The GPU backend was a build-time PLACE: five mutually-exclusive build-tag
files (orderbook_gpu_{cuda,hip,vulkan,metal,stub}.go), each redefining
gpuMatchOrder + dexBackendLabel and each #cgo pkg-config'ing its own
per-vendor bundle (lux-dex-orderbook-{cuda,hip,metal,vulkan}). Which kernel
you got was frozen at compile time by -tags.
Make it a runtime VALUE. Collapse the five into the single cgo file
orderbook_gpu.go (//go:build cgo, no os/vendor tags), which links one
unified pkg-config bundle, lux-gpu, and calls the shared C ABI in dex_gpu.h:
int lux_gpu_dex_match_order(...) // rc 0 ok, -2 unsupported -> CPU
const char* lux_gpu_backend_name() // runtime-selected: cuda|hip|metal|cpu
liblux_gpu picks the best device at runtime (accel SelectBestBackend). The
MatchOrderGPU dispatcher, errOrderBookGPUUnsupported sentinel, GPU_DISABLE
policy, and byte-parity padding normalization are unchanged. dexBackendLabel
now reports the runtime backend via C.GoString(C.lux_gpu_backend_name()).
The !cgo CPU fallback (orderbook_nogpu.go) and MatchOrderCPU oracle are
untouched; the seam is now exactly cgo vs !cgo, nothing finer.
Verified: CGO_ENABLED=0 full pkg-config build+vet+`go test -run Match|Batch`
green. cgo path built+linked+run against a throwaway stub lux-gpu.pc (ABI
type-checks; rc -2 -> CPU fallback; backend label wired) — real GPU kernel
parity is CI-verified against liblux_gpu on the arcd runners.
Co-authored-by: Hanzo Dev <[email protected]>
LX
Lux DEX — pure-Go matching engine, order book, oracle aggregator, and JSON-RPC / WebSocket / gRPC SDKs.
Open core
This repository is the public, pure-Go reference implementation of the Lux DEX matching engine. It is fully functional, runs standalone, and underpins every Lux DEX deployment.
For commercial deployments that need hardware acceleration (NUMA-aware
C++ order book, CUDA / Metal batched verification, FPGA fast paths)
the same Go interfaces are implemented by lux-private/dex and
selected at build time via the dex_gpu build tag. The accelerated
backend fails closed unless the operator's environment carries a Lux
commercial license token whose scope list includes dex. Contact
[email protected] for commercial licensing.
Features
- High performance (measured, Apple M1 Max): 11.88M orders/sec (C++ engine, 10 threads), 2.2M orders/sec (pure Go)
- Low latency: 169 ns avg match (p50 125 ns, p99 292 ns) on the C++ engine; 381 ns/order in pure Go
- Multi-engine architecture: pure Go and NUMA-aware C++ — order matching runs on CPU
- Quantum-resistant consensus: DAG with post-quantum signatures
- Cross-platform: Linux, macOS (Intel & Apple Silicon), Windows
- Professional Market Data: Real-time oracle integration with multiple sources
- Cross-Chain Support: Universal bridge for all major blockchains
- 100% Test Coverage: All critical paths tested and verified
Quick Start
# Install dependencies
go mod download
# Build all binaries
make build
# Run tests
make test
# Run demo
./bin/demo
# Run benchmarks
make bench
Installation
From Source
git clone https://github.com/luxfi/dex
cd dex
make build
From Release
# Download latest release for your platform
curl -L https://github.com/luxfi/dex/releases/latest/download/lx-dex-$(uname -s | tr '[:upper:]' '[:lower:]')-$(uname -m) -o lx-dex
chmod +x lx-dex
./lx-dex
Performance
Measured first-hand on Apple M1 Max. Order matching runs on CPU — see "Why matching stays on CPU" below.
| Engine | Avg match | p50 / p99 | Throughput |
|---|---|---|---|
| C++ (10 threads) | — | — | 11.88M orders/sec |
| C++ (single thread) | 169 ns | 125 ns / 292 ns | 5.91M orders/sec |
Pure Go (pkg/lx) |
381 ns | — | 2.2M orders/sec |
C++ order cancel: 49 ns. Pure-Go matching does 1–2 allocs/op (not zero-alloc).
Why matching stays on CPU
GPU order matching exists only as a CUDA path on Linux (commercial
lux-private/dex); there is no Apple/Metal matching path. A single match is
~169 ns — smaller than the dispatch overhead of handing a batch to an
integrated GPU — so the CPU wins for matching. The GPU pays off in the FHE
layer instead: the Metal NTT kernel is 23× faster than the CPU NTT at
N=4096, batch=128, where batched polynomial decomposition dominates.
Architecture
On-chain settlement follows D matches · C settles: the D-Chain (dexvm)
matches and BLS-signs a DFillReceipt; the C-Chain receipt-settlement precompile
0x9999 (Uniswap-V4 PoolManager ABI) verifies the certificate inline and settles
under Block-STM. See docs/ARCHITECTURE.md
and the normative spec LP-9999.
The DEX uses a multi-engine architecture; order matching runs on CPU:
- Pure Go engine (
pkg/lx): portable reference, 2.2M orders/sec, 381 ns/order - C++ engine: 11.88M orders/sec (10 threads), 5.91M single-thread, 169 ns avg match
FIX Protocol Performance (December 2024)
| Engine | NewOrderSingle | ExecutionReport | MarketDataSnapshot |
|---|---|---|---|
| Pure Go | 163K/sec | 124K/sec | 332K/sec |
| Hybrid Go/C++ | 167K/sec | 378K/sec | 616K/sec |
| Pure C++ | 444K/sec | 804K/sec | 1.08M/sec |
| Rust | 484K/sec | 232K/sec | 586K/sec |
See docs/ for detailed documentation.
Development
Requirements
- Go 1.21+
- macOS or Linux
- Optional: Apple Silicon Mac for Metal-accelerated FHE (NTT)
- Optional: NVIDIA GPU for CUDA acceleration
Building with GPU Support
# Apple Silicon (Metal)
CGO_ENABLED=1 make build
# Linux with CUDA
CGO_ENABLED=1 CUDA=1 make build
Running Tests
# Unit tests
make test
# Benchmarks
make bench
# All tests including integration
go test ./...
CI/CD
The project uses GitHub Actions for CI/CD:
- CI: Runs on every push and PR
- Release: Triggered by version tags (v*)
- Platforms: Ubuntu, macOS
- Go versions: 1.21, 1.22
See .github/workflows/ for workflow definitions.
Contributing
- Fork the repository
- Create your feature branch (
git checkout -b feature/amazing) - Commit your changes (
git commit -m 'feat: add amazing feature') - Push to the branch (
git push origin feature/amazing) - Open a Pull Request
License
Copyright (C) 2020-2025, Lux Industries Inc.