zeekayandHanzo Dev f7a7c12d9a A pool with nothing left in it answers, and a rounding error prices in millions
The first cut read each market once, at a hundred dollars. That is right for a
pool with depth and nonsense for one without: a hundred dollars into an
abandoned pool buys a rounding error, and the implied price of a rounding error
is enormous. Measured over the fifty tokens Ethereum lists first, half of what
came back was more than one percent off an independent source and AUCTION — a
token worth $3.44 — read $889,434,176.

So the pools are asked twice, at ten dollars and at a hundred, and a price that
does not survive ten times the size is not returned at all. Twenty-five of the
twenty-seven that now come back agree with that source within two percent. The
two that do not are real pools here sitting off the wider market, and that is
this venue's price: /v1/trade/quote for the same size implies $0.036806 for ASM
where /v1/trade/price says $0.036834, so the screen and the swap panel agree,
which is the thing that has to be true.

The gate is on the best reading at each size, not on each numéraire separately.
Gating per numéraire refuses the cheapest route for being thin and then quotes a
dearer one that was not — ANT came back at $3.72 against a market of $0.07 that
way, because the route that knew better had been thrown out.

Both sizes are asked at once, so the second one costs calls and not latency:
fifty cold tokens on Ethereum in 10.1s, the same fifty warm in 36ms.

Co-authored-by: Hanzo Dev <[email protected]>
2026-09-09 12:20:28 -07:00
2026-09-08 23:58:13 -07:00
2025-12-11 18:00:56 -08:00
2026-09-08 23:58:13 -07:00
2026-08-30 17:43:25 -07:00
2026-09-08 15:20:55 -07:00
2026-09-08 23:58:13 -07:00
2026-09-08 23:58:13 -07:00
2026-09-08 23:58:13 -07:00
2025-12-28 11:00:04 -08:00

dex

LX

Lux DEX — pure-Go matching engine, order book, oracle aggregator, and JSON-RPC / WebSocket / gRPC SDKs.

CI Release Go Version License

Open core

This repository is the public, pure-Go reference implementation of the Lux DEX matching engine. It is fully functional, runs standalone, and underpins every Lux DEX deployment.

For commercial deployments that need hardware acceleration (NUMA-aware C++ order book, CUDA / Metal batched verification, FPGA fast paths) the same Go interfaces are implemented by lux-private/dex and selected at build time via the dex_gpu build tag. The accelerated backend fails closed unless the operator's environment carries a Lux commercial license token whose scope list includes dex. Contact [email protected] for commercial licensing.

Features

  • High performance (measured, Apple M1 Max): 11.88M orders/sec (C++ engine, 10 threads), 2.2M orders/sec (pure Go)
  • Low latency: 169 ns avg match (p50 125 ns, p99 292 ns) on the C++ engine; 381 ns/order in pure Go
  • Multi-engine architecture: pure Go and NUMA-aware C++ (CPU default build), plus a GPU-native per-book matcher (CGO_ENABLED=1, unified lux-gpu backend, parity-verified GPU==CPU) — see "GPU matching"
  • Quantum-resistant consensus: DAG with post-quantum signatures
  • Cross-platform: Linux, macOS (Intel & Apple Silicon), Windows
  • Professional Market Data: Real-time oracle integration with multiple sources
  • Cross-Chain Support: Universal bridge for all major blockchains
  • 100% Test Coverage: All critical paths tested and verified

Quick Start

# Install dependencies
go mod download

# Build all binaries
make build

# Run tests
make test

# Run demo
./bin/demo

# Run benchmarks
make bench

Installation

From Source

git clone https://github.com/luxfi/dex
cd dex
make build

From Release

# Download latest release for your platform
curl -L https://github.com/luxfi/dex/releases/latest/download/lx-dex-$(uname -s | tr '[:upper:]' '[:lower:]')-$(uname -m) -o lx-dex
chmod +x lx-dex
./lx-dex

Performance

Measured first-hand on Apple M1 Max. The default (CGO-off) build matches on CPU; a GPU-native per-book matcher also exists — see "GPU matching" below.

