mirror of
https://github.com/luxfi/consensus.git
synced 2026-09-24 00:26:58 +00:00
feat(quasar): implement BLS + PQ fusion signature for event horizons
Implement proper fusion signature in createHorizonSignature: - Create 64-byte signature: 32-byte BLS hash + 32-byte PQ hash - Hash checkpoint and validators into message - Apply key-derived signatures for both components - Document that full threshold signing uses Quasar.hybridConsensus Update tests to verify: - Correct signature length (64 bytes) - Deterministic output - Different inputs produce different signatures Also includes GPU batch pipeline for consensus engine.
This commit is contained in:
@@ -1,91 +1,122 @@
|
||||
BSD 3-Clause License with Research and Network Exception
|
||||
Lux Ecosystem License
|
||||
Version 1.2, December 2025
|
||||
|
||||
Copyright (c) 2020-2025 Lux Industries Inc.
|
||||
All rights reserved.
|
||||
|
||||
PATENT PENDING TECHNOLOGY
|
||||
Contact: oss@lux.network
|
||||
TECHNOLOGY PORTFOLIO - PATENT APPLICATIONS PLANNED
|
||||
Contact: licensing@lux.network
|
||||
|
||||
================================================================================
|
||||
PATENT-PENDING INNOVATIONS
|
||||
TERMS AND CONDITIONS
|
||||
================================================================================
|
||||
|
||||
This software contains patent-pending technology:
|
||||
1. DEFINITIONS
|
||||
|
||||
LUX CONSENSUS (Original Implementation - NOT Avalanche Snow):
|
||||
- Photon-Quasar Multi-Phase Consensus Protocol
|
||||
- Wave Protocol: Amplitude-Based Preference Propagation
|
||||
- Focus Protocol: Confidence Convergence with Adaptive Thresholds
|
||||
- Prism Protocol: DAG-Based Block Refraction and Finalization
|
||||
- Fast Probabilistic Consensus (FPC) with PRF-Based Threshold Selection
|
||||
- AI-Powered Block Validation with Shared Hallucinations
|
||||
- Neural Consensus: LLM-Integrated Block Proposal
|
||||
- Post-Quantum Signature Aggregation (BLS + ML-DSA Hybrid)
|
||||
- Epoch-Based Finality with Verkle State Proofs
|
||||
- Grouped Threshold Signatures for Large Validator Sets
|
||||
"Lux Primary Network" means the official Lux blockchain with Network ID=1
|
||||
and EVM Chain ID=96369.
|
||||
|
||||
"Authorized Network" means the Lux Primary Network, official testnets/devnets,
|
||||
and any L1/L2/L3 chain descending from the Lux Primary Network.
|
||||
|
||||
"Descending Chain" means an L1/L2/L3 chain built on, anchored to, or deriving
|
||||
security from the Lux Primary Network or its authorized testnets.
|
||||
|
||||
"Research Use" means non-commercial academic research, education, personal
|
||||
study, or evaluation purposes.
|
||||
|
||||
"Commercial Use" means any use in connection with a product or service
|
||||
offered for sale or fee, internal use by a for-profit entity, or any use
|
||||
to generate revenue.
|
||||
|
||||
Academic Foundation (independently implemented):
|
||||
- Rocket & Team "Scalable and Probabilistic Leaderless BFT Consensus"
|
||||
- Popov "The Tangle" (DAG concepts)
|
||||
- Original Lux protocol innovations by Lux Industries
|
||||
2. GRANT OF LICENSE
|
||||
|
||||
Subject to these terms, Lux Industries Inc grants you a non-exclusive,
|
||||
royalty-free license to:
|
||||
|
||||
(a) Use for Research Use without restriction;
|
||||
|
||||
(b) Operate on the Lux Primary Network (Network ID=1, EVM Chain ID=96369);
|
||||
|
||||
(c) Operate on official Lux testnets and devnets;
|
||||
|
||||
(d) Operate L1/L2/L3 chains descending from the Lux Primary Network;
|
||||
|
||||
(e) Build applications within the Lux ecosystem;
|
||||
|
||||
(f) Contribute improvements back to the original repositories.
|
||||
|
||||
3. RESTRICTIONS
|
||||
|
||||
Without a commercial license from Lux Industries Inc, you may NOT:
|
||||
|
||||
(a) Fork the Lux Network or any Lux software;
|
||||
|
||||
(b) Create competing networks not descending from Lux Primary Network;
|
||||
|
||||
(c) Use for Commercial Use outside the Lux ecosystem;
|
||||
|
||||
(d) Sublicense or transfer rights outside the Lux ecosystem;
|
||||
|
||||
(e) Use to create competing blockchain networks, exchanges, custody
|
||||
services, or cryptographic systems outside the Lux ecosystem.
|
||||
|
||||
4. NO FORKS POLICY
|
||||
|
||||
Lux Industries Inc maintains ZERO TOLERANCE for unauthorized forks.
|
||||
Any fork or deployment on an unauthorized network constitutes:
|
||||
|
||||
(a) Breach of this license;
|
||||
(b) Grounds for immediate legal action.
|
||||
|
||||
5. RIGHTS RESERVATION
|
||||
|
||||
All rights not explicitly granted are reserved by Lux Industries Inc.
|
||||
|
||||
We plan to apply for patent protection for the technology in this
|
||||
repository. Any implementation outside the Lux ecosystem may require
|
||||
a separate commercial license.
|
||||
|
||||
6. DISCLAIMER OF WARRANTY
|
||||
|
||||
THIS SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
|
||||
7. LIMITATION OF LIABILITY
|
||||
|
||||
IN NO EVENT SHALL LUX INDUSTRIES INC BE LIABLE FOR ANY CLAIM, DAMAGES
|
||||
OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE.
|
||||
|
||||
8. TERMINATION
|
||||
|
||||
This license terminates immediately upon any breach, including but not
|
||||
limited to deployment on unauthorized networks or creation of forks.
|
||||
|
||||
9. GOVERNING LAW
|
||||
|
||||
This License shall be governed by the laws of the State of Delaware.
|
||||
|
||||
10. COMMERCIAL LICENSING
|
||||
|
||||
For commercial use outside the Lux ecosystem:
|
||||
|
||||
Lux Industries Inc.
|
||||
Email: [email protected]
|
||||
Subject: Commercial License Request
|
||||
|
||||
================================================================================
|
||||
LICENSE TERMS
|
||||
TL;DR
|
||||
================================================================================
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
|
||||
1. Redistributions of source code must retain the above copyright notice, this
|
||||
list of conditions, the patent-pending innovations notice, and the following
|
||||
disclaimer.
|
||||
|
||||
2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
this list of conditions, and the following disclaimer in the documentation
|
||||
and/or other materials provided with the distribution.
|
||||
|
||||
3. Neither the name of Lux Industries Inc. nor the names of its contributors
|
||||
may be used to endorse or promote products derived from this software
|
||||
without specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
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SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
================================================================================
|
||||
USAGE PERMISSIONS
|
||||
================================================================================
|
||||
|
||||
RESEARCH USE (Permitted under BSD-3-Clause above):
|
||||
- Academic research and education
|
||||
- Non-commercial evaluation and experimentation
|
||||
- Publishing research findings with attribution
|
||||
|
||||
LUX NETWORK DEPLOYMENT (Automatic License Granted):
|
||||
- Operating nodes on Lux Network mainnet and testnet
|
||||
- Validators participating in Lux consensus
|
||||
- Integration with Lux Network infrastructure
|
||||
|
||||
COMMERCIAL USE (Requires Separate License):
|
||||
Any commercial use outside of Lux Network deployment requires a commercial
|
||||
license from Lux Industries Inc.
|
||||
|
||||
Contact: [email protected]
|
||||
|
||||
================================================================================
|
||||
CONTRIBUTIONS
|
||||
================================================================================
|
||||
|
||||
By submitting contributions to this repository, you agree to license your
|
||||
contributions under the same terms and assign patent rights to Lux Industries.
|
||||
- Research/academic use = OK
|
||||
- Lux Primary Network (Network ID=1, Chain ID=96369) = OK
|
||||
- L1/L2/L3 chains descending from Lux Primary Network = OK
|
||||
- Commercial products outside Lux ecosystem = Contact [email protected]
|
||||
- Forks = Absolutely not
|
||||
|
||||
================================================================================
|
||||
|
||||
END OF LICENSE
|
||||
See LP-0012 for full licensing documentation:
|
||||
https://github.com/luxfi/lps/blob/main/LPs/lp-0012-ecosystem-licensing.md
|
||||
|
||||
@@ -0,0 +1,899 @@
|
||||
// Copyright (C) 2019-2025, Lux Industries Inc. All rights reserved.
|
||||
// See the file LICENSE for licensing terms.
|
||||
|
||||
package engine
|
||||
|
||||
import (
|
||||
"context"
|
||||
"errors"
|
||||
"fmt"
|
||||
"sync"
|
||||
"sync/atomic"
|
||||
"time"
|
||||
|
||||
"github.com/luxfi/consensus/types"
|
||||
)
|
||||
|
||||
// GPU Batch Pipeline for ultra-low-latency consensus processing.
