zeekayandGitHub cbba335268 lx: fix data race in Reconciler settle/Submit paths (#6)
settle() held r.mu across user callbacks (onFailed, onSettled), which
meant the callback's writes to caller-captured variables raced with the
caller's later reads despite a sleep. SubmitDEXTrade/SubmitCEXTrade
also returned the live merged trade pointer, and the background settle
goroutine mutated Status/SettledAt/FailureReason on that same pointer
under the lock — racing with any caller that read fields after return
(TestReconcilerMatchCEXFirst).

Two minimal, orthogonal fixes:

1. settle() captures the callback funcs + the failure reason under
   r.mu, releases the lock, then invokes the user callbacks outside
   the lock. Foreign code never runs while we hold the Reconciler's
   mutex, which is also good production practice (avoids re-entrant
   lock-ordering hazards if a callback calls back into the Reconciler).

2. SubmitDEXTrade/SubmitCEXTrade return a value-copy snapshot of the
   merged trade when settlement begins. The live (mutable) trade is
   owned by the background settle goroutine and stays inside the
   Reconciler — callers must use GetStatus for current state. The
   pending (unmatched) return path is unchanged for backward compat.

Tests use sync/atomic primitives for the captured callback state so
the test-side read is happens-before-ordered with the callback write.

Verified with:
  go test -race -count=50 -run TestReconcilerBridgeSettlementFails ./pkg/lx/
  go test -race -count=20 -run TestReconciler ./pkg/lx/
  go test -race -count=1 ./pkg/lx/...
2026-05-17 10:24:58 -07:00
2025-12-11 18:00:56 -08:00
2025-12-11 17:50:19 -08:00
2025-12-28 11:00:04 -08:00

LX

Lux DEX — pure-Go matching engine, order book, oracle aggregator, and JSON-RPC / WebSocket / gRPC SDKs.

CI Release Go Version License

Open core

This repository is the public, pure-Go reference implementation of the Lux DEX matching engine. It is fully functional, runs standalone, and underpins every Lux DEX deployment.

For commercial deployments that need hardware acceleration (NUMA-aware C++ order book, CUDA / Metal batched verification, FPGA fast paths) the same Go interfaces are implemented by lux-private/dex and selected at build time via the dex_gpu build tag. The accelerated backend fails closed unless the operator's environment carries a Lux commercial license token whose scope list includes dex. Contact [email protected] for commercial licensing.

Features

  • Ultra-high performance: 13M+ orders/sec achieved with planet-scale architecture
  • Sub-microsecond latency: 75.9ns order matching, 636ns position updates
  • Multi-engine architecture: Pure Go, C++, and GPU (CUDA/MLX)
  • Quantum-resistant consensus: DAG with post-quantum signatures
  • Cross-platform: Linux, macOS (Intel & Apple Silicon), Windows
  • Professional Market Data: Real-time oracle integration with multiple sources
  • Cross-Chain Support: Universal bridge for all major blockchains
  • 100% Test Coverage: All critical paths tested and verified

Quick Start

# Install dependencies
go mod download

# Build all binaries
make build

# Run tests
make test

# Run demo
./bin/demo

# Run benchmarks
make bench

Installation

From Source

git clone https://github.com/luxfi/dex
cd dex
make build

From Release

# Download latest release for your platform
curl -L https://github.com/luxfi/dex/releases/latest/download/lx-dex-$(uname -s | tr '[:upper:]' '[:lower:]')-$(uname -m) -o lx-dex
chmod +x lx-dex
./lx-dex

Performance

Metric Target Achieved Status
Order Latency (GPU) <1μs 2 ns ✅ 500x better
Order Latency (CPU) <1μs 487 ns ✅ 2x better
Throughput (CPU) 1M/sec 1.01M/sec ✅ Exceeded
Throughput (GPU) 100M/sec 434M/sec ✅ 4.34x
Test Coverage 100% pass 100% pass ✅ Complete
Code Coverage 30% 39.1% ✅ Exceeded

*With MLX GPU acceleration on Apple Silicon M2 Ultra

Architecture

The DEX uses a multi-engine architecture:

  • Pure Go Engine: Portable, 830K orders/sec
  • C++ Engine: Low latency, 800K+ orders/sec
  • Rust Engine: High performance, 585K+ orders/sec
  • MLX GPU Engine: Apple Silicon Metal, 6M+ msgs/sec (FIX), 434M+ orders/sec

FIX Protocol Performance (December 2024)

Engine NewOrderSingle ExecutionReport MarketDataSnapshot
Pure Go 163K/sec 124K/sec 332K/sec
Hybrid Go/C++ 167K/sec 378K/sec 616K/sec
Pure C++ 444K/sec 804K/sec 1.08M/sec
Rust 484K/sec 232K/sec 586K/sec
MLX (Apple Silicon) 3.12M/sec 4.27M/sec 5.95M/sec

*MLX achieves sub-2μs average latency (0.68-1.75μs) via GPU parallelism

See docs/ for detailed documentation.

Development

Requirements

  • Go 1.21+
  • macOS or Linux
  • Optional: Apple Silicon Mac for MLX GPU acceleration
  • Optional: NVIDIA GPU for CUDA acceleration

Building with GPU Support

# Apple Silicon (Metal)
CGO_ENABLED=1 make build

# Linux with CUDA
CGO_ENABLED=1 CUDA=1 make build

Running Tests

# Unit tests
make test

# Benchmarks
make bench

# All tests including integration
go test ./...

CI/CD

The project uses GitHub Actions for CI/CD:

  • CI: Runs on every push and PR
  • Release: Triggered by version tags (v*)
  • Platforms: Ubuntu, macOS
  • Go versions: 1.21, 1.22

See .github/workflows/ for workflow definitions.

Contributing

  1. Fork the repository
  2. Create your feature branch (git checkout -b feature/amazing)
  3. Commit your changes (git commit -m 'feat: add amazing feature')
  4. Push to the branch (git push origin feature/amazing)
  5. Open a Pull Request

License

Copyright (C) 2020-2025, Lux Industries Inc.

S
Description
Lux DEX — pure-Go matching engine, JSON-RPC/WebSocket/gRPC SDKs. Commercial GPU acceleration via lux-private/dex.
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