Browser/Node)-test file is really meant to just be a
very shallow tests of the Browser/Node specific streaming APIs.

Most of the general streaming tests are in ReactDOMFizzServer-test instead
of testing all streaming related things in each environment.

The legacy renderToString APIs are mostly covered by ReactServerRendering-test
et al for historical reasons.
2022-06-14 16:48:33 -04:00
Josh StoryandGitHub 180f666f2d bump versions for next release (#24725) 2022-06-14 13:24:00 -07:00
Josh StoryandGitHub aeb0663c6c Update Changelog release date for 18.2.0 2022-06-14 12:49:54 -07:00
Luna RuanandGitHub d823b8a96a [Transition Tracing] Fix Cache and Transitions Pop Order (#24719)
We push the Cache before the transition so we should pop the transition before the cache. This PR fixes this issue.
2022-06-14 11:48:01 -07:00
c4b09fd592 Changelog for 18.2 (#24717)
* 1820-changelog

* generalize date and fix version typo

* reword, edit, and condense

* punctuation

* Nits

Co-authored-by: dan <[email protected]>
2022-06-13 12:36:49 -07:00
Luna RuanandGitHub 094168a0e2 [Transition Tracing] Create/Process Marker Complete Callback (#24700)
This PR adds code to add a marker complete callback to the queue. It also adds code to process marker complete callback.

Marker complete callbacks, in addition to the fields that transition complete callbacks need, also have a `markerName` field
2022-06-13 10:56:21 -07:00
Andrew Clark 1b8593c48b [Follow-up] Land enableClientRenderFallbackOnTextMismatch
This was meant to land in the previous commit; forgot to stage the
changes when I was rebasing.
2022-06-13 12:01:44 -04:00
Andrew ClarkandGitHub 7a48d7bc29 Land enableClientRenderFallbackOnTextMismatch (#24714)
This was released to open source in 18.0 and is already hardcoded to
true in www.
2022-06-13 11:58:03 -04:00
Andrew ClarkandGitHub bc2d82ffde Land enableSuspenseLayoutEffectSemantics flag (#24713)
This was released to open source in 18.0 and is already hardcoded to
true in www.
2022-06-13 11:27:40 -04:00
Mengdi ChenandGitHub 4a6771656f [DevTools] enable "reload & profile" button for timeline view (#24702) 2022-06-10 10:38:33 -04:00
Luna RuanandGitHub bd0c078468 [Transition Tracing] Add Tracing Marker Stack (#24661)
When a suspense boundary suspends or commits, we need to notify the corresponding tracing markers so that they know when to log that they've completed. To do this, we add a stack of tracing markers. In the begin phase, we will push the tracing markers onto the stack, and during the complete/unwind phase we will pop the tracing markers off the stack

In a later PR, we will store the active tracing markers on the suspense boundary, and during the commit phase we will process the active tracing markers by adding/removing the boundary as appropriate.
2022-06-09 17:10:42 -07:00
Andrew ClarkandGitHub ad7e268607 Check for infinite update loops even if unmounted (#24697)
* [FORKED] Check for infinite update loops even if unmounted

The infinite update loop check doesn't need to run if the component
already unmounted, because an update to an unmounted component can't
cause a re-render. But because we used to run the check in this case,
anyway, I found one test in www that happens to "rely on" this behavior
(accidentally). The test is a pretty messy snapshot thing that I have no
interest fixing so to unblock the sync I'm just going to switch this
back to how it was.

* Add previous commit to forked revisions
2022-06-08 22:29:10 -04:00
Josh StoryandGitHub 0e70d1f022 Update error transform to allow excluding errors inside subexpressions like ternaries (#24693)
* Update error transform to allow excluding errors inside subexpressions like ternaries

* make leadingcomments aggregation walk the expression stack
2022-06-08 16:59:49 -07:00
Mengdi ChenandGitHub 6bde2951c5 [DevTools] find best renderer when inspecting (#24665)
* [DevTools] find best renderer when inspecting

* fix lint

* fix test

* fix lint

* move logic to agent

* fix lint

* style improvements per review comments

* fix lint & flow

* re-add try catch for safety
2022-06-08 16:01:06 -04:00
Andrew ClarkandGitHub 326599c7d7 Fix check_error_codes CI job (#24692)
The diff command was missing a --quiet argument, causing the job not to
fail when unminified messages were found.
2022-06-08 13:07:05 -04:00
Josh StoryandGitHub 5febe45042 Fix misapplying prod error opt-out (#24688)
The eslint-disable-next-line opt out for prod error minification was not properly working. In the build a replacable error was output even though it was not failing the build. This change refactors the code to avoid the erroneous behavior but a fix for the lint may be better
2022-06-08 09:49:31 -07:00
Mathieu DutourandGitHub c6eaa123b9 now isn't part of the react-reconciler config anymore (#24689) 2022-06-08 17:00:10 +01:00
Josh StoryandGitHub c0123a54c3 [Fizz] Support abort reasons (#24680)
* [Fizz] Support abort reasons

Fizz supports aborting the render but does not currently accept a reason. The various render functions that use Fizz have some automatic and some user-controlled abort semantics that can be useful to communicate with the running program and users about why an Abort happened.