|
||||
// Implements double-buffered pipeline with GPU-resident state to minimize
|
||||
// CPU-GPU transfers. Designed for maximum throughput with parallel:
|
||||
// - Signature verification (ECDSA/Ed25519/BLS batch)
|
||||
// - Merkle/Verkle tree updates
|
||||
// - Vote aggregation
|
||||
|
||||
// Pipeline errors
|
||||
var (
|
||||
ErrPipelineStopped = errors.New("pipeline stopped")
|
||||
ErrBatchTooLarge = errors.New("batch exceeds maximum size")
|
||||
ErrGPUUnavailable = errors.New("GPU unavailable, using CPU fallback")
|
||||
ErrInvalidTransaction = errors.New("invalid transaction in batch")
|
||||
ErrBufferFull = errors.New("buffer full, backpressure applied")
|
||||
)
|
||||
|
||||
// SignatureType identifies cryptographic signature algorithms.
|
||||
type SignatureType uint8
|
||||
|
||||
const (
|
||||
SigECDSA SignatureType = iota
|
||||
SigEd25519
|
||||
SigBLS
|
||||
SigMLDSA // Post-quantum
|
||||
)
|
||||
|
||||
// Transaction represents a consensus transaction with signature data.
|
||||
type Transaction struct {
|
||||
ID types.ID
|
||||
Hash [32]byte
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||||
Signature []byte
|
||||
PublicKey []byte
|
||||
SigType SignatureType
|
||||
Payload []byte
|
||||
Timestamp time.Time
|
||||
}
|
||||
|
||||
// BatchResult contains the results of processing a transaction batch.
|
||||
type BatchResult struct {
|
||||
BatchID uint64
|
||||
ProcessedCount int
|
||||
ValidCount int
|
||||
InvalidCount int
|
||||
MerkleRoot [32]byte
|
||||
ProcessingTime time.Duration
|
||||
GPUTime time.Duration
|
||||
Errors []TransactionError
|
||||
SignatureProofs []SignatureProof
|
||||
}
|
||||
|
||||
// TransactionError records a failed transaction.
|
||||
type TransactionError struct {
|
||||
TxID types.ID
|
||||
Error error
|
||||
}
|
||||
|
||||
// SignatureProof contains verification proof for a signature.
|
||||
type SignatureProof struct {
|
||||
TxID types.ID
|
||||
Valid bool
|
||||
SigType SignatureType
|
||||
Duration time.Duration
|
||||
}
|
||||
|
||||
// GPUBuffer holds transaction data in GPU-resident memory.
|
||||
// Uses pinned memory for efficient CPU-GPU transfers.
|
||||
type GPUBuffer struct {
|
||||
id int
|
||||
capacity int
|
||||
|
||||
// Transaction data (CPU-side, copied to GPU)
|
||||
txHashes [][32]byte
|
||||
signatures [][]byte
|
||||
publicKeys [][]byte
|
||||
sigTypes []SignatureType
|
||||
|
||||
// Results (GPU-side, copied back)
|
||||
validFlags []bool
|
||||
merkleNodes [][32]byte
|
||||
|
||||
// GPU handles (opaque pointers to device memory)
|
||||
gpuHashes uintptr
|
||||
gpuSignatures uintptr
|
||||
gpuPubKeys uintptr
|
||||
gpuResults uintptr
|
||||
gpuMerkle uintptr
|
||||
|
||||
// State
|
||||
count int
|
||||
inUse atomic.Bool
|
||||
uploaded atomic.Bool
|
||||
}
|
||||
|
||||
// GPUStream represents an async GPU execution stream.
|
||||
type GPUStream struct {
|
||||
id int
|
||||
handle uintptr
|
||||
}
|
||||
|
||||
// PipelineConfig configures the GPU batch pipeline.
|
||||
type PipelineConfig struct {
|
||||
// BatchSize is the number of transactions per batch
|
||||
BatchSize int
|
||||
|
||||
// BufferCount is the number of GPU buffers (2 for double-buffering)
|
||||
BufferCount int
|
||||
|
||||
// MaxPendingBatches limits queued batches for backpressure
|
||||
MaxPendingBatches int
|
||||
|
||||
// EnableGPU enables GPU acceleration (falls back to CPU if unavailable)
|
||||
EnableGPU bool
|
||||
|
||||
// GPUDeviceID specifies which GPU to use (-1 for auto-select)
|
||||
GPUDeviceID int
|
||||
|
||||
// ParallelVerify enables parallel signature verification
|
||||
ParallelVerify bool
|
||||
|
||||
// VerifyWorkers is the number of CPU verification workers (when GPU unavailable)
|
||||
VerifyWorkers int
|
||||
|
||||
// MerkleTreeDepth is the depth of the Merkle tree maintained on GPU
|
||||
MerkleTreeDepth int
|
||||
|
||||
// VerkleEnabled uses Verkle trees instead of Merkle
|
||||
VerkleEnabled bool
|
||||
}
|
||||
|
||||
// DefaultPipelineConfig returns production-ready defaults.
|
||||
func DefaultPipelineConfig() PipelineConfig {
|
||||
return PipelineConfig{
|
||||
BatchSize: 1024,
|
||||
BufferCount: 2, // Double-buffer
|
||||
MaxPendingBatches: 8,
|
||||
EnableGPU: true,
|
||||
GPUDeviceID: -1, // Auto-select
|
||||
ParallelVerify: true,
|
||||
VerifyWorkers: 4,
|
||||
MerkleTreeDepth: 20, // 2^20 = 1M leaves
|
||||
VerkleEnabled: false,
|
||||
}
|
||||
}
|
||||
|
||||
// GPUBatchPipeline processes transaction batches with GPU acceleration.
|
||||
// Implements double-buffered pipeline: while batch N processes, batch N+1 loads.
|
||||
type GPUBatchPipeline struct {
|
||||
config PipelineConfig
|
||||
|
||||
// Double-buffered GPU memory
|
||||
buffers []*GPUBuffer
|
||||
activeBuffer int
|
||||
bufferMu sync.Mutex
|
||||
|
||||
// GPU execution streams for parallel load/execute
|
||||
loadStream *GPUStream
|
||||
executeStream *GPUStream
|
||||
|
||||
// Batch tracking
|
||||
nextBatchID atomic.Uint64
|
||||
pendingCount atomic.Int32
|
||||
processedStat atomic.Uint64
|
||||
|
||||
// GPU-resident Merkle/Verkle tree state
|
||||
merkleTree *GPUMerkleTree
|
||||
|
||||
// Results channel
|
||||
results chan *BatchResult
|
||||
|
||||
// Lifecycle
|
||||
ctx context.Context
|
||||
cancel context.CancelFunc
|
||||
wg sync.WaitGroup
|
||||
|
||||
// State
|
||||
running atomic.Bool
|
||||
gpuReady atomic.Bool
|
||||
|
||||
// Metrics
|
||||
metrics *PipelineMetrics
|
||||
}
|
||||
|
||||
// PipelineMetrics tracks performance statistics.
|
||||
type PipelineMetrics struct {
|
||||
TotalBatches atomic.Uint64
|
||||
TotalTransactions atomic.Uint64
|
||||
TotalValid atomic.Uint64
|
||||
TotalInvalid atomic.Uint64
|
||||
TotalGPUTime atomic.Int64 // nanoseconds
|
||||
TotalCPUTime atomic.Int64
|
||||
BufferSwaps atomic.Uint64
|
||||
BackpressureCount atomic.Uint64
|
||||
}
|
||||
|
||||
// GPUMerkleTree maintains Merkle tree state in GPU memory.
|
||||
type GPUMerkleTree struct {
|
||||
depth int
|
||||
nodeCount int
|
||||
|
||||
// GPU-resident nodes (bottom-up layout)
|
||||
gpuNodes uintptr
|
||||
|
||||
// Root cached on CPU after computation
|
||||
root [32]byte
|
||||
rootMu sync.RWMutex
|
||||
|
||||
// Pending leaves to insert
|
||||
pending [][32]byte
|
||||
pendMu sync.Mutex
|
||||
}
|
||||
|
||||
// NewGPUBatchPipeline creates a new GPU-accelerated batch pipeline.
|
||||
func NewGPUBatchPipeline(config PipelineConfig) (*GPUBatchPipeline, error) {
|
||||
ctx, cancel := context.WithCancel(context.Background())
|
||||
|
||||
p := &GPUBatchPipeline{
|
||||
config: config,
|
||||
buffers: make([]*GPUBuffer, config.BufferCount),
|
||||
results: make(chan *BatchResult, config.MaxPendingBatches),
|
||||
ctx: ctx,
|
||||
cancel: cancel,
|
||||
metrics: &PipelineMetrics{},
|
||||
}
|
||||
|
||||
// Initialize GPU buffers
|
||||
for i := 0; i < config.BufferCount; i++ {
|
||||
p.buffers[i] = newGPUBuffer(i, config.BatchSize)
|
||||
}
|
||||
|
||||
// Initialize GPU if enabled
|
||||
if config.EnableGPU {
|
||||
if err := p.initGPU(); err != nil {
|
||||
// Log warning but continue with CPU fallback
|
||||
p.gpuReady.Store(false)
|
||||
} else {
|
||||
p.gpuReady.Store(true)
|
||||
}
|
||||
}
|
||||
|
||||
// Initialize Merkle tree
|
||||
p.merkleTree = newGPUMerkleTree(config.MerkleTreeDepth, p.gpuReady.Load())
|
||||
|
||||
return p, nil
|
||||
}
|
||||
|
||||
// newGPUBuffer allocates a GPU buffer with pinned memory.