Engine Avg match p50 / p99 Throughput
C++ (10 threads) — — 11.88M orders/sec
C++ (single thread) 169 ns 125 ns / 292 ns 5.91M orders/sec
Pure Go (pkg/lx) 381 ns — 2.2M orders/sec

C++ order cancel: 49 ns. Pure-Go matching does 1–2 allocs/op (not zero-alloc).

GPU matching

The live default (CGO-off) build matches on CPU (11.88M ord/s C++, 169 ns/match): a single hot-book match is smaller than the dispatch overhead of handing one book to an integrated GPU, so the CPU wins for the single-book hot path. A GPU-native deterministic per-book matcher — byte-identical to the CPU oracle (MatchOrderCPU) and parity-verified (pkg/lxgpu/orderbook_parity_test.go, three_mode_parity_test.go) — is available with CGO_ENABLED=1 via the unified lux-gpu backend (runtime-select CUDA/HIP/Metal), where it wins at planet scale by running one thread per book across millions of books. Kernels ship prebuilt from luxcpp/dex. Measured throughput (deterministic per-book, GPU==CPU parity):

Device Orders/sec
AMD Radeon 8060S 12.76B
NVIDIA GB10 9.13B
Apple M4 Max 5.60B
Apple M1 Max 2.80B
Two-node fabric 21.9B

The GPU also drives the FHE layer: the Metal NTT kernel is 23.6× faster than the CPU NTT at N=4096, batch=128, where batched polynomial decomposition dominates.

Architecture

On-chain settlement follows D matches · C settles: the D-Chain (dexvm) matches and BLS-signs a DFillReceipt; the C-Chain receipt-settlement precompile 0x9999 (Uniswap-V4 PoolManager ABI) verifies the certificate inline and settles under Block-STM. See docs/ARCHITECTURE.md and the normative spec LP-9999.

The DEX uses a multi-engine architecture; order matching runs on CPU:

  • Pure Go engine (pkg/lx): portable reference, 2.2M orders/sec, 381 ns/order
  • C++ engine: 11.88M orders/sec (10 threads), 5.91M single-thread, 169 ns avg match

FIX Protocol Performance (December 2024 — stale, not re-verified this session)

These are FIX wire encode/decode message rates (a separate axis from order matching) and have not been re-measured; treat as historical, not current.

Engine NewOrderSingle ExecutionReport MarketDataSnapshot
Pure Go 163K/sec 124K/sec 332K/sec
Hybrid Go/C++ 167K/sec 378K/sec 616K/sec
Pure C++ 444K/sec 804K/sec 1.08M/sec
Rust 484K/sec 232K/sec 586K/sec

See docs/ for detailed documentation.

Development

Requirements

  • Go 1.21+
  • macOS or Linux
  • Optional: Apple Silicon Mac for Metal-accelerated FHE (NTT)
  • Optional: NVIDIA GPU for CUDA acceleration

Building with GPU Support

# Apple Silicon (Metal)
CGO_ENABLED=1 make build

# Linux with CUDA — the lux-gpu backend runtime-selects CUDA; no CUDA make var
CGO_ENABLED=1 make build

Running Tests

# Unit tests
make test

# Benchmarks
make bench

# All tests including integration
go test ./...

CI/CD

The project uses GitHub Actions for CI/CD:

  • CI: Runs on every push and PR
  • Release: Triggered by version tags (v*)
  • Platforms: Ubuntu, macOS
  • Go versions: 1.21, 1.22

See .github/workflows/ for workflow definitions.

Contributing

  1. Fork the repository
  2. Create your feature branch (git checkout -b feature/amazing)
  3. Commit your changes (git commit -m 'feat: add amazing feature')
  4. Push to the branch (git push origin feature/amazing)
  5. Open a Pull Request

License

Copyright (C) 2020-2025, Lux Industries Inc.

S
Description
Lux DEX — pure-Go matching engine, JSON-RPC/WebSocket/gRPC SDKs. Commercial GPU acceleration via lux-private/dex.
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