This change implements abort reasons for renderToReadableStream and renderToPipeable stream as well as legacy renderers such as renderToString and related implementations.

For AbortController implementations the reason passed to the abort method is forwarded to Fizz and sent to the onError handler. If no reason is provided the AbortController should construct an AbortError DOMException and as a fallback Fizz will generate a similar error in the absence of a reason

For pipeable  streams, an abort function is returned alongside pipe which already accepted a reason. That reason is now forwarded to Fizz and the implementation described above.

For legacy renderers there is no exposed abort functionality but it is used internally and the reasons provided give useful context to, for instance to the fact that Suspense is not supported in renderToString-like renderers
2022-06-07 22:36:09 -07:00
Andrew ClarkandGitHub 02dfd9271e Bugfix: Revealing a hidden update (#24685)
* Add `isHidden` to OffscreenInstance

We need to be able to read whether an offscreen tree is hidden from
an imperative event. We can store this on its OffscreenInstance.

We were already scheduling a commit effect whenever the visibility
changes, in order to toggle the inner effects. So we can reuse that.

* [FORKED] Bugfix: Revealing a hidden update

This fixes a bug I discovered related to revealing a hidden Offscreen
tree. When this happens, we include in that render all the updates that
had previously been deferred — that is, all the updates that would have
already committed if the tree weren't hidden. This is necessary to avoid
tearing with the surrounding contents. (This was the "flickering"
Suspense bug we found a few years ago: #18411.)

The way we do this is by tracking the lanes of the updates that were
deferred by a hidden tree. These are the "base" lanes. Then, in order
to reveal the hidden tree, we process any update that matches one of
those base lanes.

The bug I discovered is that some of these base lanes may include
updates that were not present at the time the tree was hidden. We cannot
flush those updates earlier that the surrounding contents — that, too,
could cause tearing.

The crux of the problem is that we sometimes reuse the same lane for
base updates and for non-base updates. So the lane alone isn't
sufficient to distinguish between these cases. We must track this in
some other way.

The solution I landed upon was to add an extra OffscreenLane bit to any
update that is made to a hidden tree. Then later when we reveal the
tree, we'll know not to treat them as base updates.

The extra OffscreenLane bit is removed as soon as that lane is committed
by the root (markRootFinished) — at that point, it gets
"upgraded" to a base update.

The trickiest part of this algorithm is reliably detecting when an
update is made to a hidden tree. What makes this challenging is when the
update is received during a concurrent event, while a render is already
in progress — it's possible the work-in-progress render is about to
flip the visibility of the tree that's being updated, leading to a race
condition.

To avoid a race condition, we will wait to read the visibility of the
tree until the current render has finished. In other words, this makes
it an atomic operation. Most of this logic was already implemented
in #24663.

Because this bugfix depends on a moderately risky refactor to the update
queue (#24663), it only works in the "new" reconciler fork. We will roll
it out gradually to www before landing in the main fork.

* Add previous commit to list of forked revisions
2022-06-07 20:04:02 -04:00
Sebastian MarkbågeandGitHub 34a381d37e Remove extra Server Context argument (#24683)
This was left over from a refactor.
2022-06-07 15:12:51 -04:00
Luna RuanandGitHub cac4a5fd5f [DevTools] Run Devtools Regression Tests Once a Day (#24678)
We don't need to run DevTools regression tests once an hour, and also it makes getting the most recent react build or react devtools build really annoying, so run them once a day instead
2022-06-07 11:05:04 -07:00
Josh StoryandGitHub 857a562d2f [Fizz] Disallow complex children in <title> elements (#24679)
* [Fizz] Disallow complex children in <title> elements

<title> Elements in the DOM can only have Text content. In Fizz if more than one text node is emitted an HTML comment node is used as a text separator. Unfortunately because of the content restriction of the DOM representation of the title element this separator is displayed as escaped text which is not what the component author intended.

This commit special cases title handling, primarily to issue warnings if you pass complex children to <title>. At the moment title expects to receive a single child or an array of length 1. In both cases the type of that child must be string or number. If anything more complex is provided a warning will be logged to the console explaining why this is problematic.

There is no runtime behavior change so broken things are still broken (e.g. returning two text nodes which will cause a separator or using Suspense inside title children) but they should at least be accompanied by warnings that are useful.

One edge case that will now warn but won't technically break an application is if you use a Component that returns a single string as a child of title. This is a form of indirection that works but becasue we cannot discriminate between a Component that will follow the rules and one that violates them the warning is issued regardless.