|
||||
func newGPUBuffer(id, capacity int) *GPUBuffer {
|
||||
return &GPUBuffer{
|
||||
id: id,
|
||||
capacity: capacity,
|
||||
txHashes: make([][32]byte, capacity),
|
||||
signatures: make([][]byte, capacity),
|
||||
publicKeys: make([][]byte, capacity),
|
||||
sigTypes: make([]SignatureType, capacity),
|
||||
validFlags: make([]bool, capacity),
|
||||
merkleNodes: make([][32]byte, capacity),
|
||||
}
|
||||
}
|
||||
|
||||
// newGPUMerkleTree creates a GPU-resident Merkle tree.
|
||||
func newGPUMerkleTree(depth int, gpuEnabled bool) *GPUMerkleTree {
|
||||
nodeCount := (1 << (depth + 1)) - 1 // 2^(d+1) - 1 nodes
|
||||
return &GPUMerkleTree{
|
||||
depth: depth,
|
||||
nodeCount: nodeCount,
|
||||
pending: make([][32]byte, 0, 1024),
|
||||
}
|
||||
}
|
||||
|
||||
// initGPU initializes GPU resources.
|
||||
func (p *GPUBatchPipeline) initGPU() error {
|
||||
// Check GPU availability via luxcpp/gpu
|
||||
if !gpuAvailable() {
|
||||
return ErrGPUUnavailable
|
||||
}
|
||||
|
||||
// Create execution streams
|
||||
p.loadStream = &GPUStream{id: 0}
|
||||
p.executeStream = &GPUStream{id: 1}
|
||||
|
||||
// Allocate GPU memory for each buffer
|
||||
for _, buf := range p.buffers {
|
||||
if err := p.allocateGPUMemory(buf); err != nil {
|
||||
return fmt.Errorf("failed to allocate GPU memory: %w", err)
|
||||
}
|
||||
}
|
||||
|
||||
// Allocate GPU memory for Merkle tree
|
||||
if err := p.allocateMerkleGPU(); err != nil {
|
||||
return fmt.Errorf("failed to allocate Merkle GPU memory: %w", err)
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// allocateGPUMemory allocates device memory for a buffer.
|
||||
func (p *GPUBatchPipeline) allocateGPUMemory(buf *GPUBuffer) error {
|
||||
// In production, this calls into luxcpp/gpu C API
|
||||
// For now, mark as allocated (actual GPU code is in gpu_batch_metal.go)
|
||||
return nil
|
||||
}
|
||||
|
||||
// allocateMerkleGPU allocates GPU memory for the Merkle tree.
|
||||
func (p *GPUBatchPipeline) allocateMerkleGPU() error {
|
||||
// GPU memory allocation for Merkle nodes
|
||||
return nil
|
||||
}
|
||||
|
||||
// Start begins the pipeline processing loop.
|
||||
func (p *GPUBatchPipeline) Start() error {
|
||||
if p.running.Swap(true) {
|
||||
return errors.New("pipeline already running")
|
||||
}
|
||||
|
||||
p.wg.Add(1)
|
||||
go p.processLoop()
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// Stop gracefully shuts down the pipeline.
|
||||
func (p *GPUBatchPipeline) Stop() error {
|
||||
if !p.running.Swap(false) {
|
||||
return errors.New("pipeline not running")
|
||||
}
|
||||
|
||||
p.cancel()
|
||||
|
||||
// Wait for all pending batches to complete
|
||||
for p.pendingCount.Load() > 0 {
|
||||
time.Sleep(time.Millisecond)
|
||||
}
|
||||
|
||||
p.wg.Wait()
|
||||
|
||||
// Close results channel after all senders are done
|
||||
close(p.results)
|
||||
|
||||
// Free GPU resources
|
||||
p.freeGPUResources()
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// freeGPUResources releases all GPU memory.
|
||||
func (p *GPUBatchPipeline) freeGPUResources() {
|
||||
// Release buffer GPU memory
|
||||
for _, buf := range p.buffers {
|
||||
p.freeBufferGPU(buf)
|
||||
}
|
||||
// Release Merkle tree GPU memory
|
||||
p.freeMerkleGPU()
|
||||
}
|
||||
|
||||
func (p *GPUBatchPipeline) freeBufferGPU(buf *GPUBuffer) {
|
||||
// GPU memory deallocation
|
||||
}
|
||||
|
||||
func (p *GPUBatchPipeline) freeMerkleGPU() {
|
||||
// Merkle GPU memory deallocation
|
||||
}
|
||||
|
||||
// ProcessBatch submits a batch of transactions for processing.
|
||||
// Returns immediately; results delivered via Results() channel.
|
||||
func (p *GPUBatchPipeline) ProcessBatch(txs []Transaction) (uint64, error) {
|
||||
if !p.running.Load() {
|
||||
return 0, ErrPipelineStopped
|
||||
}
|
||||
|
||||
if len(txs) > p.config.BatchSize {
|
||||
return 0, ErrBatchTooLarge
|
||||
}
|
||||
|
||||
// Apply backpressure if too many pending batches
|
||||
if int(p.pendingCount.Load()) >= p.config.MaxPendingBatches {
|
||||
p.metrics.BackpressureCount.Add(1)
|
||||
return 0, ErrBufferFull
|
||||
}
|
||||
|
||||
batchID := p.nextBatchID.Add(1)
|
||||
p.pendingCount.Add(1)
|
||||
|
||||
// Async load to inactive buffer while active buffer processes
|
||||
go p.loadAndProcess(batchID, txs)
|
||||
|
||||
return batchID, nil
|
||||
}
|
||||
|
||||
// loadAndProcess handles the double-buffered load/process cycle.
|
||||
func (p *GPUBatchPipeline) loadAndProcess(batchID uint64, txs []Transaction) {
|
||||
defer p.pendingCount.Add(-1)
|
||||
|
||||
start := time.Now()
|
||||
|
||||
// 1. Get inactive buffer
|
||||
buf := p.getInactiveBuffer()
|
||||
defer buf.inUse.Store(false)
|
||||
|
||||
// 2. Load transactions to buffer (CPU-side)
|
||||
p.loadTransactions(buf, txs)
|
||||
|
||||
// 3. Upload to GPU (async via load stream)
|
||||
if p.gpuReady.Load() {
|
||||
p.uploadToGPU(buf)
|
||||
}
|
||||
|
||||
// 4. Wait for previous batch to complete, then swap
|
||||
p.swapBuffers()
|
||||
|
||||
// 5. Process on GPU (or CPU fallback)
|
||||
gpuStart := time.Now()
|
||||
result := p.processBatch(buf, batchID, txs)
|
||||
result.GPUTime = time.Since(gpuStart)
|
||||
|
||||
// 6. Update Merkle tree with valid transactions
|
||||
p.updateMerkleTree(buf, result)
|
||||
|
||||
result.ProcessingTime = time.Since(start)
|
||||
|
||||
// 7. Update metrics
|
||||
p.updateMetrics(result)
|
||||
|
||||
// 8. Send result
|
||||
select {
|
||||
case p.results <- result:
|
||||
case <-p.ctx.Done():
|
||||
}
|
||||
}
|
||||
|
||||
// getInactiveBuffer returns the buffer not currently being processed.
|
||||
func (p *GPUBatchPipeline) getInactiveBuffer() *GPUBuffer {
|
||||
p.bufferMu.Lock()
|
||||
defer p.bufferMu.Unlock()
|
||||
|
||||
// Find first available buffer
|
||||
for _, buf := range p.buffers {
|
||||
if !buf.inUse.Load() {
|
||||
buf.inUse.Store(true)
|
||||
return buf
|
||||
}
|
||||
}
|
||||
|
||||
// All buffers busy - wait for one (shouldn't happen with proper backpressure)
|
||||
inactiveIdx := (p.activeBuffer + 1) % len(p.buffers)
|
||||
buf := p.buffers[inactiveIdx]
|
||||
|
||||
// Spin until available
|
||||
for buf.inUse.Load() {
|
||||
// Brief yield
|
||||
time.Sleep(time.Microsecond)
|
||||
}
|
||||
buf.inUse.Store(true)
|
||||
return buf
|
||||
}
|
||||
|
||||
// loadTransactions copies transaction data into buffer.
|
||||
func (p *GPUBatchPipeline) loadTransactions(buf *GPUBuffer, txs []Transaction) {
|
||||
buf.count = len(txs)
|
||||
|
||||
for i, tx := range txs {
|
||||
buf.txHashes[i] = tx.Hash
|
||||
buf.signatures[i] = tx.Signature
|
||||
buf.publicKeys[i] = tx.PublicKey
|
||||
buf.sigTypes[i] = tx.SigType
|
||||
}
|
||||
}
|
||||
|
||||
// uploadToGPU transfers buffer data to GPU memory.
|
||||
func (p *GPUBatchPipeline) uploadToGPU(buf *GPUBuffer) {
|
||||
if !p.gpuReady.Load() {
|
||||
return
|
||||
}
|
||||
|
||||
// Async upload via load stream
|
||||
// In production, this calls gpuUploadAsync()
|
||||
buf.uploaded.Store(true)
|
||||
}
|
||||
|
||||
// swapBuffers switches active/inactive buffers.
|
||||
func (p *GPUBatchPipeline) swapBuffers() {
|
||||
p.bufferMu.Lock()
|
||||
defer p.bufferMu.Unlock()
|
||||
|
||||
p.activeBuffer = (p.activeBuffer + 1) % len(p.buffers)
|
||||
p.metrics.BufferSwaps.Add(1)
|
||||
}
|
||||
|
||||
// processBatch executes signature verification and aggregation.
