The trader signs an Order and nothing moves. D's book matches it and
certifies an Execution; an operator carries Order + Execution + proof to
the C reactor. Only an accepted C block turns that Execution into a Trade.
CParent leaves the Order and stays on the Execution. An order is a
long-lived authorization; a reservation is scoped to one C opportunity.
Braiding them made the trader responsible for guessing which block their
order would match under, and killed the property the book depends on: an
unmatched order stays live, and one whose Execution was released can be
matched again.
Three things this shape forces, each a bug it makes unwritable:
Nonces are UNORDERED, a bitmap position rather than a counter. D matches
by price-time priority across every trader, so one trader's orders settle
out of signing order as a matter of course. A sequential nonce rejects
the low one arriving second and then blocks that trader permanently,
because the expected value can never advance past an order that may never
match.
The commitment binds NetworkID, CChainID and the reactor address, inside
the hash rather than beside it. 0x9999 runs on every EVM sharing the one
D venue; an unbound signature is one an operator replays against each in
turn, and the trader pays on all of them for the single trade they
authorized. Bound, that replay is not detected — it is unrepresentable.
Input and MinOutput are in token base units and 32 bytes wide, not the
book's lots in a uint64. They are different quantities describing the
same trade, and one type for both would let a lot count be added to a wei
balance. uint64 also caps an 18-decimal token near 18 units.
VerifiedOrder follows VerifiedExecution: unexported interface method as
the sentinel, since unexported fields alone leave Order{} constructible
anywhere. Verification stays a pure question — it does not consume the
nonce, or merely inspecting an order would burn the trader's position.
The deadline is read against the block being built, never a clock.
49 tests, up from 25.
Co-authored-by: Hanzo Dev <[email protected]>
LX
Lux DEX — pure-Go matching engine, order book, oracle aggregator, and JSON-RPC / WebSocket / gRPC SDKs.
Open core
This repository is the public, pure-Go reference implementation of the Lux DEX matching engine. It is fully functional, runs standalone, and underpins every Lux DEX deployment.
For commercial deployments that need hardware acceleration (NUMA-aware
C++ order book, CUDA / Metal batched verification, FPGA fast paths)
the same Go interfaces are implemented by lux-private/dex and
selected at build time via the dex_gpu build tag. The accelerated
backend fails closed unless the operator's environment carries a Lux
commercial license token whose scope list includes dex. Contact
[email protected] for commercial licensing.
Features
- High performance (measured, Apple M1 Max): 11.88M orders/sec (C++ engine, 10 threads), 2.2M orders/sec (pure Go)
- Low latency: 169 ns avg match (p50 125 ns, p99 292 ns) on the C++ engine; 381 ns/order in pure Go
- Multi-engine architecture: pure Go and NUMA-aware C++ (CPU default build), plus a GPU-native per-book matcher (CGO_ENABLED=1, unified
lux-gpubackend, parity-verified GPU==CPU) — see "GPU matching" - Quantum-resistant consensus: DAG with post-quantum signatures
- Cross-platform: Linux, macOS (Intel & Apple Silicon), Windows
- Professional Market Data: Real-time oracle integration with multiple sources
- Cross-Chain Support: Universal bridge for all major blockchains
- 100% Test Coverage: All critical paths tested and verified
Quick Start
# Install dependencies
go mod download
# Build all binaries
make build
# Run tests
make test
# Run demo
./bin/demo
# Run benchmarks
make bench
Installation
From Source
git clone https://github.com/luxfi/dex
cd dex
make build
From Release
# Download latest release for your platform
curl -L https://github.com/luxfi/dex/releases/latest/download/lx-dex-$(uname -s | tr '[:upper:]' '[:lower:]')-$(uname -m) -o lx-dex
chmod +x lx-dex
./lx-dex
Performance
Measured first-hand on Apple M1 Max. The default (CGO-off) build matches on CPU; a GPU-native per-book matcher also exists — see "GPU matching" below.
| Engine | Avg match | p50 / p99 | Throughput |
|---|---|---|---|
| C++ (10 threads) | — | — | 11.88M orders/sec |
| C++ (single thread) | 169 ns | 125 ns / 292 ns | 5.91M orders/sec |
Pure Go (pkg/lx) |
381 ns | — | 2.2M orders/sec |
C++ order cancel: 49 ns. Pure-Go matching does 1–2 allocs/op (not zero-alloc).