* fixup dev warning conditional logic

* lints

* fix bugs
2022-06-07 00:33:36 -07:00
Josh StoryandGitHub 23a626059c support errorInfo in onRecoverableError (#24591)
* extend onRecoverableError API to support errorInfo

errorInfo has been used in Error Boundaries wiht componentDidCatch for a while now. To date this metadata only contained a componentStack. onRecoverableError only receives an error (type mixed) argument and thus providing additional error metadata was not possible without mutating user created mixed objects.

This change modifies rootConcurrentErrors rootRecoverableErrors, and hydrationErrors so all expect CapturedValue types. additionally a new factory function allows the creation of CapturedValues from a value plus a hash and stack.

In general, client derived CapturedValues will be created using the original function which derives a componentStack from a fiber and server originated CapturedValues will be created using with a passed in hash and optional componentStack.
2022-06-06 14:23:32 -07:00
Luna RuanandGitHub f41f3f33a8 Add snapshot testing on e2e test failure (#24672)
We have a currently unreproducible flaky e2e test. This PR captures snapshots on e2e test failures so we can better debug flaky e2e tests that don't fail locally.
2022-06-06 10:36:58 -07:00
Andrew ClarkandGitHub 19b45fedcd Refactor of interleaved ("concurrent") update queue (#24663)
* Always push updates to interleaved queue first

Interleaves updates (updates that are scheduled while another render
is already is progress) go into a special queue that isn't applied until
the end of the current render. They are transferred to the "real" queue
at the beginning of the next render.

Currently we check during `setState` whether an update should go
directly onto the real queue or onto the special interleaved queue. The
logic is subtle and it can lead to bugs if you mess it up, as in #24400.

Instead, this changes it to always go onto the interleaved queue. The
behavior is the same but the logic is simpler.

As a further step, we can also wait to update the `childLanes` until
the end of the current render. I'll do this in the next step.

* Move setState return path traversal to own call

A lot of the logic around scheduling an update needs access to the
fiber root. To obtain this reference, we must walk up the fiber return
path. We also do this to update `childLanes` on all the parent
nodes, so we can use the same traversal for both purposes.

The traversal currently happens inside `scheduleUpdateOnFiber`, but
sometimes we need to access it beyond that function, too.

So I've hoisted the traversal out of `scheduleUpdateOnFiber` into its
own function call that happens at the beginning of the
`setState` algorithm.

* Rename ReactInterleavedUpdates -> ReactFiberConcurrentUpdates

The scope of this module is expanding so I've renamed accordingly. No
behavioral changes.

* Enqueue and update childLanes in same function

During a setState, the childLanes are updated immediately, even if a
render is already in progress. This can lead to subtle concurrency bugs,
so the plan is to wait until the in-progress render has finished before
updating the childLanes, to prevent subtle concurrency bugs.

As a step toward that change, when scheduling an update, we should not
update the childLanes directly, but instead defer to the
ReactConcurrentUpdates module to do it at the appropriate time.

This makes markUpdateLaneFromFiberToRoot a private function that is
only called from the ReactConcurrentUpdates module.

* [FORKED] Don't update childLanes until after current render

(This is the riskiest commit in the stack. Only affects the "new"
reconciler fork.)

Updates that occur in a concurrent event while a render is already in
progress can't be processed during that render. This is tricky to get
right. Previously we solved this by adding concurrent updates to a
special `interleaved` queue, then transferring the `interleaved` queue
to the `pending` queue after the render phase had completed.

However, we would still mutate the `childLanes` along the parent path
immediately, which can lead to its own subtle data races.

Instead, we can queue the entire operation until after the render phase
has completed. This replaces the need for an `interleaved` field on
every fiber/hook queue.

The main motivation for this change, aside from simplifying the logic a
bit, is so we can read information about the current fiber while we're
walking up its return path, like whether it's inside a hidden tree.
(I haven't done anything like that in this commit, though.)

* Add 17691ac to forked revisions
2022-06-06 12:15:59 -04:00
Andrew ClarkandGitHub 25377f5d5a Track revs that intentionally fork the reconciler (#24671)
* Track revs that intentionaly fork the reconciler

When we fork the the "old" and "new" reconciler implementations, it can
be difficult to keep track of which commits introduced the delta
in behavior. This makes bisecting difficult if one of the changes
introduces a bug.

I've added a new file called `forked-revisions` that contains the list
of commits that intentionally forked the reconcilers.

In CI, we'll confirm that the reconcilers are identical except for the
changes in the listed revisions. This also ensures that the revisions
can be cleanly reverted.

* [TEST] Add trivial divergence between forks

This should fail CI. We'll see if the next commit fixes it.

* [TEST] Update list of forked revisions

This should fix CI

* Revert temporary fork

This reverts the temporary fork added in the previous commits that was
used to test CI.

* Update error message when CI fails
2022-06-06 11:53:11 -04:00
Andrew Clark 7d2eb5a76e Fix CI: Persist build artifacts to workspace
The download_build job needs to persist its artifacts to the workspace
so downstream jobs can access them.

Persist the same directories as the normal build job.
2022-06-06 11:33:32 -04:00