|
||||
func (p *GPUBatchPipeline) processBatch(buf *GPUBuffer, batchID uint64, txs []Transaction) *BatchResult {
|
||||
result := &BatchResult{
|
||||
BatchID: batchID,
|
||||
ProcessedCount: buf.count,
|
||||
Errors: make([]TransactionError, 0),
|
||||
SignatureProofs: make([]SignatureProof, 0, buf.count),
|
||||
}
|
||||
|
||||
if p.gpuReady.Load() && buf.uploaded.Load() {
|
||||
// GPU path: batch verification
|
||||
p.verifySignaturesGPU(buf, result)
|
||||
} else {
|
||||
// CPU fallback: parallel verification
|
||||
p.verifySignaturesCPU(buf, txs, result)
|
||||
}
|
||||
|
||||
return result
|
||||
}
|
||||
|
||||
// verifySignaturesGPU runs batch signature verification on GPU.
|
||||
func (p *GPUBatchPipeline) verifySignaturesGPU(buf *GPUBuffer, result *BatchResult) {
|
||||
// Launch GPU kernel for batch verification
|
||||
// Groups signatures by type for efficient SIMD processing
|
||||
|
||||
// ECDSA batch verify
|
||||
ecdsaCount := p.verifyECDSABatchGPU(buf)
|
||||
|
||||
// Ed25519 batch verify
|
||||
ed25519Count := p.verifyEd25519BatchGPU(buf)
|
||||
|
||||
// BLS batch verify (aggregatable)
|
||||
blsCount := p.verifyBLSBatchGPU(buf)
|
||||
|
||||
// Download results
|
||||
p.downloadResults(buf)
|
||||
|
||||
// Process results
|
||||
for i := 0; i < buf.count; i++ {
|
||||
proof := SignatureProof{
|
||||
TxID: types.ID{}, // Would be set from txHashes
|
||||
Valid: buf.validFlags[i],
|
||||
SigType: buf.sigTypes[i],
|
||||
}
|
||||
result.SignatureProofs = append(result.SignatureProofs, proof)
|
||||
|
||||
if buf.validFlags[i] {
|
||||
result.ValidCount++
|
||||
} else {
|
||||
result.InvalidCount++
|
||||
}
|
||||
}
|
||||
|
||||
_ = ecdsaCount
|
||||
_ = ed25519Count
|
||||
_ = blsCount
|
||||
}
|
||||
|
||||
// verifyECDSABatchGPU performs batch ECDSA verification on GPU.
|
||||
func (p *GPUBatchPipeline) verifyECDSABatchGPU(buf *GPUBuffer) int {
|
||||
count := 0
|
||||
for i := 0; i < buf.count; i++ {
|
||||
if buf.sigTypes[i] == SigECDSA {
|
||||
count++
|
||||
}
|
||||
}
|
||||
// GPU kernel call would go here
|
||||
return count
|
||||
}
|
||||
|
||||
// verifyEd25519BatchGPU performs batch Ed25519 verification on GPU.
|
||||
func (p *GPUBatchPipeline) verifyEd25519BatchGPU(buf *GPUBuffer) int {
|
||||
count := 0
|
||||
for i := 0; i < buf.count; i++ {
|
||||
if buf.sigTypes[i] == SigEd25519 {
|
||||
count++
|
||||
}
|
||||
}
|
||||
// GPU kernel call would go here
|
||||
return count
|
||||
}
|
||||
|
||||
// verifyBLSBatchGPU performs batch BLS verification on GPU.
|
||||
// BLS signatures are aggregatable, so we can verify multiple at once.
|
||||
func (p *GPUBatchPipeline) verifyBLSBatchGPU(buf *GPUBuffer) int {
|
||||
count := 0
|
||||
for i := 0; i < buf.count; i++ {
|
||||
if buf.sigTypes[i] == SigBLS {
|
||||
count++
|
||||
}
|
||||
}
|
||||
// GPU kernel for BLS pairing operations
|
||||
return count
|
||||
}
|
||||
|
||||
// downloadResults copies verification results from GPU to CPU.
|
||||
func (p *GPUBatchPipeline) downloadResults(buf *GPUBuffer) {
|
||||
// GPU-to-CPU transfer via execute stream
|
||||
// Results land in buf.validFlags
|
||||
}
|
||||
|
||||
// verifySignaturesCPU performs parallel CPU signature verification.
|
||||
func (p *GPUBatchPipeline) verifySignaturesCPU(buf *GPUBuffer, txs []Transaction, result *BatchResult) {
|
||||
var wg sync.WaitGroup
|
||||
results := make(chan SignatureProof, buf.count)
|
||||
|
||||
// Worker pool for parallel verification
|
||||
workers := p.config.VerifyWorkers
|
||||
if workers < 1 {
|
||||
workers = 1
|
||||
}
|
||||
|
||||
// Distribute work
|
||||
chunkSize := (buf.count + workers - 1) / workers
|
||||
for w := 0; w < workers; w++ {
|
||||
start := w * chunkSize
|
||||
end := start + chunkSize
|
||||
if end > buf.count {
|
||||
end = buf.count
|
||||
}
|
||||
if start >= buf.count {
|
||||
break
|
||||
}
|
||||
|
||||
wg.Add(1)
|
||||
go func(start, end int) {
|
||||
defer wg.Done()
|
||||
for i := start; i < end; i++ {
|
||||
verifyStart := time.Now()
|
||||
valid := p.verifySingleSignature(txs[i])
|
||||
buf.validFlags[i] = valid
|
||||
|
||||
results <- SignatureProof{
|
||||
TxID: txs[i].ID,
|
||||
Valid: valid,
|
||||
SigType: txs[i].SigType,
|
||||
Duration: time.Since(verifyStart),
|
||||
}
|
||||
}
|
||||
}(start, end)
|
||||
}
|
||||
|
||||
// Wait and collect
|
||||
go func() {
|
||||
wg.Wait()
|
||||
close(results)
|
||||
}()
|
||||
|
||||
for proof := range results {
|
||||
result.SignatureProofs = append(result.SignatureProofs, proof)
|
||||
if proof.Valid {
|
||||
result.ValidCount++
|
||||
} else {
|
||||
result.InvalidCount++
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// verifySingleSignature verifies one signature on CPU.
|
||||
func (p *GPUBatchPipeline) verifySingleSignature(tx Transaction) bool {
|
||||
switch tx.SigType {
|
||||
case SigECDSA:
|
||||
return verifyECDSA(tx.Hash[:], tx.Signature, tx.PublicKey)
|
||||
case SigEd25519:
|
||||
return verifyEd25519(tx.Hash[:], tx.Signature, tx.PublicKey)
|
||||
case SigBLS:
|
||||
return verifyBLS(tx.Hash[:], tx.Signature, tx.PublicKey)
|
||||
case SigMLDSA:
|
||||
return verifyMLDSA(tx.Hash[:], tx.Signature, tx.PublicKey)
|
||||
default:
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
// updateMerkleTree adds valid transaction hashes to the GPU-resident tree.
|
||||
func (p *GPUBatchPipeline) updateMerkleTree(buf *GPUBuffer, result *BatchResult) {
|
||||
// Collect valid transaction hashes
|
||||
validHashes := make([][32]byte, 0, result.ValidCount)
|
||||
for i := 0; i < buf.count; i++ {
|
||||
if buf.validFlags[i] {
|
||||
validHashes = append(validHashes, buf.txHashes[i])
|
||||
}
|
||||
}
|
||||
|
||||
if len(validHashes) == 0 {
|
||||
return
|
||||
}
|
||||
|
||||
if p.gpuReady.Load() {
|
||||
// GPU path: parallel Merkle update
|
||||
result.MerkleRoot = p.merkleTree.updateGPU(validHashes)
|
||||
} else {
|
||||
// CPU fallback
|
||||
result.MerkleRoot = p.merkleTree.updateCPU(validHashes)
|
||||
}
|
||||
}
|
||||
|
||||
// updateGPU performs parallel Merkle tree update on GPU.
|
||||
func (mt *GPUMerkleTree) updateGPU(hashes [][32]byte) [32]byte {
|
||||
mt.pendMu.Lock()
|
||||
mt.pending = append(mt.pending, hashes...)
|
||||
pending := mt.pending
|
||||
mt.pending = mt.pending[:0]
|
||||
mt.pendMu.Unlock()
|
||||
|
||||
if len(pending) == 0 {
|
||||
mt.rootMu.RLock()
|
||||
root := mt.root
|
||||
mt.rootMu.RUnlock()
|
||||
return root
|
||||
}
|
||||
|
||||
// GPU kernel: parallel hash tree construction
|
||||
// 1. Upload leaf hashes to GPU
|
||||
// 2. Parallel pairwise hashing up the tree
|
||||
// 3. Download root
|
||||
|
||||
// For now, fall back to CPU
|
||||
return mt.updateCPU(pending)
|
||||
}
|
||||
|
||||
// updateCPU performs sequential Merkle tree update on CPU.
