txAuthDigest bound the type, the nonce and the whole frozen body. Nothing in that preimage names a chain, and nothing in a tx body does either. Account16 folds a key to an account with no network in the fold, so one key is the same account on every D-Chain there is, and the native asset is all-zero on all of them. So a signed frame was valid wherever it could be parsed. An export signed on a devnet is a valid export of the same account's mainnet balance to the same C address, and anyone who saw the frame can submit it there. The signer authorized one withdrawal and paid for as many chains as exist. Nothing had to be forged and no key had to leak — the frame is replayed verbatim. Put the network and the chain in the preimage. A frame now verifies on exactly the chain its signer meant and is bytes on every other. This covers every signed type, not only the export: a signed order was equally portable, and there is one digest, so there is one place to fix it. verifyTxSignature takes the scope from the VM, which fixes it at Initialize and never changes it, so the check stays a pure function of the frame plus a constant — still runnable at the RPC boundary before the mempool and identically at consensus. Account16 is deliberately NOT scoped. Its network-independence is what makes one key one identity across the stack, and with the signature bound it is no longer load-bearing for replay. It also keys every genesis allocation, and three chains are about to be founded on those values. Test VMs and the test signer now share one scope, because a signer and the chain it signs for have to agree on it — which is the property. Co-authored-by: Hanzo Dev <[email protected]>
LX
Lux DEX — pure-Go matching engine, order book, oracle aggregator, and JSON-RPC / WebSocket / gRPC SDKs.
Open core
This repository is the public, pure-Go reference implementation of the Lux DEX matching engine. It is fully functional, runs standalone, and underpins every Lux DEX deployment.
For commercial deployments that need hardware acceleration (NUMA-aware
C++ order book, CUDA / Metal batched verification, FPGA fast paths)
the same Go interfaces are implemented by lux-private/dex and
selected at build time via the dex_gpu build tag. The accelerated
backend fails closed unless the operator's environment carries a Lux
commercial license token whose scope list includes dex. Contact
[email protected] for commercial licensing.
Features
- High performance (measured, Apple M1 Max): 11.88M orders/sec (C++ engine, 10 threads), 2.2M orders/sec (pure Go)
- Low latency: 169 ns avg match (p50 125 ns, p99 292 ns) on the C++ engine; 381 ns/order in pure Go
- Multi-engine architecture: pure Go and NUMA-aware C++ (CPU default build), plus a GPU-native per-book matcher (CGO_ENABLED=1, unified
lux-gpubackend, parity-verified GPU==CPU) — see "GPU matching" - Quantum-resistant consensus: DAG with post-quantum signatures
- Cross-platform: Linux, macOS (Intel & Apple Silicon), Windows
- Professional Market Data: Real-time oracle integration with multiple sources
- Cross-Chain Support: Universal bridge for all major blockchains
- 100% Test Coverage: All critical paths tested and verified
Quick Start
# Install dependencies
go mod download
# Build all binaries
make build
# Run tests
make test
# Run demo
./bin/demo
# Run benchmarks
make bench
Installation
From Source
git clone https://github.com/luxfi/dex
cd dex
make build
From Release
# Download latest release for your platform
curl -L https://github.com/luxfi/dex/releases/latest/download/lx-dex-$(uname -s | tr '[:upper:]' '[:lower:]')-$(uname -m) -o lx-dex
chmod +x lx-dex
./lx-dex
Performance
Measured first-hand on Apple M1 Max. The default (CGO-off) build matches on CPU; a GPU-native per-book matcher also exists — see "GPU matching" below.
| Engine | Avg match | p50 / p99 | Throughput |
|---|---|---|---|
| C++ (10 threads) | — | — | 11.88M orders/sec |
| C++ (single thread) | 169 ns | 125 ns / 292 ns | 5.91M orders/sec |
Pure Go (pkg/lx) |
381 ns | — | 2.2M orders/sec |
C++ order cancel: 49 ns. Pure-Go matching does 1–2 allocs/op (not zero-alloc).
GPU matching
The live default (CGO-off) build matches on CPU (11.88M ord/s C++, 169
ns/match): a single hot-book match is smaller than the dispatch overhead of
handing one book to an integrated GPU, so the CPU wins for the single-book hot
path. A GPU-native deterministic per-book matcher — byte-identical to the CPU
oracle (MatchOrderCPU) and parity-verified (pkg/lxgpu/orderbook_parity_test.go,
three_mode_parity_test.go) — is available with CGO_ENABLED=1 via the unified
lux-gpu backend (runtime-select CUDA/HIP/Metal), where it wins at planet scale
by running one thread per book across millions of books. Kernels ship prebuilt
from luxcpp/dex. Measured throughput (deterministic per-book, GPU==CPU parity):
| Device | Orders/sec |
|---|---|
| AMD Radeon 8060S | 12.76B |
| NVIDIA GB10 | 9.13B |
| Apple M4 Max | 5.60B |
| Apple M1 Max | 2.80B |
| Two-node fabric | 21.9B |
The GPU also drives the FHE layer: the Metal NTT kernel is 23.6× faster than the CPU NTT at N=4096, batch=128, where batched polynomial decomposition dominates.
Architecture
On-chain settlement follows D matches · C settles: the D-Chain (dexvm)
matches and BLS-signs a DFillReceipt; the C-Chain receipt-settlement precompile
0x9999 (Uniswap-V4 PoolManager ABI) verifies the certificate inline and settles
under Block-STM. See docs/ARCHITECTURE.md
and the normative spec LP-9999.
The DEX uses a multi-engine architecture; order matching runs on CPU:
- Pure Go engine (
pkg/lx): portable reference, 2.2M orders/sec, 381 ns/order - C++ engine: 11.88M orders/sec (10 threads), 5.91M single-thread, 169 ns avg match
FIX Protocol Performance (December 2024 — stale, not re-verified this session)
These are FIX wire encode/decode message rates (a separate axis from order matching) and have not been re-measured; treat as historical, not current.
| Engine | NewOrderSingle | ExecutionReport | MarketDataSnapshot |
|---|---|---|---|
| Pure Go | 163K/sec | 124K/sec | 332K/sec |
| Hybrid Go/C++ | 167K/sec | 378K/sec | 616K/sec |
| Pure C++ | 444K/sec | 804K/sec | 1.08M/sec |
| Rust | 484K/sec | 232K/sec | 586K/sec |
See docs/ for detailed documentation.
Development
Requirements
- Go 1.21+
- macOS or Linux
- Optional: Apple Silicon Mac for Metal-accelerated FHE (NTT)
- Optional: NVIDIA GPU for CUDA acceleration
Building with GPU Support
# Apple Silicon (Metal)
CGO_ENABLED=1 make build
# Linux with CUDA — the lux-gpu backend runtime-selects CUDA; no CUDA make var
CGO_ENABLED=1 make build
Running Tests
# Unit tests
make test
# Benchmarks
make bench
# All tests including integration
go test ./...
CI/CD
The project uses GitHub Actions for CI/CD:
- CI: Runs on every push and PR
- Release: Triggered by version tags (v*)
- Platforms: Ubuntu, macOS
- Go versions: 1.21, 1.22
See .github/workflows/ for workflow definitions.
Contributing
- Fork the repository
- Create your feature branch (
git checkout -b feature/amazing) - Commit your changes (
git commit -m 'feat: add amazing feature') - Push to the branch (
git push origin feature/amazing) - Open a Pull Request
License
Copyright (C) 2020-2025, Lux Industries Inc.