GPU matching
The live default (CGO-off) build matches on CPU (11.88M ord/s C++, 169
ns/match): a single hot-book match is smaller than the dispatch overhead of
handing one book to an integrated GPU, so the CPU wins for the single-book hot
path. A GPU-native deterministic per-book matcher — byte-identical to the CPU
oracle (MatchOrderCPU) and parity-verified (pkg/lxgpu/orderbook_parity_test.go,
three_mode_parity_test.go) — is available with CGO_ENABLED=1 via the unified
lux-gpu backend (runtime-select CUDA/HIP/Metal), where it wins at planet scale
by running one thread per book across millions of books. Kernels ship prebuilt
from luxcpp/dex. Measured throughput (deterministic per-book, GPU==CPU parity):
| Device | Orders/sec |
|---|---|
| AMD Radeon 8060S | 12.76B |
| NVIDIA GB10 | 9.13B |
| Apple M4 Max | 5.60B |
| Apple M1 Max | 2.80B |
| Two-node fabric | 21.9B |
The GPU also drives the FHE layer: the Metal NTT kernel is 23.6× faster than the CPU NTT at N=4096, batch=128, where batched polynomial decomposition dominates.
Architecture
On-chain settlement follows D matches · C settles: the D-Chain (dexvm)
matches and BLS-signs a DFillReceipt; the C-Chain receipt-settlement precompile
0x9999 (Uniswap-V4 PoolManager ABI) verifies the certificate inline and settles
under Block-STM. See docs/ARCHITECTURE.md
and the normative spec LP-9999.
The DEX uses a multi-engine architecture; order matching runs on CPU:
- Pure Go engine (
pkg/lx): portable reference, 2.2M orders/sec, 381 ns/order - C++ engine: 11.88M orders/sec (10 threads), 5.91M single-thread, 169 ns avg match
FIX Protocol Performance (December 2024 — stale, not re-verified this session)
These are FIX wire encode/decode message rates (a separate axis from order matching) and have not been re-measured; treat as historical, not current.
| Engine | NewOrderSingle | ExecutionReport | MarketDataSnapshot |
|---|---|---|---|
| Pure Go | 163K/sec | 124K/sec | 332K/sec |
| Hybrid Go/C++ | 167K/sec | 378K/sec | 616K/sec |
| Pure C++ | 444K/sec | 804K/sec | 1.08M/sec |
| Rust | 484K/sec | 232K/sec | 586K/sec |
See docs/ for detailed documentation.
Development
Requirements
- Go 1.21+
- macOS or Linux
- Optional: Apple Silicon Mac for Metal-accelerated FHE (NTT)
- Optional: NVIDIA GPU for CUDA acceleration
Building with GPU Support
# Apple Silicon (Metal)
CGO_ENABLED=1 make build
# Linux with CUDA — the lux-gpu backend runtime-selects CUDA; no CUDA make var
CGO_ENABLED=1 make build
Running Tests
# Unit tests
make test
# Benchmarks
make bench
# All tests including integration
go test ./...
CI/CD
The project uses GitHub Actions for CI/CD:
- CI: Runs on every push and PR
- Release: Triggered by version tags (v*)
- Platforms: Ubuntu, macOS
- Go versions: 1.21, 1.22
See .github/workflows/ for workflow definitions.
Contributing
- Fork the repository
- Create your feature branch (
git checkout -b feature/amazing) - Commit your changes (
git commit -m 'feat: add amazing feature') - Push to the branch (
git push origin feature/amazing) - Open a Pull Request
License
Copyright (C) 2020-2025, Lux Industries Inc.