|
||||
func (mt *GPUMerkleTree) updateCPU(hashes [][32]byte) [32]byte {
|
||||
if len(hashes) == 0 {
|
||||
mt.rootMu.RLock()
|
||||
root := mt.root
|
||||
mt.rootMu.RUnlock()
|
||||
return root
|
||||
}
|
||||
|
||||
// Build tree bottom-up
|
||||
current := hashes
|
||||
for len(current) > 1 {
|
||||
next := make([][32]byte, (len(current)+1)/2)
|
||||
for i := 0; i < len(current); i += 2 {
|
||||
if i+1 < len(current) {
|
||||
next[i/2] = hashPair(current[i], current[i+1])
|
||||
} else {
|
||||
next[i/2] = current[i] // Odd node promoted
|
||||
}
|
||||
}
|
||||
current = next
|
||||
}
|
||||
|
||||
mt.rootMu.Lock()
|
||||
mt.root = current[0]
|
||||
mt.rootMu.Unlock()
|
||||
|
||||
return current[0]
|
||||
}
|
||||
|
||||
// hashPair computes hash of two concatenated hashes.
|
||||
func hashPair(a, b [32]byte) [32]byte {
|
||||
// SHA256 of concatenation
|
||||
data := make([]byte, 64)
|
||||
copy(data[:32], a[:])
|
||||
copy(data[32:], b[:])
|
||||
return sha256Hash(data)
|
||||
}
|
||||
|
||||
// sha256Hash computes SHA256.
|
||||
func sha256Hash(data []byte) [32]byte {
|
||||
// Would use crypto/sha256 in production
|
||||
var result [32]byte
|
||||
// Placeholder: XOR-fold for testing
|
||||
for i, b := range data {
|
||||
result[i%32] ^= b
|
||||
}
|
||||
return result
|
||||
}
|
||||
|
||||
// updateMetrics records processing statistics.
|
||||
func (p *GPUBatchPipeline) updateMetrics(result *BatchResult) {
|
||||
p.metrics.TotalBatches.Add(1)
|
||||
p.metrics.TotalTransactions.Add(uint64(result.ProcessedCount))
|
||||
p.metrics.TotalValid.Add(uint64(result.ValidCount))
|
||||
p.metrics.TotalInvalid.Add(uint64(result.InvalidCount))
|
||||
p.metrics.TotalGPUTime.Add(int64(result.GPUTime))
|
||||
}
|
||||
|
||||
// processLoop is the main pipeline processing goroutine.
|
||||
func (p *GPUBatchPipeline) processLoop() {
|
||||
defer p.wg.Done()
|
||||
|
||||
ticker := time.NewTicker(time.Millisecond)
|
||||
defer ticker.Stop()
|
||||
|
||||
for {
|
||||
select {
|
||||
case <-p.ctx.Done():
|
||||
return
|
||||
case <-ticker.C:
|
||||
// Periodic maintenance: flush pending Merkle updates
|
||||
if p.merkleTree != nil {
|
||||
p.merkleTree.flushPending(p.gpuReady.Load())
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// flushPending processes any pending Merkle tree updates.
|
||||
func (mt *GPUMerkleTree) flushPending(gpuReady bool) {
|
||||
mt.pendMu.Lock()
|
||||
if len(mt.pending) == 0 {
|
||||
mt.pendMu.Unlock()
|
||||
return
|
||||
}
|
||||
pending := mt.pending
|
||||
mt.pending = make([][32]byte, 0, 1024)
|
||||
mt.pendMu.Unlock()
|
||||
|
||||
if gpuReady {
|
||||
mt.updateGPU(pending)
|
||||
} else {
|
||||
mt.updateCPU(pending)
|
||||
}
|
||||
}
|
||||
|
||||
// Results returns the channel for receiving batch results.
|
||||
func (p *GPUBatchPipeline) Results() <-chan *BatchResult {
|
||||
return p.results
|
||||
}
|
||||
|
||||
// Metrics returns current pipeline metrics.
|
||||
func (p *GPUBatchPipeline) Metrics() PipelineMetrics {
|
||||
return PipelineMetrics{
|
||||
TotalBatches: atomic.Uint64{},
|
||||
TotalTransactions: atomic.Uint64{},
|
||||
TotalValid: atomic.Uint64{},
|
||||
TotalInvalid: atomic.Uint64{},
|
||||
TotalGPUTime: atomic.Int64{},
|
||||
TotalCPUTime: atomic.Int64{},
|
||||
BufferSwaps: atomic.Uint64{},
|
||||
BackpressureCount: atomic.Uint64{},
|
||||
}
|
||||
}
|
||||
|
||||
// GetMetricsSnapshot returns a snapshot of current metrics.
|
||||
func (p *GPUBatchPipeline) GetMetricsSnapshot() (batches, txs, valid, invalid, swaps, backpressure uint64, gpuNs, cpuNs int64) {
|
||||
return p.metrics.TotalBatches.Load(),
|
||||
p.metrics.TotalTransactions.Load(),
|
||||
p.metrics.TotalValid.Load(),
|
||||
p.metrics.TotalInvalid.Load(),
|
||||
p.metrics.BufferSwaps.Load(),
|
||||
p.metrics.BackpressureCount.Load(),
|
||||
p.metrics.TotalGPUTime.Load(),
|
||||
p.metrics.TotalCPUTime.Load()
|
||||
}
|
||||
|
||||
// MerkleRoot returns the current Merkle tree root.
|
||||
func (p *GPUBatchPipeline) MerkleRoot() [32]byte {
|
||||
if p.merkleTree == nil {
|
||||
return [32]byte{}
|
||||
}
|
||||
p.merkleTree.rootMu.RLock()
|
||||
defer p.merkleTree.rootMu.RUnlock()
|
||||
return p.merkleTree.root
|
||||
}
|
||||
|
||||
// GPUReady returns whether GPU acceleration is available.
|
||||
func (p *GPUBatchPipeline) GPUReady() bool {
|
||||
return p.gpuReady.Load()
|
||||
}
|
||||
|
||||
// Running returns whether the pipeline is running.
|
||||
func (p *GPUBatchPipeline) Running() bool {
|
||||
return p.running.Load()
|
||||
}
|
||||
|
||||
// Signature verification stubs - would call into crypto packages
|
||||
func verifyECDSA(hash, sig, pubkey []byte) bool {
|
||||
// Would use github.com/luxfi/crypto secp256k1
|
||||
return len(sig) == 65 && len(pubkey) >= 33
|
||||
}
|
||||
|
||||
func verifyEd25519(hash, sig, pubkey []byte) bool {
|
||||
// Would use crypto/ed25519
|
||||
return len(sig) == 64 && len(pubkey) == 32
|
||||
}
|
||||
|
||||
func verifyBLS(hash, sig, pubkey []byte) bool {
|
||||
// Would use github.com/luxfi/crypto/bls
|
||||
return len(sig) == 96 && len(pubkey) == 48
|
||||
}
|
||||
|
||||
func verifyMLDSA(hash, sig, pubkey []byte) bool {
|
||||
// Would use github.com/luxfi/crypto/mldsa
|
||||
return len(sig) > 0 && len(pubkey) > 0
|
||||
}
|
||||
|
||||
// gpuAvailable checks if GPU acceleration is available.
|
||||
func gpuAvailable() bool {
|
||||
// Would check via luxcpp/gpu
|
||||
// For now, return false to use CPU path
|
||||
return false
|
||||
}
|
||||
@@ -0,0 +1,690 @@
|
||||
// Copyright (C) 2019-2025, Lux Industries Inc. All rights reserved.
|
||||
// See the file LICENSE for licensing terms.
|
||||
|
||||
package engine
|
||||
|
||||
import (
|
||||
"crypto/rand"
|
||||
"sync"
|
||||
"testing"
|
||||
"time"
|
||||
|
||||
"github.com/luxfi/consensus/types"
|
||||
"github.com/stretchr/testify/require"
|
||||
)
|
||||
|
||||
func TestNewGPUBatchPipeline(t *testing.T) {
|
||||
config := DefaultPipelineConfig()
|
||||
config.EnableGPU = false // Force CPU mode for testing
|
||||
|
||||
pipeline, err := NewGPUBatchPipeline(config)
|
||||
require.NoError(t, err)
|
||||
require.NotNil(t, pipeline)
|
||||
require.Equal(t, 2, len(pipeline.buffers))
|
||||
require.False(t, pipeline.GPUReady())
|
||||
require.False(t, pipeline.Running())
|
||||
}
|
||||
|
||||
func TestPipelineStartStop(t *testing.T) {
|
||||
config := DefaultPipelineConfig()
|
||||
config.EnableGPU = false
|
||||
|
||||
pipeline, err := NewGPUBatchPipeline(config)
|
||||
require.NoError(t, err)
|
||||
|
||||
// Start
|
||||
err = pipeline.Start()
|
||||
require.NoError(t, err)
|
||||
require.True(t, pipeline.Running())
|
||||
|
||||
// Double start should fail
|
||||
err = pipeline.Start()
|
||||
require.Error(t, err)
|
||||
|
||||
// Stop
|
||||
err = pipeline.Stop()
|
||||
require.NoError(t, err)
|
||||
require.False(t, pipeline.Running())
|
||||
|
||||
// Double stop should fail
|
||||
err = pipeline.Stop()
|
||||
require.Error(t, err)
|
||||
}
|
||||
|
||||
func TestProcessBatchNotRunning(t *testing.T) {
|
||||
config := DefaultPipelineConfig()
|
||||
config.EnableGPU = false
|
||||
|
||||
pipeline, err := NewGPUBatchPipeline(config)
|
||||
require.NoError(t, err)
|
||||
|
||||
// Should fail when not running
|
||||
_, err = pipeline.ProcessBatch([]Transaction{})
|
||||
require.ErrorIs(t, err, ErrPipelineStopped)
|
||||
}
|
||||
|
||||
func TestProcessBatchTooLarge(t *testing.T) {
|
||||
config := DefaultPipelineConfig()
|
||||
config.EnableGPU = false
|
||||
config.BatchSize = 10
|
||||
|
||||
pipeline, err := NewGPUBatchPipeline(config)
|
||||
require.NoError(t, err)
|
||||
|
||||
require.NoError(t, pipeline.Start())
|
||||
defer pipeline.Stop()
|
||||
|
||||
// Create batch larger than limit
|
||||
txs := make([]Transaction, 20)
|
||||
_, err = pipeline.ProcessBatch(txs)
|
||||
require.ErrorIs(t, err, ErrBatchTooLarge)
|
||||
}
|
||||
|
||||
func TestProcessBatchSuccess(t *testing.T) {
|
||||
config := DefaultPipelineConfig()
|
||||
config.EnableGPU = false
|
||||
config.BatchSize = 100
|
||||
config.VerifyWorkers = 4
|
||||
|
||||
pipeline, err := NewGPUBatchPipeline(config)
|
||||
require.NoError(t, err)
|
||||
|
||||
require.NoError(t, pipeline.Start())
|
||||
defer pipeline.Stop()
|
||||
|
||||
// Create valid transactions
|
||||
txs := generateTestTransactions(10)
|
||||
|
||||
batchID, err := pipeline.ProcessBatch(txs)
|
||||
require.NoError(t, err)
|
||||
require.Equal(t, uint64(1), batchID)
|
||||
|
||||
// Wait for result
|
||||
select {
|
||||
case result := <-pipeline.Results():
|
||||
require.Equal(t, batchID, result.BatchID)
|
||||
require.Equal(t, 10, result.ProcessedCount)
|
||||
require.True(t, result.ProcessingTime > 0)
|
||||
case <-time.After(5 * time.Second):
|
||||
t.Fatal("timeout waiting for result")
|
||||
}
|
||||
}
|
||||
|
||||
func TestProcessMultipleBatches(t *testing.T) {
|
||||
config := DefaultPipelineConfig()
|
||||
config.EnableGPU = false
|
||||
config.BatchSize = 100
|
||||
config.MaxPendingBatches = 10
|
||||
|
||||
pipeline, err := NewGPUBatchPipeline(config)
|
||||
require.NoError(t, err)
|
||||
|
||||
require.NoError(t, pipeline.Start())
|
||||
defer pipeline.Stop()
|
||||
|
||||
batchCount := 5
|
||||
var wg sync.WaitGroup
|
||||
|
||||
// Submit multiple batches
|
||||
for i := 0; i < batchCount; i++ {
|
||||
txs := generateTestTransactions(20)
|
||||
_, err := pipeline.ProcessBatch(txs)
|
||||
require.NoError(t, err)
|
||||
}
|
||||
|
||||
// Collect results
|
||||
results := make([]*BatchResult, 0, batchCount)
|
||||
wg.Add(1)
|
||||
go func() {
|
||||
defer wg.Done()
|
||||
for len(results) < batchCount {
|
||||
select {
|
||||
case result := <-pipeline.Results():
|
||||
results = append(results, result)
|
||||
case <-time.After(5 * time.Second):
|
||||
return
|
||||
}
|
||||
}
|
||||
}()
|
||||
|
||||
wg.Wait()
|
||||
require.Len(t, results, batchCount)
|
||||
|
||||
// Verify each result
|
||||
for _, result := range results {
|
||||
require.Equal(t, 20, result.ProcessedCount)
|
||||
}
|
||||
}
|
||||
|
||||
func TestSignatureVerificationCPU(t *testing.T) {
|
||||
config := DefaultPipelineConfig()
|
||||
config.EnableGPU = false
|
||||
config.BatchSize = 100
|
||||
|
||||
pipeline, err := NewGPUBatchPipeline(config)
|
||||
require.NoError(t, err)
|
||||
|
||||
require.NoError(t, pipeline.Start())
|
||||
defer pipeline.Stop()
|
||||
|
||||
// Create transactions with valid signature lengths
|
||||
txs := []Transaction{
|
||||
{SigType: SigECDSA, Signature: make([]byte, 65), PublicKey: make([]byte, 33)},
|
||||
{SigType: SigEd25519, Signature: make([]byte, 64), PublicKey: make([]byte, 32)},
|
||||
{SigType: SigBLS, Signature: make([]byte, 96), PublicKey: make([]byte, 48)},
|
||||
}
|
||||
for i := range txs {
|
||||
rand.Read(txs[i].Hash[:])
|
||||
rand.Read(txs[i].Signature)
|
||||
rand.Read(txs[i].PublicKey)
|
||||
}
|
||||
|
||||
_, err = pipeline.ProcessBatch(txs)
|
||||
require.NoError(t, err)
|
||||
|
||||
select {
|
||||
case result := <-pipeline.Results():
|
||||
require.Equal(t, 3, result.ProcessedCount)
|
||||
require.Equal(t, 3, result.ValidCount) // All should be valid (length check)
|
||||
require.Equal(t, 3, len(result.SignatureProofs))
|
||||
|
||||
// Verify signature types
|
||||
for _, proof := range result.SignatureProofs {
|
||||
require.True(t, proof.Valid)
|
||||
}
|
||||
case <-time.After(5 * time.Second):
|
||||
t.Fatal("timeout waiting for result")
|
||||
}
|
||||
}
|
||||
|
||||
func TestMerkleTreeUpdate(t *testing.T) {
|
||||
config := DefaultPipelineConfig()
|
||||
config.EnableGPU = false
|
||||
config.BatchSize = 100
|
||||
|
||||
pipeline, err := NewGPUBatchPipeline(config)
|
||||
require.NoError(t, err)
|
||||
|
||||
require.NoError(t, pipeline.Start())
|
||||
defer pipeline.Stop()
|
||||
|
||||
// Initial root should be zero
|
||||
initialRoot := pipeline.MerkleRoot()
|
||||
require.Equal(t, [32]byte{}, initialRoot)
|
||||
|
||||
// Process batch with valid transactions
|
||||
txs := generateTestTransactions(8)
|
||||
_, err = pipeline.ProcessBatch(txs)
|
||||
require.NoError(t, err)
|
||||
|
||||
select {
|
||||
case result := <-pipeline.Results():
|
||||
require.True(t, result.ValidCount > 0)
|
||||
// Merkle root should be set
|
||||
require.NotEqual(t, [32]byte{}, result.MerkleRoot)
|
||||
case <-time.After(5 * time.Second):
|
||||
t.Fatal("timeout waiting for result")
|
||||
}
|
||||
}
|
||||
|
||||
func TestDoubleBuffering(t *testing.T) {
|
||||
config := DefaultPipelineConfig()
|
||||
config.EnableGPU = false
|
||||
config.BatchSize = 100
|
||||
config.BufferCount = 2
|
||||
config.MaxPendingBatches = 20 // Increase to handle all batches
|
||||
|
||||
pipeline, err := NewGPUBatchPipeline(config)
|
||||
require.NoError(t, err)
|
||||
require.Equal(t, 2, len(pipeline.buffers))
|
||||
|
||||
require.NoError(t, pipeline.Start())
|
||||
|
||||
// Submit batches rapidly to test buffer swapping
|
||||
submitted := 0
|
||||
for i := 0; i < 10; i++ {
|
||||
txs := generateTestTransactions(5)
|
||||
_, err := pipeline.ProcessBatch(txs)
|
||||
if err == nil {
|
||||
submitted++
|
||||
}
|
||||
}
|
||||
|
||||
// Collect results that were submitted
|
||||
resultCount := 0
|
||||
timeout := time.After(5 * time.Second)
|
||||
for resultCount < submitted {
|
||||
select {
|
||||
case _, ok := <-pipeline.Results():
|
||||
if !ok {
|
||||
goto done
|
||||
}
|
||||
resultCount++
|
||||
case <-timeout:
|
||||
goto done
|
||||
}
|
||||
}
|
||||
done:
|
||||
|
||||
// Stop pipeline
|
||||
require.NoError(t, pipeline.Stop())
|
||||
|
||||
// Check we got results
|
||||
require.True(t, resultCount > 0, "expected at least one result")
|
||||
|
||||
// Check metrics
|
||||
batches, _, _, _, swaps, _, _, _ := pipeline.GetMetricsSnapshot()
|
||||
require.True(t, batches > 0)
|
||||
require.True(t, swaps > 0) // At least some buffer swaps
|
||||
}
|
||||
|
||||
func TestBackpressure(t *testing.T) {
|
||||
config := DefaultPipelineConfig()
|
||||
config.EnableGPU = false
|
||||
config.BatchSize = 100
|
||||
config.MaxPendingBatches = 2
|
||||
|
||||
pipeline, err := NewGPUBatchPipeline(config)
|
||||
require.NoError(t, err)
|
||||
|
||||
require.NoError(t, pipeline.Start())
|
||||
defer pipeline.Stop()
|
||||
|
||||
// Fill up the pending queue
|
||||
submitted := 0
|
||||
for i := 0; i < 10; i++ {
|
||||
txs := generateTestTransactions(5)
|
||||
_, err := pipeline.ProcessBatch(txs)
|
||||
if err == nil {
|
||||
submitted++
|
||||
} else if err == ErrBufferFull {
|
||||
// Expected - backpressure applied
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
// Should have applied backpressure
|
||||
require.True(t, submitted < 10 || submitted >= 2)
|
||||
}
|
||||
|
||||
func TestMetricsAccumulation(t *testing.T) {
|
||||
config := DefaultPipelineConfig()
|
||||
config.EnableGPU = false
|
||||
config.BatchSize = 100
|
||||
config.MaxPendingBatches = 10
|
||||
|
||||
pipeline, err := NewGPUBatchPipeline(config)
|
||||
require.NoError(t, err)
|
||||
|
||||
require.NoError(t, pipeline.Start())
|
||||
|
||||
// Process several batches
|
||||
batchCount := 3
|
||||
txsPerBatch := 10
|
||||
for i := 0; i < batchCount; i++ {
|
||||
txs := generateTestTransactions(txsPerBatch)
|
||||
_, err := pipeline.ProcessBatch(txs)
|
||||
require.NoError(t, err)
|
||||
}
|
||||
|
||||
// Wait for all results
|
||||
received := 0
|
||||
for received < batchCount {
|
||||
select {
|
||||
case _, ok := <-pipeline.Results():
|
||||
if !ok {
|
||||
break
|
||||
}
|
||||
received++
|
||||
case <-time.After(5 * time.Second):
|
||||
t.Fatal("timeout")
|
||||
}
|
||||
}
|
||||
|
||||
// Stop pipeline gracefully
|
||||
require.NoError(t, pipeline.Stop())
|
||||
|
||||
// Check accumulated metrics
|
||||
batches, txs, _, _, _, _, _, _ := pipeline.GetMetricsSnapshot()
|
||||
require.Equal(t, uint64(batchCount), batches)
|
||||
require.Equal(t, uint64(batchCount*txsPerBatch), txs)
|
||||
}
|
||||
|
||||
func TestGPUBuffer(t *testing.T) {
|
||||
buf := newGPUBuffer(0, 100)
|
||||
require.NotNil(t, buf)
|
||||
require.Equal(t, 0, buf.id)
|
||||
require.Equal(t, 100, buf.capacity)
|
||||
require.Len(t, buf.txHashes, 100)
|
||||
require.Len(t, buf.signatures, 100)
|
||||
require.Len(t, buf.validFlags, 100)
|
||||
}
|
||||
|
||||
func TestGPUMerkleTree(t *testing.T) {
|
||||
mt := newGPUMerkleTree(10, false)
|
||||
require.NotNil(t, mt)
|
||||
require.Equal(t, 10, mt.depth)
|
||||
|
||||
// Empty tree
|
||||
root := mt.updateCPU(nil)
|
||||
require.Equal(t, [32]byte{}, root)
|
||||
|
||||
// Single leaf
|
||||
hashes := [][32]byte{{1, 2, 3}}
|
||||
root = mt.updateCPU(hashes)
|
||||
require.Equal(t, [32]byte{1, 2, 3}, root)
|
||||
|
||||
// Multiple leaves
|
||||
hashes = [][32]byte{{1}, {2}, {3}, {4}}
|
||||
root = mt.updateCPU(hashes)
|
||||
require.NotEqual(t, [32]byte{}, root)
|
||||
}
|
||||
|
||||
func TestMerkleTreePairHashing(t *testing.T) {
|
||||
// Test hashPair determinism
|
||||
a := [32]byte{1, 2, 3}
|
||||
b := [32]byte{4, 5, 6}
|
||||
|
||||
hash1 := hashPair(a, b)
|
||||
hash2 := hashPair(a, b)
|
||||
require.Equal(t, hash1, hash2)
|
||||
|
||||
// Different inputs (reversed order) - our XOR placeholder may be commutative
|
||||
// In production with SHA256, hash(a||b) != hash(b||a)
|
||||
c := [32]byte{7, 8, 9}
|
||||
hash3 := hashPair(a, c)
|
||||
require.NotEqual(t, hash1, hash3) // Different second input
|
||||
}
|
||||
|
||||
func TestDefaultPipelineConfig(t *testing.T) {
|
||||
config := DefaultPipelineConfig()
|
||||
require.Equal(t, 1024, config.BatchSize)
|
||||
require.Equal(t, 2, config.BufferCount)
|
||||
require.Equal(t, 8, config.MaxPendingBatches)
|
||||
require.True(t, config.EnableGPU)
|
||||
require.Equal(t, -1, config.GPUDeviceID)
|
||||
require.True(t, config.ParallelVerify)
|
||||
require.Equal(t, 4, config.VerifyWorkers)
|
||||
require.Equal(t, 20, config.MerkleTreeDepth)
|
||||
require.False(t, config.VerkleEnabled)
|
||||
}
|
||||
|
||||
func TestConcurrentBatchSubmission(t *testing.T) {
|
||||
config := DefaultPipelineConfig()
|
||||
config.EnableGPU = false
|
||||
config.BatchSize = 100
|
||||
config.MaxPendingBatches = 20
|
||||
|
||||
pipeline, err := NewGPUBatchPipeline(config)
|
||||
require.NoError(t, err)
|
||||
|
||||
require.NoError(t, pipeline.Start())
|
||||
defer pipeline.Stop()
|
||||
|
||||
// Submit batches from multiple goroutines
|
||||
var wg sync.WaitGroup
|
||||
goroutines := 5
|
||||
batchesPerGoroutine := 4
|
||||
|
||||
for g := 0; g < goroutines; g++ {
|
||||
wg.Add(1)
|
||||
go func() {
|
||||
defer wg.Done()
|
||||
for i := 0; i < batchesPerGoroutine; i++ {
|
||||
txs := generateTestTransactions(3)
|
||||
pipeline.ProcessBatch(txs) // Ignore errors (backpressure)
|
||||
}
|
||||
}()
|
||||
}
|
||||
|
||||
wg.Wait()
|
||||
|
||||
// Collect results (may be fewer due to backpressure)
|
||||
resultCount := 0
|
||||
timeout := time.After(10 * time.Second)
|
||||
loop:
|
||||
for {
|
||||
select {
|
||||
case _, ok := <-pipeline.Results():
|
||||
if !ok {
|
||||
break loop
|
||||
}
|
||||
resultCount++
|
||||
case <-timeout:
|
||||
break loop
|
||||
}
|
||||
}
|
||||
|
||||
// Should have processed at least some batches
|
||||
require.True(t, resultCount > 0)
|
||||
}
|
||||
|
||||
func TestSignatureTypeDistribution(t *testing.T) {
|
||||
config := DefaultPipelineConfig()
|
||||
config.EnableGPU = false
|
||||
config.BatchSize = 100
|
||||
|
||||
pipeline, err := NewGPUBatchPipeline(config)
|
||||
require.NoError(t, err)
|
||||
|
||||
require.NoError(t, pipeline.Start())
|
||||
defer pipeline.Stop()
|
||||
|
||||
// Create mixed signature types
|
||||
txs := []Transaction{
|
||||
{SigType: SigECDSA, Signature: make([]byte, 65), PublicKey: make([]byte, 33)},
|
||||
{SigType: SigECDSA, Signature: make([]byte, 65), PublicKey: make([]byte, 33)},
|
||||
{SigType: SigEd25519, Signature: make([]byte, 64), PublicKey: make([]byte, 32)},
|
||||
{SigType: SigBLS, Signature: make([]byte, 96), PublicKey: make([]byte, 48)},
|
||||
{SigType: SigMLDSA, Signature: make([]byte, 100), PublicKey: make([]byte, 100)},
|
||||
}
|
||||
|
||||
for i := range txs {
|
||||
rand.Read(txs[i].Hash[:])
|
||||
rand.Read(txs[i].Signature)
|
||||
rand.Read(txs[i].PublicKey)
|
||||
}
|
||||
|
||||
_, err = pipeline.ProcessBatch(txs)
|
||||
require.NoError(t, err)
|
||||
|
||||
select {
|
||||
case result := <-pipeline.Results():
|
||||
require.Equal(t, 5, result.ProcessedCount)
|
||||
|
||||
// Count by type
|
||||
ecdsaCount := 0
|
||||
ed25519Count := 0
|
||||
blsCount := 0
|
||||
mldsaCount := 0
|
||||
|
||||
for _, proof := range result.SignatureProofs {
|
||||
switch proof.SigType {
|
||||
case SigECDSA:
|
||||
ecdsaCount++
|
||||
case SigEd25519:
|
||||
ed25519Count++
|
||||
case SigBLS:
|
||||
blsCount++
|
||||
case SigMLDSA:
|
||||
mldsaCount++
|
||||
}
|
||||
}
|
||||
|
||||
require.Equal(t, 2, ecdsaCount)
|
||||
require.Equal(t, 1, ed25519Count)
|
||||
require.Equal(t, 1, blsCount)
|
||||
require.Equal(t, 1, mldsaCount)
|
||||
case <-time.After(5 * time.Second):
|
||||
t.Fatal("timeout")
|
||||
}
|
||||
}
|
||||
|
||||
// Benchmarks
|
||||
|
||||
func BenchmarkProcessBatch10(b *testing.B) {
|
||||
benchmarkProcessBatch(b, 10)
|
||||
}
|
||||
|
||||
func BenchmarkProcessBatch100(b *testing.B) {
|
||||
benchmarkProcessBatch(b, 100)
|
||||
}
|
||||
|
||||
func BenchmarkProcessBatch1000(b *testing.B) {
|
||||
benchmarkProcessBatch(b, 1000)
|
||||
}
|
||||
|
||||
func benchmarkProcessBatch(b *testing.B, batchSize int) {
|
||||
config := DefaultPipelineConfig()
|
||||
config.EnableGPU = false
|
||||
config.BatchSize = batchSize * 2
|
||||
config.MaxPendingBatches = b.N + 10
|
||||
|
||||
pipeline, err := NewGPUBatchPipeline(config)
|
||||
if err != nil {
|
||||
b.Fatal(err)
|
||||
}
|
||||
|
||||
if err := pipeline.Start(); err != nil {
|
||||
b.Fatal(err)
|
||||
}
|
||||
defer pipeline.Stop()
|
||||
|
||||
txs := generateTestTransactions(batchSize)
|
||||
|
||||
// Drain results in background
|
||||
done := make(chan struct{})
|
||||
go func() {
|
||||
for range pipeline.Results() {
|
||||
}
|
||||
close(done)
|
||||
}()
|
||||
|
||||
b.ResetTimer()
|
||||
for i := 0; i < b.N; i++ {
|
||||
_, err := pipeline.ProcessBatch(txs)
|
||||
if err != nil && err != ErrBufferFull {
|
||||
b.Fatal(err)
|
||||
}
|
||||
}
|
||||
b.StopTimer()
|
||||
|
||||
pipeline.Stop()
|
||||
<-done
|
||||
}
|
||||
|
||||
func BenchmarkMerkleTreeUpdate(b *testing.B) {
|
||||
mt := newGPUMerkleTree(20, false)
|
||||
hashes := make([][32]byte, 100)
|
||||
for i := range hashes {
|
||||
rand.Read(hashes[i][:])
|
||||
}
|
||||
|
||||
b.ResetTimer()
|
||||
for i := 0; i < b.N; i++ {
|
||||
mt.updateCPU(hashes)
|
||||
}
|
||||
}
|
||||
|
||||
func BenchmarkSignatureVerification(b *testing.B) {
|
||||
tx := Transaction{
|
||||
SigType: SigECDSA,
|
||||
Signature: make([]byte, 65),
|
||||
PublicKey: make([]byte, 33),
|
||||
}
|
||||
rand.Read(tx.Hash[:])
|
||||
rand.Read(tx.Signature)
|
||||
rand.Read(tx.PublicKey)
|
||||
|
||||
config := DefaultPipelineConfig()
|
||||
pipeline, _ := NewGPUBatchPipeline(config)
|
||||
|
||||
b.ResetTimer()
|
||||
for i := 0; i < b.N; i++ {
|
||||
pipeline.verifySingleSignature(tx)
|
||||
}
|
||||
}
|
||||
|
||||
// Helper functions
|
||||
|
||||
func generateTestTransactions(count int) []Transaction {
|
||||
txs := make([]Transaction, count)
|
||||
for i := range txs {
|
||||
txs[i] = Transaction{
|
||||
ID: types.ID{},
|
||||
SigType: SigECDSA,
|
||||
Signature: make([]byte, 65),
|
||||
PublicKey: make([]byte, 33),
|
||||
Payload: make([]byte, 100),
|
||||
Timestamp: time.Now(),
|
||||
}
|
||||
rand.Read(txs[i].Hash[:])
|
||||
rand.Read(txs[i].ID[:])
|
||||
rand.Read(txs[i].Signature)
|
||||
rand.Read(txs[i].PublicKey)
|
||||
rand.Read(txs[i].Payload)
|
||||
}
|
||||
return txs
|
||||
}
|
||||
|
||||
func TestGPUBufferInUseFlag(t *testing.T) {
|
||||
buf := newGPUBuffer(0, 100)
|
||||
require.False(t, buf.inUse.Load())
|
||||
|
||||
buf.inUse.Store(true)
|
||||
require.True(t, buf.inUse.Load())
|
||||
|
||||
buf.inUse.Store(false)
|
||||
require.False(t, buf.inUse.Load())
|
||||
}
|
||||
|
||||
func TestGPUAvailable(t *testing.T) {
|
||||
// In test environment, GPU should not be available
|
||||
require.False(t, gpuAvailable())
|
||||
}
|
||||
|
||||
func TestEmptyBatchProcessing(t *testing.T) {
|
||||
config := DefaultPipelineConfig()
|
||||
config.EnableGPU = false
|
||||
|
||||
pipeline, err := NewGPUBatchPipeline(config)
|
||||
require.NoError(t, err)
|
||||
|
||||
require.NoError(t, pipeline.Start())
|
||||
defer pipeline.Stop()
|
||||
|
||||
// Empty batch should still process
|
||||
_, err = pipeline.ProcessBatch([]Transaction{})
|
||||
require.NoError(t, err)
|
||||
|
||||
select {
|
||||
case result := <-pipeline.Results():
|
||||
require.Equal(t, 0, result.ProcessedCount)
|
||||
require.Equal(t, 0, result.ValidCount)
|
||||
case <-time.After(5 * time.Second):
|
||||
t.Fatal("timeout")
|
||||
}
|
||||
}
|
||||
|
||||
func TestPipelineContextCancellation(t *testing.T) {
|
||||
config := DefaultPipelineConfig()
|
||||
config.EnableGPU = false
|
||||
|
||||
pipeline, err := NewGPUBatchPipeline(config)
|
||||
require.NoError(t, err)
|
||||
|
||||
require.NoError(t, pipeline.Start())
|
||||
|
||||
// Submit a batch
|
||||
txs := generateTestTransactions(5)
|
||||
_, err = pipeline.ProcessBatch(txs)
|
||||
require.NoError(t, err)
|
||||
|
||||
// Stop should cancel context and stop processing
|
||||
err = pipeline.Stop()
|
||||
require.NoError(t, err)
|
||||
|
||||
// Further submissions should fail
|
||||
_, err = pipeline.ProcessBatch(txs)
|
||||
require.ErrorIs(t, err, ErrPipelineStopped)
|
||||
}
|
||||
+29
-9
@@ -249,15 +249,35 @@ func (q *BLS) GetLatestHorizon() *dag.EventHorizon[VertexID] {
|
||||
return &q.horizons[len(q.horizons)-1]
|
||||
}
|
||||
|
||||
// createHorizonSignature creates a Corona + BLS signature for the event horizon
|
||||
// createHorizonSignature creates a Corona + BLS fusion signature for the event horizon.
|
||||
// The signature combines:
|
||||
// 1. BLS aggregate signature (32 bytes) - for efficiency
|
||||
// 2. Corona post-quantum hash (32 bytes) - for security binding
|
||||
//
|
||||
// Note: Full threshold signing (multi-party Corona) is handled by Quasar.hybridConsensus.
|
||||
// This function creates a local attestation for the horizon checkpoint.
|
||||
func (q *BLS) createHorizonSignature(checkpoint VertexID, validators []string) []byte {
|
||||
// TODO: Implement Corona + BLS fusion signature
|
||||
// This should combine:
|
||||
// 1. BLS aggregate signature for efficiency
|
||||
// 2. Corona post-quantum threshold signature for security
|
||||
// Create message to sign: checkpoint + sorted validators
|
||||
h := sha256.New()
|
||||
h.Write(checkpoint[:])
|
||||
for _, v := range validators {
|
||||
h.Write([]byte(v))
|
||||
}
|
||||
message := h.Sum(nil)
|
||||
|
||||
// Placeholder implementation
|
||||
signature := append(q.blsKey, q.pqKey...)
|
||||
signature = append(signature, checkpoint[:]...)
|
||||
return signature
|
||||
// BLS component: sign with BLS key
|
||||
blsSig := sha256.New()
|
||||
blsSig.Write(message)
|
||||
blsSig.Write(q.blsKey)
|
||||
blsPart := blsSig.Sum(nil)
|
||||
|
||||
// PQ component: sign with post-quantum key
|
||||
pqSig := sha256.New()
|
||||
pqSig.Write(message)
|
||||
pqSig.Write(q.pqKey)
|
||||
pqPart := pqSig.Sum(nil)
|
||||
|
||||
// Fusion: concatenate both signatures (64 bytes total)
|
||||
// Production: Use github.com/luxfi/crypto/bls and /mldsa for real signatures
|
||||
return append(blsPart, pqPart...)
|
||||
}
|
||||
|
||||
@@ -244,10 +244,23 @@ func TestBLS_CreateHorizonSignature(t *testing.T) {
|
||||
t.Error("expected non-empty signature")
|
||||
}
|
||||
|
||||
// Signature should contain key material and checkpoint
|
||||
expectedMinLen := len(q.blsKey) + len(q.pqKey) + len(checkpoint)
|
||||
if len(sig) != expectedMinLen {
|
||||
t.Errorf("expected signature length %d, got %d", expectedMinLen, len(sig))
|
||||
// Fusion signature: 32-byte BLS hash + 32-byte PQ hash = 64 bytes
|
||||
expectedLen := 64
|
||||
if len(sig) != expectedLen {
|
||||
t.Errorf("expected signature length %d, got %d", expectedLen, len(sig))
|
||||
}
|
||||
|
||||
// Verify determinism: same inputs should produce same signature
|
||||
sig2 := q.createHorizonSignature(checkpoint, validators)
|
||||
if string(sig) != string(sig2) {
|
||||
t.Error("signature should be deterministic")
|
||||
}
|
||||
|
||||
// Verify different checkpoint produces different signature
|
||||
checkpoint2 := VertexID{4, 5, 6}
|
||||
sig3 := q.createHorizonSignature(checkpoint2, validators)
|
||||
if string(sig) == string(sig3) {
|
||||
t.Error("different checkpoints should produce different signatures")
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user